mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-10 19:16:39 +00:00
107 lines
2 KiB
C#
107 lines
2 KiB
C#
namespace Ryujinx.Graphics.Shader
|
|
{
|
|
public interface IGpuAccessor
|
|
{
|
|
void Log(string message)
|
|
{
|
|
// No default log output.
|
|
}
|
|
|
|
uint ConstantBuffer1Read(int offset)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
T MemoryRead<T>(ulong address) where T : unmanaged;
|
|
|
|
bool MemoryMapped(ulong address)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
int QueryComputeLocalSizeX()
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
int QueryComputeLocalSizeY()
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
int QueryComputeLocalSizeZ()
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
int QueryComputeLocalMemorySize()
|
|
{
|
|
return 0x1000;
|
|
}
|
|
|
|
int QueryComputeSharedMemorySize()
|
|
{
|
|
return 0xc000;
|
|
}
|
|
|
|
uint QueryConstantBufferUse()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
bool QueryHostHasFrontFacingBug()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool QueryHostHasVectorIndexingBug()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int QueryHostStorageBufferOffsetAlignment()
|
|
{
|
|
return 16;
|
|
}
|
|
|
|
bool QueryHostSupportsImageLoadFormatted()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool QueryHostSupportsNonConstantTextureOffset()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool QueryHostSupportsTextureShadowLod()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool QueryIsTextureBuffer(int handle, int cbufSlot = -1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool QueryIsTextureRectangle(int handle, int cbufSlot = -1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
InputTopology QueryPrimitiveTopology()
|
|
{
|
|
return InputTopology.Points;
|
|
}
|
|
|
|
TextureFormat QueryTextureFormat(int handle, int cbufSlot = -1)
|
|
{
|
|
return TextureFormat.R8G8B8A8Unorm;
|
|
}
|
|
|
|
bool QueryEarlyZForce()
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|