mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 13:46:39 +00:00
109 lines
3.1 KiB
C#
109 lines
3.1 KiB
C#
using System;
|
|
using System.Numerics;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Spv.Generator
|
|
{
|
|
/// <summary>
|
|
/// Similar to System.HashCode, but without introducing random values.
|
|
/// The same primes and shifts are used.
|
|
/// </summary>
|
|
internal static class DeterministicHashCode
|
|
{
|
|
private const uint Prime1 = 2654435761U;
|
|
private const uint Prime2 = 2246822519U;
|
|
private const uint Prime3 = 3266489917U;
|
|
private const uint Prime4 = 668265263U;
|
|
|
|
public static int GetHashCode(string value)
|
|
{
|
|
uint hash = (uint)value.Length + Prime1;
|
|
|
|
for (int i = 0; i < value.Length; i++)
|
|
{
|
|
hash += (hash << 7) ^ value[i];
|
|
}
|
|
|
|
return (int)MixFinal(hash);
|
|
}
|
|
|
|
public static int Combine<T>(ReadOnlySpan<T> values)
|
|
{
|
|
uint hashCode = Prime2;
|
|
hashCode += 4 * (uint)values.Length;
|
|
|
|
foreach (T value in values)
|
|
{
|
|
uint hc = (uint)(value?.GetHashCode() ?? 0);
|
|
hashCode = MixStep(hashCode, hc);
|
|
}
|
|
|
|
return (int)MixFinal(hashCode);
|
|
}
|
|
|
|
public static int Combine<T1, T2>(T1 value1, T2 value2)
|
|
{
|
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|
|
|
uint hash = Prime2;
|
|
hash += 8;
|
|
|
|
hash = MixStep(hash, hc1);
|
|
hash = MixStep(hash, hc2);
|
|
|
|
return (int)MixFinal(hash);
|
|
}
|
|
|
|
public static int Combine<T1, T2, T3>(T1 value1, T2 value2, T3 value3)
|
|
{
|
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|
uint hc3 = (uint)(value3?.GetHashCode() ?? 0);
|
|
|
|
uint hash = Prime2;
|
|
hash += 12;
|
|
|
|
hash = MixStep(hash, hc1);
|
|
hash = MixStep(hash, hc2);
|
|
hash = MixStep(hash, hc3);
|
|
|
|
return (int)MixFinal(hash);
|
|
}
|
|
|
|
public static int Combine<T1, T2, T3, T4>(T1 value1, T2 value2, T3 value3, T4 value4)
|
|
{
|
|
uint hc1 = (uint)(value1?.GetHashCode() ?? 0);
|
|
uint hc2 = (uint)(value2?.GetHashCode() ?? 0);
|
|
uint hc3 = (uint)(value3?.GetHashCode() ?? 0);
|
|
uint hc4 = (uint)(value4?.GetHashCode() ?? 0);
|
|
|
|
uint hash = Prime2;
|
|
hash += 16;
|
|
|
|
hash = MixStep(hash, hc1);
|
|
hash = MixStep(hash, hc2);
|
|
hash = MixStep(hash, hc3);
|
|
hash = MixStep(hash, hc4);
|
|
|
|
return (int)MixFinal(hash);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static uint MixStep(uint hashCode, uint mixValue)
|
|
{
|
|
return BitOperations.RotateLeft(hashCode + mixValue * Prime3, 17) * Prime4;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static uint MixFinal(uint hash)
|
|
{
|
|
hash ^= hash >> 15;
|
|
hash *= Prime2;
|
|
hash ^= hash >> 13;
|
|
hash *= Prime3;
|
|
hash ^= hash >> 16;
|
|
return hash;
|
|
}
|
|
}
|
|
}
|