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Ryujinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger
2022-10-02 21:50:03 +00:00
..
Types Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
BufferItemConsumer.cs
BufferQueue.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferQueueConsumer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
BufferQueueCore.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferQueueProducer.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferSlot.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
BufferSlotArray.cs
ConsumerBase.cs
HOSBinderDriverServer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IBinder.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IConsumerListener.cs
IFlattenable.cs
IGraphicBufferProducer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IHOSBinderDriver.cs HLE: Fix integer sign inconcistency accross the codebase (#2222) 2021-04-24 12:16:01 +02:00
IProducerListener.cs
LayerState.cs Fix Vi managed and stray layers open/close/destroy (#3438) 2022-07-06 13:37:36 -03:00
NativeWindowApi.cs
NativeWindowAttribute.cs
NativeWindowScalingMode.cs
NativeWindowTransform.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
Parcel.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
ParcelHeader.cs
PixelFormat.cs
Status.cs
SurfaceFlinger.cs Allow Surface Flinger frame enqueue after process has exited (#3733) 2022-10-02 21:50:03 +00:00