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Ryujinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger
gdkchan 55e97959b9
Fix Vi managed and stray layers open/close/destroy (#3438)
* Fix Vi managed and stray layers open/close/destroy

* OpenLayer should set the state to ManagedOpened
2022-07-06 13:37:36 -03:00
..
Types misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
BufferItemConsumer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferQueue.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferQueueConsumer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
BufferQueueCore.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferQueueProducer.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferSlot.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
BufferSlotArray.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
ConsumerBase.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
HOSBinderDriverServer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IBinder.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IConsumerListener.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IFlattenable.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IGraphicBufferProducer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IHOSBinderDriver.cs HLE: Fix integer sign inconcistency accross the codebase (#2222) 2021-04-24 12:16:01 +02:00
IProducerListener.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
LayerState.cs Fix Vi managed and stray layers open/close/destroy (#3438) 2022-07-06 13:37:36 -03:00
NativeWindowApi.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowAttribute.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowScalingMode.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowTransform.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
Parcel.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
ParcelHeader.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
PixelFormat.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
Status.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
SurfaceFlinger.cs Fix Vi managed and stray layers open/close/destroy (#3438) 2022-07-06 13:37:36 -03:00