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Ryujinx/Ryujinx.Graphics.Vulkan
2022-10-03 20:08:38 -03:00
..
Queries
Shaders Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 2022-09-08 20:30:19 -03:00
Auto.cs
AutoFlushCounter.cs Periodically Flush Commands for Vulkan (#3689) 2022-09-14 13:48:31 -03:00
BackgroundResources.cs
BitMap.cs
BufferHolder.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
BufferManager.cs Vulkan: Fix buffer texture storage not being updated on buffer handle reuse (#3731) 2022-10-03 19:45:33 -03:00
BufferState.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
BufferUsageBitmap.cs Support use of buffer ranges with size 0 (#3736) 2022-10-03 20:08:38 -03:00
CacheByRange.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
CommandBufferPool.cs
CommandBufferScoped.cs
Constants.cs
DescriptorSetCollection.cs
DescriptorSetManager.cs
DescriptorSetUpdater.cs Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 2022-09-08 20:30:19 -03:00
DisposableBuffer.cs
DisposableBufferView.cs
DisposableFramebuffer.cs
DisposableImage.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableImageView.cs
DisposableMemory.cs
DisposablePipeline.cs
DisposableRenderPass.cs
DisposableSampler.cs
EnumConversion.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
FenceHelper.cs
FenceHolder.cs
FormatCapabilities.cs Fix R4G4B4A4 format on Vulkan (#3696) 2022-09-13 07:59:38 +02:00
FormatConverter.cs
FormatTable.cs Fix R4G4B4A4 format on Vulkan (#3696) 2022-09-13 07:59:38 +02:00
FramebufferParams.cs
HardwareCapabilities.cs Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 2022-09-08 20:30:19 -03:00
HashTableSlim.cs
HelperShader.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
IdList.cs
IndexBufferPattern.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
IndexBufferState.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
MemoryAllocation.cs
MemoryAllocator.cs
MemoryAllocatorBlockList.cs
MultiFenceHolder.cs
NativeArray.cs Rename ToSpan to AsSpan (#3556) 2022-08-11 18:07:37 -03:00
PersistentFlushBuffer.cs
PipelineBase.cs Vulkan: Zero blend state when disabled or write mask is 0 (#3719) 2022-09-29 12:32:49 -03:00
PipelineConverter.cs Vulkan: Zero blend state when disabled or write mask is 0 (#3719) 2022-09-29 12:32:49 -03:00
PipelineDynamicState.cs Rename ToSpan to AsSpan (#3556) 2022-08-11 18:07:37 -03:00
PipelineFull.cs Periodically Flush Commands for Vulkan (#3689) 2022-09-14 13:48:31 -03:00
PipelineHelperShader.cs Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 2022-09-08 20:30:19 -03:00
PipelineLayoutCache.cs
PipelineLayoutCacheEntry.cs
PipelineLayoutFactory.cs Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 2022-09-08 20:30:19 -03:00
PipelineState.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineUid.cs Rename ToSpan to AsSpan (#3556) 2022-08-11 18:07:37 -03:00
Ryujinx.Graphics.Vulkan.csproj
SamplerHolder.cs
SemaphoreHolder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Shader.cs Avoid allocating unmanaged string per shader (#3730) 2022-10-02 10:59:34 +02:00
ShaderCollection.cs Rename ToSpan to AsSpan (#3556) 2022-08-11 18:07:37 -03:00
StagingBuffer.cs
SyncManager.cs
TextureBuffer.cs Vulkan: Fix buffer texture storage not being updated on buffer handle reuse (#3731) 2022-10-03 19:45:33 -03:00
TextureCopy.cs
TextureStorage.cs
TextureView.cs Fix R4G4B4A4 format on Vulkan (#3696) 2022-09-13 07:59:38 +02:00
Vendor.cs
VertexBufferState.cs Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 2022-09-08 20:30:19 -03:00
VulkanConfiguration.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
VulkanException.cs
VulkanInitialization.cs Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 2022-09-08 20:30:19 -03:00
VulkanRenderer.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
Window.cs Avalonia - Use embedded window for avalonia (#3674) 2022-09-19 15:05:26 -03:00
WindowBase.cs Avalonia - Use embedded window for avalonia (#3674) 2022-09-19 15:05:26 -03:00