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Ryujinx/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
riperiperi c6d82209ab
Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
* Vertex Buffer Alignment part 1

* Update CacheByRange

* Add Stride Change compute shader, fix storage buffers in helpers

* An AMD exclusive

* Reword

* Change rules - stride conversion when attrs misalign

* Fix stupid mistake

* Fix background pipeline compile

* Improve a few things.

* Fix some feedback

* Address Feedback

(the shader binary didn't change when i changed the source to use the subgroup size)

* Fix bug where rewritten buffer would be disposed instantly.
2022-09-08 20:30:19 -03:00

597 lines
23 KiB
C#

using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
using Silk.NET.Vulkan.Extensions.KHR;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Vulkan
{
public unsafe static class VulkanInitialization
{
private const uint InvalidIndex = uint.MaxValue;
private const string AppName = "Ryujinx.Graphics.Vulkan";
private const int QueuesCount = 2;
public static string[] DesirableExtensions { get; } = new string[]
{
ExtConditionalRendering.ExtensionName,
ExtExtendedDynamicState.ExtensionName,
KhrDrawIndirectCount.ExtensionName,
KhrPushDescriptor.ExtensionName,
"VK_EXT_custom_border_color",
"VK_EXT_descriptor_indexing", // Enabling this works around an issue with disposed buffer bindings on RADV.
"VK_EXT_fragment_shader_interlock",
"VK_EXT_index_type_uint8",
"VK_EXT_robustness2",
"VK_KHR_shader_float16_int8",
"VK_EXT_shader_subgroup_ballot",
"VK_EXT_subgroup_size_control",
"VK_NV_geometry_shader_passthrough"
};
public static string[] RequiredExtensions { get; } = new string[]
{
KhrSwapchain.ExtensionName,
"VK_EXT_shader_subgroup_vote",
ExtTransformFeedback.ExtensionName
};
private static string[] _excludedMessages = new string[]
{
// NOTE: Done on purpose right now.
"UNASSIGNED-CoreValidation-Shader-OutputNotConsumed",
// TODO: Figure out if fixable
"VUID-vkCmdDrawIndexed-None-04584",
// TODO: Might be worth looking into making this happy to possibly optimize copies.
"UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout",
// TODO: Fix this, it's causing too much noise right now.
"VUID-VkSubpassDependency-srcSubpass-00867"
};
internal static Instance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions, out ExtDebugReport debugReport, out DebugReportCallbackEXT debugReportCallback)
{
var enabledLayers = new List<string>();
void AddAvailableLayer(string layerName)
{
uint layerPropertiesCount;
api.EnumerateInstanceLayerProperties(&layerPropertiesCount, null).ThrowOnError();
LayerProperties[] layerProperties = new LayerProperties[layerPropertiesCount];
fixed (LayerProperties* pLayerProperties = layerProperties)
{
api.EnumerateInstanceLayerProperties(&layerPropertiesCount, layerProperties).ThrowOnError();
for (int i = 0; i < layerPropertiesCount; i++)
{
string currentLayerName = Marshal.PtrToStringAnsi((IntPtr)pLayerProperties[i].LayerName);
if (currentLayerName == layerName)
{
enabledLayers.Add(layerName);
return;
}
}
}
Logger.Warning?.Print(LogClass.Gpu, $"Missing layer {layerName}");
}
if (logLevel != GraphicsDebugLevel.None)
{
AddAvailableLayer("VK_LAYER_KHRONOS_validation");
}
var enabledExtensions = requiredExtensions.Append(ExtDebugReport.ExtensionName).ToArray();
var appName = Marshal.StringToHGlobalAnsi(AppName);
var applicationInfo = new ApplicationInfo
{
PApplicationName = (byte*)appName,
ApplicationVersion = 1,
PEngineName = (byte*)appName,
EngineVersion = 1,
ApiVersion = Vk.Version12.Value
};
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
IntPtr* ppEnabledLayers = stackalloc IntPtr[enabledLayers.Count];
for (int i = 0; i < enabledExtensions.Length; i++)
{
ppEnabledExtensions[i] = Marshal.StringToHGlobalAnsi(enabledExtensions[i]);
}
for (int i = 0; i < enabledLayers.Count; i++)
{
ppEnabledLayers[i] = Marshal.StringToHGlobalAnsi(enabledLayers[i]);
}
var instanceCreateInfo = new InstanceCreateInfo
{
SType = StructureType.InstanceCreateInfo,
PApplicationInfo = &applicationInfo,
PpEnabledExtensionNames = (byte**)ppEnabledExtensions,
PpEnabledLayerNames = (byte**)ppEnabledLayers,
EnabledExtensionCount = (uint)enabledExtensions.Length,
EnabledLayerCount = (uint)enabledLayers.Count
};
api.CreateInstance(in instanceCreateInfo, null, out var instance).ThrowOnError();
Marshal.FreeHGlobal(appName);
for (int i = 0; i < enabledExtensions.Length; i++)
{
Marshal.FreeHGlobal(ppEnabledExtensions[i]);
}
for (int i = 0; i < enabledLayers.Count; i++)
{
Marshal.FreeHGlobal(ppEnabledLayers[i]);
}
CreateDebugCallbacks(api, logLevel, instance, out debugReport, out debugReportCallback);
return instance;
}
private unsafe static uint DebugReport(
uint flags,
DebugReportObjectTypeEXT objectType,
ulong @object,
nuint location,
int messageCode,
byte* layerPrefix,
byte* message,
void* userData)
{
var msg = Marshal.PtrToStringAnsi((IntPtr)message);
foreach (string excludedMessagePart in _excludedMessages)
{
if (msg.Contains(excludedMessagePart))
{
return 0;
}
}
DebugReportFlagsEXT debugFlags = (DebugReportFlagsEXT)flags;
if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportErrorBitExt))
{
Logger.Error?.Print(LogClass.Gpu, msg);
//throw new Exception(msg);
}
else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportWarningBitExt))
{
Logger.Warning?.Print(LogClass.Gpu, msg);
}
else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportInformationBitExt))
{
Logger.Info?.Print(LogClass.Gpu, msg);
}
else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt))
{
Logger.Warning?.Print(LogClass.Gpu, msg);
}
else
{
Logger.Debug?.Print(LogClass.Gpu, msg);
}
return 0;
}
internal static PhysicalDevice FindSuitablePhysicalDevice(Vk api, Instance instance, SurfaceKHR surface, string preferredGpuId)
{
uint physicalDeviceCount;
api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, null).ThrowOnError();
PhysicalDevice[] physicalDevices = new PhysicalDevice[physicalDeviceCount];
fixed (PhysicalDevice* pPhysicalDevices = physicalDevices)
{
api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, pPhysicalDevices).ThrowOnError();
}
// First we try to pick the the user preferred GPU.
for (int i = 0; i < physicalDevices.Length; i++)
{
if (IsPreferredAndSuitableDevice(api, physicalDevices[i], surface, preferredGpuId))
{
return physicalDevices[i];
}
}
// If we fail to do that, just use the first compatible GPU.
for (int i = 0; i < physicalDevices.Length; i++)
{
if (IsSuitableDevice(api, physicalDevices[i], surface))
{
return physicalDevices[i];
}
}
throw new VulkanException("Initialization failed, none of the available GPUs meets the minimum requirements.");
}
internal static DeviceInfo[] GetSuitablePhysicalDevices(Vk api)
{
var appName = Marshal.StringToHGlobalAnsi(AppName);
var applicationInfo = new ApplicationInfo
{
PApplicationName = (byte*)appName,
ApplicationVersion = 1,
PEngineName = (byte*)appName,
EngineVersion = 1,
ApiVersion = Vk.Version12.Value
};
var instanceCreateInfo = new InstanceCreateInfo
{
SType = StructureType.InstanceCreateInfo,
PApplicationInfo = &applicationInfo,
PpEnabledExtensionNames = null,
PpEnabledLayerNames = null,
EnabledExtensionCount = 0,
EnabledLayerCount = 0
};
api.CreateInstance(in instanceCreateInfo, null, out var instance).ThrowOnError();
Marshal.FreeHGlobal(appName);
uint physicalDeviceCount;
api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, null).ThrowOnError();
PhysicalDevice[] physicalDevices = new PhysicalDevice[physicalDeviceCount];
fixed (PhysicalDevice* pPhysicalDevices = physicalDevices)
{
api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, pPhysicalDevices).ThrowOnError();
}
DeviceInfo[] devices = new DeviceInfo[physicalDevices.Length];
for (int i = 0; i < physicalDevices.Length; i++)
{
var physicalDevice = physicalDevices[i];
api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
devices[i] = new DeviceInfo(
StringFromIdPair(properties.VendorID, properties.DeviceID),
VendorUtils.GetNameFromId(properties.VendorID),
Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName),
properties.DeviceType == PhysicalDeviceType.DiscreteGpu);
}
api.DestroyInstance(instance, null);
return devices;
}
public static string StringFromIdPair(uint vendorId, uint deviceId)
{
return $"0x{vendorId:X}_0x{deviceId:X}";
}
private static bool IsPreferredAndSuitableDevice(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, string preferredGpuId)
{
api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
if (StringFromIdPair(properties.VendorID, properties.DeviceID) != preferredGpuId)
{
return false;
}
return IsSuitableDevice(api, physicalDevice, surface);
}
private static bool IsSuitableDevice(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface)
{
int extensionMatches = 0;
uint propertiesCount;
api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, null).ThrowOnError();
ExtensionProperties[] extensionProperties = new ExtensionProperties[propertiesCount];
fixed (ExtensionProperties* pExtensionProperties = extensionProperties)
{
api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, pExtensionProperties).ThrowOnError();
for (int i = 0; i < propertiesCount; i++)
{
string extensionName = Marshal.PtrToStringAnsi((IntPtr)pExtensionProperties[i].ExtensionName);
if (RequiredExtensions.Contains(extensionName))
{
extensionMatches++;
}
}
}
return extensionMatches == RequiredExtensions.Length && FindSuitableQueueFamily(api, physicalDevice, surface, out _) != InvalidIndex;
}
internal static uint FindSuitableQueueFamily(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, out uint queueCount)
{
const QueueFlags RequiredFlags = QueueFlags.QueueGraphicsBit | QueueFlags.QueueComputeBit;
var khrSurface = new KhrSurface(api.Context);
uint propertiesCount;
api.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, &propertiesCount, null);
QueueFamilyProperties[] properties = new QueueFamilyProperties[propertiesCount];
fixed (QueueFamilyProperties* pProperties = properties)
{
api.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, &propertiesCount, pProperties);
}
for (uint index = 0; index < propertiesCount; index++)
{
var queueFlags = properties[index].QueueFlags;
khrSurface.GetPhysicalDeviceSurfaceSupport(physicalDevice, index, surface, out var surfaceSupported).ThrowOnError();
if (queueFlags.HasFlag(RequiredFlags) && surfaceSupported)
{
queueCount = properties[index].QueueCount;
return index;
}
}
queueCount = 0;
return InvalidIndex;
}
public static Device CreateDevice(Vk api, PhysicalDevice physicalDevice, uint queueFamilyIndex, string[] supportedExtensions, uint queueCount)
{
if (queueCount > QueuesCount)
{
queueCount = QueuesCount;
}
float* queuePriorities = stackalloc float[(int)queueCount];
for (int i = 0; i < queueCount; i++)
{
queuePriorities[i] = 1f;
}
var queueCreateInfo = new DeviceQueueCreateInfo()
{
SType = StructureType.DeviceQueueCreateInfo,
QueueFamilyIndex = queueFamilyIndex,
QueueCount = queueCount,
PQueuePriorities = queuePriorities
};
api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
bool useRobustBufferAccess = VendorUtils.FromId(properties.VendorID) == Vendor.Nvidia;
var supportedFeatures = api.GetPhysicalDeviceFeature(physicalDevice);
var features = new PhysicalDeviceFeatures()
{
DepthBiasClamp = true,
DepthClamp = true,
DualSrcBlend = true,
FragmentStoresAndAtomics = true,
GeometryShader = true,
ImageCubeArray = true,
IndependentBlend = true,
LogicOp = true,
MultiViewport = true,
PipelineStatisticsQuery = true,
SamplerAnisotropy = true,
ShaderClipDistance = true,
ShaderFloat64 = supportedFeatures.ShaderFloat64,
ShaderImageGatherExtended = true,
// ShaderStorageImageReadWithoutFormat = true,
// ShaderStorageImageWriteWithoutFormat = true,
TessellationShader = true,
VertexPipelineStoresAndAtomics = true,
RobustBufferAccess = useRobustBufferAccess
};
void* pExtendedFeatures = null;
var featuresTransformFeedback = new PhysicalDeviceTransformFeedbackFeaturesEXT()
{
SType = StructureType.PhysicalDeviceTransformFeedbackFeaturesExt,
PNext = pExtendedFeatures,
TransformFeedback = true
};
pExtendedFeatures = &featuresTransformFeedback;
var featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
{
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
PNext = pExtendedFeatures,
NullDescriptor = true
};
pExtendedFeatures = &featuresRobustness2;
var featuresExtendedDynamicState = new PhysicalDeviceExtendedDynamicStateFeaturesEXT()
{
SType = StructureType.PhysicalDeviceExtendedDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
ExtendedDynamicState = supportedExtensions.Contains(ExtExtendedDynamicState.ExtensionName)
};
pExtendedFeatures = &featuresExtendedDynamicState;
var featuresVk11 = new PhysicalDeviceVulkan11Features()
{
SType = StructureType.PhysicalDeviceVulkan11Features,
PNext = pExtendedFeatures,
ShaderDrawParameters = true
};
pExtendedFeatures = &featuresVk11;
var featuresVk12 = new PhysicalDeviceVulkan12Features()
{
SType = StructureType.PhysicalDeviceVulkan12Features,
PNext = pExtendedFeatures,
DescriptorIndexing = supportedExtensions.Contains("VK_EXT_descriptor_indexing"),
DrawIndirectCount = supportedExtensions.Contains(KhrDrawIndirectCount.ExtensionName)
};
pExtendedFeatures = &featuresVk12;
PhysicalDeviceIndexTypeUint8FeaturesEXT featuresIndexU8;
if (supportedExtensions.Contains("VK_EXT_index_type_uint8"))
{
featuresIndexU8 = new PhysicalDeviceIndexTypeUint8FeaturesEXT()
{
SType = StructureType.PhysicalDeviceIndexTypeUint8FeaturesExt,
PNext = pExtendedFeatures,
IndexTypeUint8 = true
};
pExtendedFeatures = &featuresIndexU8;
}
PhysicalDeviceFragmentShaderInterlockFeaturesEXT featuresFragmentShaderInterlock;
if (supportedExtensions.Contains("VK_EXT_fragment_shader_interlock"))
{
featuresFragmentShaderInterlock = new PhysicalDeviceFragmentShaderInterlockFeaturesEXT()
{
SType = StructureType.PhysicalDeviceFragmentShaderInterlockFeaturesExt,
PNext = pExtendedFeatures,
FragmentShaderPixelInterlock = true
};
pExtendedFeatures = &featuresFragmentShaderInterlock;
}
PhysicalDeviceSubgroupSizeControlFeaturesEXT featuresSubgroupSizeControl;
if (supportedExtensions.Contains("VK_EXT_subgroup_size_control"))
{
featuresSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlFeaturesEXT()
{
SType = StructureType.PhysicalDeviceSubgroupSizeControlFeaturesExt,
PNext = pExtendedFeatures,
SubgroupSizeControl = true
};
pExtendedFeatures = &featuresSubgroupSizeControl;
}
var enabledExtensions = RequiredExtensions.Union(DesirableExtensions.Intersect(supportedExtensions)).ToArray();
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
for (int i = 0; i < enabledExtensions.Length; i++)
{
ppEnabledExtensions[i] = Marshal.StringToHGlobalAnsi(enabledExtensions[i]);
}
var deviceCreateInfo = new DeviceCreateInfo()
{
SType = StructureType.DeviceCreateInfo,
PNext = pExtendedFeatures,
QueueCreateInfoCount = 1,
PQueueCreateInfos = &queueCreateInfo,
PpEnabledExtensionNames = (byte**)ppEnabledExtensions,
EnabledExtensionCount = (uint)enabledExtensions.Length,
PEnabledFeatures = &features
};
api.CreateDevice(physicalDevice, in deviceCreateInfo, null, out var device).ThrowOnError();
for (int i = 0; i < enabledExtensions.Length; i++)
{
Marshal.FreeHGlobal(ppEnabledExtensions[i]);
}
return device;
}
public static string[] GetSupportedExtensions(Vk api, PhysicalDevice physicalDevice)
{
uint propertiesCount;
api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, null).ThrowOnError();
ExtensionProperties[] extensionProperties = new ExtensionProperties[propertiesCount];
fixed (ExtensionProperties* pExtensionProperties = extensionProperties)
{
api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, pExtensionProperties).ThrowOnError();
}
return extensionProperties.Select(x => Marshal.PtrToStringAnsi((IntPtr)x.ExtensionName)).ToArray();
}
internal static CommandBufferPool CreateCommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex)
{
return new CommandBufferPool(api, device, queue, queueLock, queueFamilyIndex);
}
internal unsafe static void CreateDebugCallbacks(
Vk api,
GraphicsDebugLevel logLevel,
Instance instance,
out ExtDebugReport debugReport,
out DebugReportCallbackEXT debugReportCallback)
{
debugReport = default;
if (logLevel != GraphicsDebugLevel.None)
{
if (!api.TryGetInstanceExtension(instance, out debugReport))
{
debugReportCallback = default;
return;
}
var flags = logLevel switch
{
GraphicsDebugLevel.Error => DebugReportFlagsEXT.DebugReportErrorBitExt,
GraphicsDebugLevel.Slowdowns => DebugReportFlagsEXT.DebugReportErrorBitExt | DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt,
GraphicsDebugLevel.All => DebugReportFlagsEXT.DebugReportInformationBitExt |
DebugReportFlagsEXT.DebugReportWarningBitExt |
DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt |
DebugReportFlagsEXT.DebugReportErrorBitExt |
DebugReportFlagsEXT.DebugReportDebugBitExt,
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
};
var debugReportCallbackCreateInfo = new DebugReportCallbackCreateInfoEXT()
{
SType = StructureType.DebugReportCallbackCreateInfoExt,
Flags = flags,
PfnCallback = new PfnDebugReportCallbackEXT(DebugReport)
};
debugReport.CreateDebugReportCallback(instance, in debugReportCallbackCreateInfo, null, out debugReportCallback).ThrowOnError();
}
else
{
debugReportCallback = default;
}
}
}
}