mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 02:21:43 +00:00
a9343c9364
* Refactor `PtcInfo` This change reduces the coupling of `PtcInfo` by moving relocation tracking to the backend. `RelocEntry`s remains as `RelocEntry`s through out the pipeline until it actually needs to be written to the PTC streams. Keeping this representation makes inspecting and manipulating relocations after compilations less painful. This is something I needed to do to patch relocations to 0 to diff dumps. Contributes to #1125. * Turn `Symbol` & `RelocInfo` into readonly structs * Add documentation to `CompiledFunction` * Remove `Compiler.Compile<T>` Remove `Compiler.Compile<T>` and replace it by `Map<T>` of the `CompiledFunction` returned.
323 lines
No EOL
11 KiB
C#
323 lines
No EOL
11 KiB
C#
using ARMeilleure.CodeGen.Linking;
|
|
using ARMeilleure.CodeGen.RegisterAllocators;
|
|
using ARMeilleure.Common;
|
|
using ARMeilleure.IntermediateRepresentation;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
|
|
namespace ARMeilleure.CodeGen.X86
|
|
{
|
|
class CodeGenContext
|
|
{
|
|
private const int ReservedBytesForJump = 1;
|
|
|
|
private readonly Stream _stream;
|
|
private readonly bool _relocatable;
|
|
|
|
public int StreamOffset => (int)_stream.Length;
|
|
|
|
public AllocationResult AllocResult { get; }
|
|
|
|
public Assembler Assembler { get; }
|
|
|
|
public BasicBlock CurrBlock { get; private set; }
|
|
|
|
public int CallArgsRegionSize { get; }
|
|
public int XmmSaveRegionSize { get; }
|
|
|
|
private readonly long[] _blockOffsets;
|
|
|
|
private struct Jump
|
|
{
|
|
public bool IsConditional { get; }
|
|
public X86Condition Condition { get; }
|
|
public BasicBlock Target { get; }
|
|
public long JumpPosition { get; }
|
|
public long RelativeOffset { get; set; }
|
|
public int InstSize { get; set; }
|
|
|
|
public Jump(BasicBlock target, long jumpPosition, int instSize = 0)
|
|
{
|
|
IsConditional = false;
|
|
Condition = 0;
|
|
Target = target;
|
|
JumpPosition = jumpPosition;
|
|
|
|
RelativeOffset = 0;
|
|
|
|
InstSize = instSize;
|
|
}
|
|
|
|
public Jump(X86Condition condition, BasicBlock target, long jumpPosition, int instSize = 0)
|
|
{
|
|
IsConditional = true;
|
|
Condition = condition;
|
|
Target = target;
|
|
JumpPosition = jumpPosition;
|
|
|
|
RelativeOffset = 0;
|
|
|
|
InstSize = instSize;
|
|
}
|
|
}
|
|
|
|
private readonly List<Jump> _jumps;
|
|
|
|
private X86Condition _jNearCondition;
|
|
private long _jNearPosition;
|
|
private int _jNearLength;
|
|
|
|
public CodeGenContext(Stream stream, AllocationResult allocResult, int maxCallArgs, int blocksCount, bool relocatable)
|
|
{
|
|
_stream = stream;
|
|
_relocatable = relocatable;
|
|
_blockOffsets = new long[blocksCount];
|
|
_jumps = new List<Jump>();
|
|
|
|
AllocResult = allocResult;
|
|
Assembler = new Assembler(stream, relocatable);
|
|
CallArgsRegionSize = GetCallArgsRegionSize(allocResult, maxCallArgs, out int xmmSaveRegionSize);
|
|
XmmSaveRegionSize = xmmSaveRegionSize;
|
|
}
|
|
|
|
private static int GetCallArgsRegionSize(AllocationResult allocResult, int maxCallArgs, out int xmmSaveRegionSize)
|
|
{
|
|
// We need to add 8 bytes to the total size, as the call to this
|
|
// function already pushed 8 bytes (the return address).
|
|
int intMask = CallingConvention.GetIntCalleeSavedRegisters() & allocResult.IntUsedRegisters;
|
|
int vecMask = CallingConvention.GetVecCalleeSavedRegisters() & allocResult.VecUsedRegisters;
|
|
|
|
xmmSaveRegionSize = BitUtils.CountBits(vecMask) * 16;
|
|
|
|
int calleeSaveRegionSize = BitUtils.CountBits(intMask) * 8 + xmmSaveRegionSize + 8;
|
|
|
|
int argsCount = maxCallArgs;
|
|
|
|
if (argsCount < 0)
|
|
{
|
|
// When the function has no calls, argsCount is -1.
|
|
// In this case, we don't need to allocate the shadow space.
|
|
argsCount = 0;
|
|
}
|
|
else if (argsCount < 4)
|
|
{
|
|
// The ABI mandates that the space for at least 4 arguments
|
|
// is reserved on the stack (this is called shadow space).
|
|
argsCount = 4;
|
|
}
|
|
|
|
int frameSize = calleeSaveRegionSize + allocResult.SpillRegionSize;
|
|
|
|
// TODO: Instead of always multiplying by 16 (the largest possible size of a variable,
|
|
// since a V128 has 16 bytes), we should calculate the exact size consumed by the
|
|
// arguments passed to the called functions on the stack.
|
|
int callArgsAndFrameSize = frameSize + argsCount * 16;
|
|
|
|
// Ensure that the Stack Pointer will be aligned to 16 bytes.
|
|
callArgsAndFrameSize = (callArgsAndFrameSize + 0xf) & ~0xf;
|
|
|
|
return callArgsAndFrameSize - frameSize;
|
|
}
|
|
|
|
public void EnterBlock(BasicBlock block)
|
|
{
|
|
_blockOffsets[block.Index] = _stream.Position;
|
|
|
|
CurrBlock = block;
|
|
}
|
|
|
|
public void JumpTo(BasicBlock target)
|
|
{
|
|
if (!_relocatable)
|
|
{
|
|
_jumps.Add(new Jump(target, _stream.Position));
|
|
|
|
WritePadding(ReservedBytesForJump);
|
|
}
|
|
else
|
|
{
|
|
_jumps.Add(new Jump(target, _stream.Position, 5));
|
|
|
|
WritePadding(5);
|
|
}
|
|
}
|
|
|
|
public void JumpTo(X86Condition condition, BasicBlock target)
|
|
{
|
|
if (!_relocatable)
|
|
{
|
|
_jumps.Add(new Jump(condition, target, _stream.Position));
|
|
|
|
WritePadding(ReservedBytesForJump);
|
|
}
|
|
else
|
|
{
|
|
_jumps.Add(new Jump(condition, target, _stream.Position, 6));
|
|
|
|
WritePadding(6);
|
|
}
|
|
}
|
|
|
|
public void JumpToNear(X86Condition condition)
|
|
{
|
|
_jNearCondition = condition;
|
|
_jNearPosition = _stream.Position;
|
|
_jNearLength = Assembler.GetJccLength(0, _relocatable);
|
|
|
|
_stream.Seek(_jNearLength, SeekOrigin.Current);
|
|
}
|
|
|
|
public void JumpHere()
|
|
{
|
|
long currentPosition = _stream.Position;
|
|
|
|
_stream.Seek(_jNearPosition, SeekOrigin.Begin);
|
|
|
|
long offset = currentPosition - (_jNearPosition + _jNearLength);
|
|
|
|
Debug.Assert(_jNearLength == Assembler.GetJccLength(offset, _relocatable), "Relative offset doesn't fit on near jump.");
|
|
|
|
Assembler.Jcc(_jNearCondition, offset);
|
|
|
|
_stream.Seek(currentPosition, SeekOrigin.Begin);
|
|
}
|
|
|
|
private void WritePadding(int size)
|
|
{
|
|
while (size-- > 0)
|
|
{
|
|
_stream.WriteByte(0);
|
|
}
|
|
}
|
|
|
|
public (byte[], RelocInfo) GetCode()
|
|
{
|
|
// Write jump relative offsets.
|
|
bool modified;
|
|
|
|
do
|
|
{
|
|
modified = false;
|
|
|
|
for (int index = 0; index < _jumps.Count; index++)
|
|
{
|
|
Jump jump = _jumps[index];
|
|
|
|
long jumpTarget = _blockOffsets[jump.Target.Index];
|
|
|
|
long offset = jumpTarget - jump.JumpPosition;
|
|
|
|
if (!_relocatable)
|
|
{
|
|
if (offset < 0)
|
|
{
|
|
for (int index2 = index - 1; index2 >= 0; index2--)
|
|
{
|
|
Jump jump2 = _jumps[index2];
|
|
|
|
if (jump2.JumpPosition < jumpTarget)
|
|
{
|
|
break;
|
|
}
|
|
|
|
offset -= jump2.InstSize - ReservedBytesForJump;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int index2 = index + 1; index2 < _jumps.Count; index2++)
|
|
{
|
|
Jump jump2 = _jumps[index2];
|
|
|
|
if (jump2.JumpPosition >= jumpTarget)
|
|
{
|
|
break;
|
|
}
|
|
|
|
offset += jump2.InstSize - ReservedBytesForJump;
|
|
}
|
|
|
|
offset -= ReservedBytesForJump;
|
|
}
|
|
|
|
if (jump.IsConditional)
|
|
{
|
|
jump.InstSize = Assembler.GetJccLength(offset);
|
|
}
|
|
else
|
|
{
|
|
jump.InstSize = Assembler.GetJmpLength(offset);
|
|
}
|
|
|
|
// The jump is relative to the next instruction, not the current one.
|
|
// Since we didn't know the next instruction address when calculating
|
|
// the offset (as the size of the current jump instruction was not known),
|
|
// we now need to compensate the offset with the jump instruction size.
|
|
// It's also worth noting that:
|
|
// - This is only needed for backward jumps.
|
|
// - The GetJmpLength and GetJccLength also compensates the offset
|
|
// internally when computing the jump instruction size.
|
|
if (offset < 0)
|
|
{
|
|
offset -= jump.InstSize;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
offset -= jump.InstSize;
|
|
}
|
|
|
|
if (jump.RelativeOffset != offset)
|
|
{
|
|
modified = true;
|
|
}
|
|
|
|
jump.RelativeOffset = offset;
|
|
|
|
_jumps[index] = jump;
|
|
}
|
|
}
|
|
while (modified);
|
|
|
|
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
|
|
_stream.Seek(0, SeekOrigin.Begin);
|
|
|
|
using (MemoryStream codeStream = new MemoryStream())
|
|
{
|
|
Assembler assembler = new Assembler(codeStream, _relocatable);
|
|
|
|
for (int index = 0; index < _jumps.Count; index++)
|
|
{
|
|
Jump jump = _jumps[index];
|
|
|
|
Span<byte> buffer = new byte[jump.JumpPosition - _stream.Position];
|
|
|
|
_stream.Read(buffer);
|
|
_stream.Seek(!_relocatable ? ReservedBytesForJump : jump.InstSize, SeekOrigin.Current);
|
|
|
|
codeStream.Write(buffer);
|
|
|
|
if (jump.IsConditional)
|
|
{
|
|
assembler.Jcc(jump.Condition, jump.RelativeOffset);
|
|
}
|
|
else
|
|
{
|
|
assembler.Jmp(jump.RelativeOffset);
|
|
}
|
|
}
|
|
|
|
_stream.CopyTo(codeStream);
|
|
|
|
var code = codeStream.ToArray();
|
|
var relocInfo = Assembler.HasRelocs
|
|
? new RelocInfo(Assembler.Relocs.ToArray())
|
|
: RelocInfo.Empty;
|
|
|
|
return (code, relocInfo);
|
|
}
|
|
}
|
|
}
|
|
} |