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nxdumptool/include/defines.h

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/*
* defines.h
*
2024-04-12 10:47:36 +01:00
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __DEFINES_H__
#define __DEFINES_H__
/* Broadly useful language defines. */
#define MEMBER_SIZE(type, member) sizeof(((type*)NULL)->member)
#define MAX_ELEMENTS(x) ((sizeof((x))) / (sizeof((x)[0])))
#define ALIGN_UP(x, y) (((x) + ((y) - 1)) & ~((y) - 1))
#define ALIGN_DOWN(x, y) ((x) & ~((y) - 1))
#define IS_ALIGNED(x, y) (((x) & ((y) - 1)) == 0)
#define IS_POWER_OF_TWO(x) ((x) > 0 && ((x) & ((x) - 1)) == 0)
#define DIVIDE_UP(x, y) (((x) + ((y) - 1)) / (y))
#define CONCATENATE_IMPL(s1, s2) s1##s2
#define CONCATENATE(s1, s2) CONCATENATE_IMPL(s1, s2)
#define ANONYMOUS_VARIABLE(pref) CONCATENATE(pref, __LINE__)
#define NON_COPYABLE(cls) \
cls(const cls&) = delete; \
cls& operator=(const cls&) = delete
#define NON_MOVEABLE(cls) \
cls(cls&&) = delete; \
cls& operator=(cls&&) = delete
#define ALWAYS_INLINE inline __attribute__((always_inline))
#define ALWAYS_INLINE_LAMBDA __attribute__((always_inline))
#define CLEANUP(func) __attribute__((__cleanup__(func)))
#define NXDT_ASSERT(name, size) static_assert(sizeof(name) == (size), "Bad size for " #name "! Expected " #size ".")
/* Global constants used throughout the application. */
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define SHA256_HASH_STR_SIZE ((SHA256_HASH_SIZE * 2) + 1) /* Includes NULL terminator. */
#define THIRTY_FPS_DELAY (u64)33333333 /* 1 / 30 = 33.33 milliseconds. */
#define FS_SYSMODULE_TID (u64)0x0100000000000000
#define BOOT_SYSMODULE_TID (u64)0x0100000000000005
#define SPL_SYSMODULE_TID (u64)0x0100000000000028
#define ES_SYSMODULE_TID (u64)0x0100000000000033
#define SYSTEM_VERSION_TID (u64)0x0100000000000809
#define SYSTEM_UPDATE_TID (u64)0x0100000000000816
#define QLAUNCH_TID (u64)0x0100000000001000
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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#define FAT32_FILESIZE_LIMIT (u64)UINT32_MAX /* 4 GiB - 1 (4294967295 bytes). */
#define CONCATENATION_FILE_PART_SIZE (u64)0xFFFF0000 /* 4 GiB - 65536 (4294901760 bytes). */
#define UTF8_BOM "\xEF\xBB\xBF"
#define CRLF "\r\n"
#define DEVOPTAB_SDMC_DEVICE "sdmc:"
#define HBMENU_BASE_PATH "/switch/"
#define APP_BASE_PATH HBMENU_BASE_PATH APP_TITLE "/"
#define GAMECARD_SUBDIR "Gamecard"
#define HFS_SUBDIR "HFS"
#define NSP_SUBDIR "NSP"
#define TICKET_SUBDIR "Ticket"
#define NCA_SUBDIR "NCA"
#define NCA_FS_SUBDIR "NCA FS"
#define SYSMMC_SUBDIR "sysMMC"
#define EMUMMC_SUBDIR "emuMMC"
#define SYSTEM_UPDATE_SUBDIR "System Update"
I'm a terrible person and an even worse developer. And I don't need anyone to tell me so, thank you very much. * PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon. * workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all. * borealis: update to fix building issues with latest devkitA64. * bfttf: error out on invalid NCA signatures. * config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag. * defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME. * gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names. * hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString(). * nca/npdm: update comments to reflect latest HOS version. * nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature. * nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs. * nxdt_log: don't write session separator if the logfile is empty. * nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively(). * rsa: provide clearer function descriptions in header file. * services: handle usb:ds initialization. * tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping). * title: add titleGetApplicationIdByMetaKey(). * usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1. * FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h. * gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0. * todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
2023-05-24 20:05:34 +01:00
#define CONFIG_FILE_NAME APP_TITLE "_config.json"
#define DEFAULT_CONFIG_PATH "romfs:/default_config.json"
#define NRO_NAME APP_TITLE ".nro"
#define NRO_PATH DEVOPTAB_SDMC_DEVICE APP_BASE_PATH NRO_NAME
#define NRO_TMP_PATH NRO_PATH ".tmp"
#define PROD_KEYS_FILE_PATH DEVOPTAB_SDMC_DEVICE HBMENU_BASE_PATH "prod.keys" /* Retail unit keys. */
#define DEV_KEYS_FILE_PATH DEVOPTAB_SDMC_DEVICE HBMENU_BASE_PATH "dev.keys" /* Development unit keys. */
#define LOG_FILE_NAME APP_TITLE ".log"
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 01:22:47 +00:00
#define LOG_BUF_SIZE 0x400000 /* 4 MiB. */
#define LOG_FORCE_FLUSH 0 /* Forces a log buffer flush each time the logfile is written to. */
#define BIS_FAT_PARTITION_COUNT 4
/// Reference: https://docs.microsoft.com/en-us/windows/win32/fileio/filesystem-functionality-comparison#limits.
/// Reference: https://en.wikipedia.org/wiki/Comparison_of_file_systems#Limits.
/// Most modern filesystems use a 255-byte limit instead of 255-character/codepoint limit, so that's what we're gonna use.
#define FS_MAX_FILENAME_LENGTH 255
#define SDMC_MAX_FILENAME_LENGTH 128 /* Arbitrarily set, I'm tired of FS sysmodule shenanigans. */
#define REPEATING_TASK_INTERVAL 250 /* 250 milliseconds. */
#define DATA_TRANSFER_TASK_INTERVAL 100 /* 100 milliseconds. */
#define HTTP_USER_AGENT APP_TITLE "/" APP_VERSION " (Nintendo Switch)"
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
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#define HTTP_CONNECT_TIMEOUT 10L /* 10 seconds. */
#define HTTP_LOW_SPEED_LIMIT 30L /* 30 bytes per second. */
#define HTTP_LOW_SPEED_TIME HTTP_CONNECT_TIMEOUT
Fix building with latest libnx + QoL changes. libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation. Other changes include: * cnmt: add cnmtVerifyContentHash(). * defines: add SHA256_HASH_STR_SIZE. * fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums. * fs_ext: update FsCardId* structs. * gamecard: change all package_id definitions from u64 -> u8[0x8]. * gamecard: fix misleading struct member names in GameCardHeader. * gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet(). * gamecard_tab: fix Package ID printing. * gamecard_tab: add Card ID Set printing. * host: add executable flag to Python scripts. * keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled. * pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase. * pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly. * poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention. * poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default. * poc: simplified output path generation for extracted NCA FS section dumps. * poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA). * poc: implement NCA checksum validation while generating NSP dumps. * romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL. * usb: use USB_BOS_SIZE only once. * workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
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#define HTTP_BUFFER_SIZE 131072L /* 128 KiB. */
#define GITHUB_URL "https://github.com"
#define GITHUB_API_URL "https://api.github.com"
#define GITHUB_REPOSITORY APP_AUTHOR "/" APP_TITLE
#define GITHUB_REPOSITORY_URL GITHUB_URL "/" GITHUB_REPOSITORY
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#define GITHUB_NEW_ISSUE_URL GITHUB_REPOSITORY_URL "/issues/new/choose"
#define GITHUB_API_RELEASE_URL GITHUB_API_URL "/repos/" GITHUB_REPOSITORY "/releases/latest"
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#define BOREALIS_URL "https://github.com/natinusala/borealis"
#define LIBUSBHSFS_URL "https://github.com/DarkMatterCore/libusbhsfs"
#define FATFS_URL "http://elm-chan.org/fsw/ff/00index_e.html"
#define LZ4_URL "https://github.com/lz4/lz4"
#define JSON_C_URL "https://github.com/json-c/json-c"
#define DISCORD_SERVER_URL "https://discord.gg/SCbbcQx"
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// TODO: remove this after the PoC builds are no longer needed.
#define PRERELEASE_URL GITHUB_URL "/" APP_AUTHOR "/nxdumptool/releases/tag/rewrite-prerelease"
#endif /* __DEFINES_H__ */