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nxdumptool/source/utils/file_writer.cpp

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[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/*
* file_writer.cpp
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <utils/file_writer.hpp>
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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namespace i18n = brls::i18n; /* For getStr(). */
using namespace i18n::literals; /* For _i18n. */
namespace nxdt::utils
{
FileWriter::FileWriter(const std::string& output_path, const size_t& total_size, const u32& nsp_header_size) : output_path(output_path), total_size(total_size), nsp_header_size(nsp_header_size)
{
const char *output_path_str = this->output_path.c_str();
LOG_MSG_DEBUG("Creating FileWriter object with arguments:\r\n" \
"- output_path: \"%s\".\r\n" \
"- total_size: 0x%lX.\r\n" \
"- nsp_header_size: 0x%X.", \
output_path_str, total_size, nsp_header_size);
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Determine the storage device based on the input path. */
this->storage_type = (this->output_path.starts_with(DEVOPTAB_SDMC_DEVICE) ? StorageType::SdCard :
(this->output_path.starts_with('/') ? StorageType::UsbHost : StorageType::UmsDevice));
if (this->storage_type != StorageType::UsbHost)
{
if (this->storage_type == StorageType::SdCard)
{
/* Always split big files if we're dealing with the SD card. */
this->split_file = (this->total_size > FAT32_FILESIZE_LIMIT);
} else {
/* Get UMS device info. */
UsbHsFsDevice ums_device{};
if (!usbHsFsGetDeviceByPath(output_path_str, &ums_device)) throw "utils/file_writer/ums_device_info_error"_i18n;
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Determine if we should split the output file based on the UMS device's filesystem type. */
this->split_file = (this->total_size > FAT32_FILESIZE_LIMIT && ums_device.fs_type < UsbHsFsDeviceFileSystemType_exFAT);
/* Calculate the number of part files we'll need, if applicable. */
if (this->split_file) this->split_file_part_cnt = static_cast<u8>(ceil(static_cast<double>(this->total_size) / static_cast<double>(CONCATENATION_FILE_PART_SIZE)));
}
}
LOG_MSG_DEBUG("storage_type: %d | split_file: %u | split_file_part_cnt: %u", this->storage_type, this->split_file, this->split_file_part_cnt);
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Check free space. */
if (auto chk = this->CheckFreeSpace()) throw chk.value();
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Create initial file. */
if (!this->CreateInitialFile())
{
this->Close(true);
throw (this->storage_type == StorageType::UsbHost ? "utils/file_writer/initial_file/usb_host_error"_i18n : "utils/file_writer/initial_file/generic_error"_i18n);
}
/* Handle NSP header placeholder if a NSP header size was provided. */
if (this->nsp_header_size)
{
if (this->storage_type != StorageType::UsbHost)
{
/* Write placeholder NSP header. */
std::vector<u8> zeroes(static_cast<size_t>(this->nsp_header_size), 0);
if (!this->Write(zeroes.data(), zeroes.size()))
{
zeroes.clear();
this->Close(true);
throw "utils/file_writer/nsp_header_placeholder_error"_i18n;
}
}
/* Manually adjust current file offset. */
this->cur_size += this->nsp_header_size;
}
}
FileWriter::~FileWriter()
{
this->Close();
}
std::optional<std::string> FileWriter::CheckFreeSpace(void)
{
u64 free_space = 0;
/* Short-circuit: don't perform any free space check if we're dealing with a USB host or if the file size is zero. */
if (this->storage_type == StorageType::UsbHost || !this->total_size) return {};
LOG_MSG_DEBUG("Checking free space...");
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Retrieve free space from the target storage device. */
const char *output_path_str = this->output_path.c_str();
if (!utilsGetFileSystemStatsByPath(output_path_str, nullptr, &free_space)) return "utils/file_writer/free_space_check/retrieve_error"_i18n;
LOG_MSG_DEBUG("Free space in \"%.*s\": 0x%lX.", static_cast<int>(strchr(output_path_str, '/') + 1 - output_path_str), output_path_str, free_space);
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Perform the actual free space check. */
bool ret = (free_space > this->total_size);
if (!ret)
{
char needed_size_str[0x40] = {0};
utilsGenerateFormattedSizeString(static_cast<double>(this->total_size), needed_size_str, sizeof(needed_size_str));
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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return i18n::getStr("utils/file_writer/free_space_check/insufficient_space_error", needed_size_str);
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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}
return {};
}
void FileWriter::CloseCurrentFile(void)
{
if (this->fp)
{
LOG_MSG_DEBUG("Closing current file.");
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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fclose(this->fp);
this->fp = nullptr;
}
}
bool FileWriter::OpenNextFile(void)
{
/* Return immediately if: */
/* 1. We're dealing with a USB host. */
/* 2. We already created the initial file and we're dealing with the SD card. */
/* 3. We already created the initial file and we're dealing with a UMS device and: */
/* 3.1. We're not dealing with a split file. */
/* 3.2. We already hit the total number of part files. */
/* 3.3. The size for the current part file has not reached its limit. */
if (this->storage_type == StorageType::UsbHost || (this->file_created && (this->storage_type == StorageType::SdCard ||
(this->storage_type == StorageType::UmsDevice && (!this->split_file || this->split_file_part_idx >= this->split_file_part_cnt ||
this->split_file_part_size < CONCATENATION_FILE_PART_SIZE))))) return true;
/* Close current file. */
this->CloseCurrentFile();
if (this->storage_type == StorageType::SdCard || !this->split_file)
{
/* Open file using the provided output path, but only if we're dealing with the SD card or if we're not dealing with a split file. */
const char *output_path_str = this->output_path.c_str();
LOG_MSG_DEBUG("Opening output file: \"%s\".", output_path_str);
this->fp = fopen(output_path_str, "wb");
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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} else {
/* Open next part file using our stored part file index. */
Add DataTransferTaskFrame and GameCardImageDumpTaskFrame classes DataTransferTaskFrame is a template class that's derived from brls::AppletFrame, which automatically starts a background task using an internal object belonging to a class derived from DataTransferTask. A DataTransferProgressDisplay view is used to show progress updates. If the background task hits an error, the class takes care of switching to an ErrorFrame view with the corresponding error message. GameCardImageDumpTaskFrame is a derived class of DataTransferTaskFrame that uses a GameCardImageDumpTask object as its background task. In layman's terms, this provides a way to fully dump gamecard images using the new UI. DataTransferTaskFrame depends on the newly added is_base_template helper from goneskiing to check if the class for the provided task is derived from DataTransferTask. Other changes include: * DataTransferProgressDisplay: rename setProgress() method to SetProgress(). * DataTransferTask: move post-task-execution code into its own new private method, PostExecutionCallback(), and update both OnCancelled() and OnPostExecute() callbacks to invoke it. * DataTransferTask: update OnProgressUpdate() to allow sending a last progress update to all event subscribers even if the background task was cancelled. * DataTransferTask: update OnProgressUpdate() to allow sending a first progress update if no data has been transferred but the total transfer size is already known. * DataTransferTask: update OnProgressUpdate() to avoid calculating the ETA if the speed isn't greater than 0. * DumpOptionsFrame: remove UpdateOutputStorages() method. * DumpOptionsFrame: update class to use the cached output storage value from our RootView. * DumpOptionsFrame: add GenerateOutputStoragesVector() method, which is used to avoid setting dummy options while initializing the output storages SelectListItem. * DumpOptionsFrame: update UMS task callback to add the rest of the leftover logic from UpdateOutputStorages(). * DumpOptionsFrame: update RegisterButtonListener() to use a wrapper callback around the user-provided callback to check if the USB host was selected as the output storage but no USB host connection is available. * ErrorFrame: use const references for all input string arguments. * FileWriter: fix a localization stirng name typo. * FileWriter: fix an exception that was previously being thrown by a fmt::format() call because of a wrong format specifier. * FocusableItem: add a static assert to check if the provided ViewType is derived from brls::View. * gamecard: redefine global gamecard status variable as an atomic unsigned 8-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call gamecardGetStatus(). * GameCardImageDumpOptionsFrame: define GAMECARD_TOGGLE_ITEM macro, which is used to initialize all ToggleListItem elements from the view. * GameCardImageDumpOptionsFrame: update button callback to push a GameCardImageDumpTaskFrame view onto the borealis stack. * GameCardImageDumpTask: move class into its own header and module files. * GameCardImageDumpTask: update class to also take in the checksum lookup method (not yet implemented). * GameCardImageDumpTask: update class to send its first progress update as soon as the gamecard image size is known. * GameCardImageDumpTask: update class to avoid returning a string if the task was cancelled -- DataTransferTaskFrame offers logic to display the appropiate cancel message on its own. * GameCardTab: update PopulateList() method to display the new version information available in TitleGameCardApplicationMetadataEntry elements as part of the generated TitlesTabItem objects. * i18n: add new localization strings. * OptionsTab: update background task callback logic to handle task cancellation, reflecting the changes made to DataTransferTask. * OptionsTab: reflect changes made to DataTransferProgressDisplay. * RootView: cache the currently selected output storage value at all times, which is propagated throughout different parts of the UI. Getter and setter helpers have been added to operate with this value. * RootView: add GetUsbHostSpeed() helper, which can be used by child views to retrieve the USB host speed on demand. * RootView: update UMS task callback to automatically reset the cached output storage value back to the SD card if a UMS device was previously selected. * title: define TitleGameCardApplicationMetadataEntry struct, which also holds version-specific information retrieved from the gamecard titles. * title: refactor titleGetGameCardApplicationMetadataEntries() to return a dynamically allocated array of TitleGameCardApplicationMetadataEntry elements. * usb: redefine global endpoint max packet size variable as an atomic unsigned 16-bit integer, which fixes a "status-hopping" issue previously experienced by repeating tasks running under other threads that periodically call usbIsReady(). * UsbHostTask: add GetUsbHostSpeed() method.
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std::string part_file_path = fmt::format("{}/{:02d}", this->output_path, this->split_file_part_idx);
LOG_MSG_DEBUG("Opening next part file: \"%s\".", part_file_path.c_str());
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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this->fp = fopen(part_file_path.c_str(), "wb");
if (this->fp)
{
/* Update part file index. */
this->split_file_part_idx++;
/* Reset part file size. */
this->split_file_part_size = 0;
}
}
/* Return immediately if we couldn't open the file in creation mode. */
if (!this->fp)
{
LOG_MSG_ERROR("fopen() failed! (%d).", errno);
return false;
}
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Close file and return immediately if we're dealing with an empty file. */
if (!this->file_created && !this->total_size)
{
this->CloseCurrentFile();
return true;
}
/* Disable file stream buffering. */
setvbuf(this->fp, nullptr, _IONBF, 0);
return true;
}
bool FileWriter::CreateInitialFile(void)
{
/* Don't proceed if the file has already been created. */
if (this->file_created) return true;
const char *output_path_str = this->output_path.c_str();
if (this->storage_type == StorageType::UsbHost)
{
/* Send file properties to USB host. */
LOG_MSG_DEBUG("Sending file properties to USB host...");
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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if ((!this->nsp_header_size && !usbSendFileProperties(this->total_size, output_path_str)) ||
(this->nsp_header_size && !usbSendNspProperties(this->total_size, output_path_str, this->nsp_header_size))) return false;
} else {
/* Create directory tree. */
/* We'll only create a directory for the last path element if we're dealing with a split file in a FAT-formatted UMS volume. */
LOG_MSG_DEBUG("Creating directory tree...");
utilsCreateDirectoryTree(output_path_str, this->split_file && this->storage_type == StorageType::UmsDevice);
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Create concatenation file on the SD card, if needed. */
if (this->split_file && this->storage_type == StorageType::SdCard)
{
LOG_MSG_DEBUG("Creating concatenation file on the SD card...");
if (!utilsCreateConcatenationFile(output_path_str)) return false;
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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}
/* Open initial file. */
if (!this->OpenNextFile()) return false;
}
/* Update flag. */
this->file_created = true;
return true;
}
bool FileWriter::Write(const void *data, const size_t& data_size)
{
/* Sanity check. */
if (!data || !data_size || !this->file_created || this->cur_size >= this->total_size || (this->storage_type != StorageType::UsbHost && !this->fp)) return false;
/* Make sure we don't write past the established file size. */
size_t write_size = ((this->cur_size + data_size) > this->total_size ? (this->total_size - this->cur_size) : data_size);
if (this->storage_type == StorageType::UmsDevice && this->split_file)
{
/* Switch to the next part file if we need to. */
if (this->split_file_part_size >= CONCATENATION_FILE_PART_SIZE && !this->OpenNextFile()) return false;
/* Make sure we don't write past the part file size limit. */
size_t part_file_write_size = ((this->split_file_part_size + write_size) > CONCATENATION_FILE_PART_SIZE ? (CONCATENATION_FILE_PART_SIZE - this->split_file_part_size) : write_size);
/* Write data to current part file. */
size_t n = fwrite(data, 1, part_file_write_size, this->fp);
if (n != part_file_write_size)
{
LOG_MSG_ERROR("fwrite() failed to write 0x%lX-byte long block at offset 0x%lX to part file #%u (absolute offset 0x%lX).",
part_file_write_size, this->split_file_part_size, this->split_file_part_idx - 1, this->cur_size);
return false;
}
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Update part file size. */
this->split_file_part_size += part_file_write_size;
/* Update the written data size. */
this->cur_size += part_file_write_size;
/* Write the rest of the data to the next part file if we need to. */
if (part_file_write_size < write_size && !this->Write(static_cast<const u8*>(data) + part_file_write_size, write_size - part_file_write_size)) return false;
} else {
if (this->storage_type == StorageType::UsbHost)
{
/* Send data to USB host. */
if (!usbSendFileData(data, write_size))
{
LOG_MSG_ERROR("Failed to send 0x%lX-byte long block at offset 0x%lX to USB host.", write_size, this->cur_size);
return false;
}
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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} else {
/* Write data to output file. */
size_t n = fwrite(data, 1, write_size, this->fp);
if (n != write_size)
{
LOG_MSG_ERROR("fwrite() failed to write 0x%lX-byte long block at offset 0x%lX to output file.", write_size, this->cur_size);
return false;
}
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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}
/* Update the written data size. */
this->cur_size += write_size;
}
return true;
}
bool FileWriter::WriteNspHeader(const void *nsp_header, const u32& nsp_header_size)
{
/* Sanity check. */
if (!nsp_header || !nsp_header_size || nsp_header_size != this->nsp_header_size || !this->file_created || this->cur_size < this->total_size || this->nsp_header_written ||
(this->storage_type != StorageType::UsbHost && !this->fp)) return false;
if (this->storage_type == StorageType::UmsDevice && this->split_file)
{
/* Close current file. */
this->CloseCurrentFile();
/* Open first part file. */
std::string part_file_path = fmt::format("{}/00", this->output_path);
this->fp = fopen(part_file_path.c_str(), "rb+");
if (!this->fp) return false;
}
if (this->storage_type == StorageType::UsbHost)
{
/* Send NSP header to USB host. */
if (!usbSendNspHeader(nsp_header, this->nsp_header_size)) return false;
} else {
/* Seek to the beginning of the file stream. */
rewind(this->fp);
/* Write NSP header. */
if (fwrite(nsp_header, 1, this->nsp_header_size, this->fp) != this->nsp_header_size) return false;
/* Close current file. */
this->CloseCurrentFile();
}
/* Update flag. */
this->nsp_header_written = true;
return true;
}
void FileWriter::Close(bool force_delete)
{
/* Return immediately if the file has already been closed. */
if (this->file_closed) return;
/* Close current file. */
this->CloseCurrentFile();
/* Delete created file(s), if needed. */
if (this->cur_size != this->total_size && (this->file_created || force_delete))
{
if (this->storage_type == StorageType::UsbHost)
{
LOG_MSG_DEBUG("Cancelling USB file transfer...");
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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usbCancelFileTransfer();
} else {
const char *output_path_str = this->output_path.c_str();
if (this->storage_type == StorageType::SdCard)
{
LOG_MSG_DEBUG("Removing concatenation file on the SD card...");
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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utilsRemoveConcatenationFile(output_path_str);
} else {
if (this->split_file)
{
LOG_MSG_DEBUG("Deleting output directory on UMS device...");
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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utilsDeleteDirectoryRecursively(output_path_str);
} else {
LOG_MSG_DEBUG("Removing output file on UMS device...");
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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remove(output_path_str);
}
}
}
}
/* Commit SD card filesystem changes, if needed. */
if (this->storage_type == StorageType::SdCard)
{
utilsCommitSdCardFileSystemChanges();
LOG_MSG_DEBUG("Committed SD card filesystem changes.");
}
[ci skip] Add GameCardImageDumpTask and FileWriter classes GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented). FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers. Other changes include: * AsyncTask: rename all class methods to use PascalCase naming. * AsyncTask: rename get() -> GetResult(). * DataTransferTask: reflect the changes made to AsyncTask. * DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks. * DataTransferTask: add private FormatTimeString() method. * DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway. * DataTransferTask: add public GetDurationString() method. * defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX. * defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class). * DownloadTask: reflect the changes made to AsyncTask. * DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor. * DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference. * GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame. * i18n: update localization strings where applicable. * nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath(). * OptionsTab: reflect the changes made to AsyncTask. * usb: add const qualifier to the input buffer required by usbSendFileData(). * usb: add const qualifier to the input buffer required by usbSendNspHeader().
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/* Update flag. */
this->file_closed = true;
}
FileWriter::StorageType FileWriter::GetStorageType(void)
{
return this->storage_type;
}
}