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https://github.com/DarkMatterCore/nxdumptool.git
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Even (more) changes.
* TitlesTabItem: override playClickAnimation() to only play the animation when we really need it. * Fix typos in the localization files.
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parent
eee1b2a771
commit
4d9cb8f19d
6 changed files with 25 additions and 16 deletions
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@ -50,9 +50,12 @@ namespace nxdt::views
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private:
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const TitleApplicationMetadata *app_metadata = nullptr;
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bool is_system = false;
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bool click_anim;
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public:
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TitlesTabItem(const TitleApplicationMetadata *app_metadata, bool is_system);
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TitlesTabItem(const TitleApplicationMetadata *app_metadata, bool is_system, bool click_anim = true);
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void playClickAnimation(void) override;
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ALWAYS_INLINE const TitleApplicationMetadata *GetApplicationMetadata(void)
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{
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@ -1,8 +1,8 @@
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{
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"description": "Nintendo Switch Dump Tool",
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"copyright": "Licensed under GPLv3+\n\u00A9 2020 - 2021 {0}\n{1}",
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"copyright": "Licensed under GPLv3+\n\u00A9 2020 - 2022 {0}\n{1}",
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"dependencies": {
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"header": "Dependencies",
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"line_00": "\uE016 {0} is powered by Borealis, a hardware-accelerated UI library: {1}.",
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@ -11,12 +11,12 @@
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"line_03": "\uE016 LZ4 is used to decompress NSO binaries: {0}.",
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"line_04": "\uE016 json-c is used to parse JSON-formatted data: {0}."
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},
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"acknowledgments": {
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"header": "Acknowledgments",
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"line_00": "\uE016 Switchbrew and libnx contributors.",
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"line_01": "\uE016 SciresM, for hactool and Atmosphère-NX.",
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"line_02": "\uE016 shchmue, for Lockpick and its runtime key-collection algorithm, as well as helping in reverse engineering tasks.",
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"line_01": "\uE016 SciresM, for hactool, hac2l and Atmosphère-NX.",
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"line_02": "\uE016 shchmue, for Lockpick and its runtime key-collection algorithm, as well as helping with reverse engineering tasks.",
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"line_03": "\uE016 Adubbz, for Tinfoil and its ES service bindings.",
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"line_04": "\uE016 RattletraPM, for the awesome icon.",
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"line_05": "\uE016 Whovian9369, for being a key piece throughout the whole development by providing lots of testing and cool ideas.",
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@ -26,7 +26,7 @@
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"line_09": "\uE016 The Comfy Boyes, for always being awesome and supportive. You know who you are.",
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"line_10": "\uE016 And, at last but not least, you! Thank you for using my work!"
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},
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"links": {
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"header": "Additional links and resources",
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"line_00": "\uE016 Discord server: {0}."
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@ -11,8 +11,8 @@
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"launch_error_info": "Please take out the gamecard and reinsert it into the console after exiting nxdumptool to mitigate launch errors.",
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"user_titles": {
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"header": "Applications available on the inserted gamecard",
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"info": "To perform operations on the user titles available on this gamecard, please go to the \"{0}\" menu."
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"header": "Applications available in the inserted gamecard",
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"info": "To perform operations on the user titles available in this gamecard, please go to the \"{0}\" menu."
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},
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"properties_table": {
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@ -61,8 +61,8 @@ namespace nxdt::views
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/* Acknowledgments. */
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this->addView(new brls::Header("about_tab/acknowledgments/header"_i18n));
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for(int i = 0; i < 8; i++) this->addView(new AboutTabLabel(brls::LabelStyle::SMALL, i18n::getStr(fmt::format("about_tab/acknowledgments/line_{:02d}", i)), false));
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for(int i = 8; i < 11; i++) this->addView(new brls::Label(brls::LabelStyle::SMALL, i18n::getStr(fmt::format("about_tab/acknowledgments/line_{:02d}", i)), true));
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for(int i = 0; i < 7; i++) this->addView(new AboutTabLabel(brls::LabelStyle::SMALL, i18n::getStr(fmt::format("about_tab/acknowledgments/line_{:02d}", i))));
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for(int i = 7; i < 11; i++) this->addView(new brls::Label(brls::LabelStyle::SMALL, i18n::getStr(fmt::format("about_tab/acknowledgments/line_{:02d}", i)), true));
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/* Additional links and resources. */
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this->addView(new brls::Header("about_tab/links/header"_i18n));
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@ -124,7 +124,7 @@ namespace nxdt::views
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/* Populate list. */
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for(u32 i = 0; i < app_metadata_count; i++)
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{
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TitlesTabItem *title = new TitlesTabItem(app_metadata[i], false);
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TitlesTabItem *title = new TitlesTabItem(app_metadata[i], false, false);
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title->unregisterAction(brls::Key::A);
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this->list->addView(title);
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}
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@ -61,9 +61,10 @@ namespace nxdt::views
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}
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}
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TitlesTabItem::TitlesTabItem(const TitleApplicationMetadata *app_metadata, bool is_system) : brls::ListItem(std::string(app_metadata->lang_entry.name), "", ""), \
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app_metadata(app_metadata),
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is_system(is_system)
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TitlesTabItem::TitlesTabItem(const TitleApplicationMetadata *app_metadata, bool is_system, bool click_anim) : brls::ListItem(std::string(app_metadata->lang_entry.name), "", ""), \
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app_metadata(app_metadata), \
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is_system(is_system), \
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click_anim(click_anim)
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{
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/* Set sublabel. */
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if (!this->is_system) this->setSubLabel(std::string(app_metadata->lang_entry.author));
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@ -75,6 +76,11 @@ namespace nxdt::views
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this->setValue(fmt::format("{:016X}", this->app_metadata->title_id), false, false);
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}
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void TitlesTabItem::playClickAnimation(void)
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{
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if (this->click_anim) brls::View::playClickAnimation();
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}
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TitlesTab::TitlesTab(RootView *root_view, bool is_system) : LayeredErrorFrame("titles_tab/no_titles_available"_i18n), root_view(root_view), is_system(is_system)
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{
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/* Populate list. */
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