mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-12-23 17:06:02 +00:00
Browse files from the update partition
This commit is contained in:
parent
18e0170bcb
commit
7a47bf55e3
7 changed files with 163 additions and 78 deletions
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@ -10,11 +10,25 @@ void workaroundPartitionZeroAccess(FsDeviceOperator* fsOperator) {
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if (R_FAILED(fsDeviceOperatorGetGameCardHandle(fsOperator, &handle)))
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return;
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FsStorage gameCardStorage;
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if (R_FAILED(fsOpenGameCard(&gameCardStorage, handle, 0)))
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if (R_FAILED(fsOpenGameCardStorage(&gameCardStorage, handle, 0)))
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return;
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fsStorageClose(&gameCardStorage);
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}
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bool openPartitionFs(FsFileSystem* ret, FsDeviceOperator* fsOperator, u32 partition) {
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u32 handle;
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if (R_FAILED(fsDeviceOperatorGetGameCardHandle(fsOperator, &handle))) {
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printf("GetGameCardHandle failed\n");
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return false;
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}
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Result result;
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if (R_FAILED(result = fsMountGameCard(ret, handle, partition))) {
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printf("MountGameCard failed %x\n", result);
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return false;
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}
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printf("Opened card\n");
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}
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bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition) {
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u32 handle;
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if (R_FAILED(fsDeviceOperatorGetGameCardHandle(fsOperator, &handle))) {
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@ -32,7 +46,7 @@ bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition) {
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FsStorage gameCardStorage;
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Result result;
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if (R_FAILED(result = fsOpenGameCard(&gameCardStorage, handle, partition))) {
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if (R_FAILED(result = fsOpenGameCardStorage(&gameCardStorage, handle, partition))) {
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printf("MountGameCard failed %x\n", result);
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return false;
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}
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@ -3,4 +3,5 @@
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#include <switch.h>
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void workaroundPartitionZeroAccess(FsDeviceOperator* fsOperator);
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bool openPartitionFs(FsFileSystem* ret, FsDeviceOperator* fsOperator, u32 partition);
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bool dumpPartitionRaw(FsDeviceOperator* fsOperator, u32 partition);
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77
source/filebrowser.c
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77
source/filebrowser.c
Normal file
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@ -0,0 +1,77 @@
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#include "filebrowser.h"
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#include <dirent.h>
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#include <string.h>
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#include <stdlib.h>
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void openMainMenu();
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MenuItem* currentFileListBuf;
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void freeCurrentFileListBuf() {
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MenuItem* ptr = currentFileListBuf;
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while (ptr != NULL) {
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free(ptr->text);
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if (ptr->userdata != NULL)
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free(ptr->userdata);
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ptr++;
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}
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free(currentFileListBuf);
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}
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void exitFileList() {
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freeCurrentFileListBuf();
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openMainMenu();
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}
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char* getParentDir(const char* path) {
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char* ptr = strrchr(path, '/');
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if (ptr == NULL || ptr == path) // not found or first character
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return NULL;
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char* retval = (char*) malloc(ptr - path + 1);
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memcpy(retval, path, ptr - path);
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retval[ptr - path] = '\0';
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return retval;
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}
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char* pathJoin(const char* p1, const char* p2) {
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size_t p1s = strlen(p1);
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if (p1s == 0)
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return strdup(p2);
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size_t p2s = strlen(p2);
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char* retval = (char*) malloc(p1s + 1 + p2s + 1);
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memcpy(retval, p1, p1s);
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retval[p1s] = '/';
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memcpy(&retval[p1s + 1], p2, p2s + 1); // copy with null terminator
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return retval;
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}
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void printFilesInDir(const char* path) {
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int maxMenuItemCount = 48;
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MenuItem* buf = (MenuItem*) malloc(sizeof(MenuItem) * (maxMenuItemCount + 1));
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currentFileListBuf = buf;
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DIR* dir = opendir(path);
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struct dirent* ent;
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int bufi = 0;
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char* parentDir = getParentDir(path);
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if (parentDir != NULL) {
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buf[bufi].userdata = parentDir;
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buf[bufi].text = strdup("..");
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buf[bufi].callback = printFilesInDirMenuItem;
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bufi++;
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}
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while ((ent = readdir(dir)) != NULL) {
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if (ent->d_type == DT_DIR) {
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buf[bufi].text = pathJoin(ent->d_name, "");
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buf[bufi].userdata = pathJoin(path, ent->d_name);
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buf[bufi].callback = printFilesInDirMenuItem;
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} else {
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buf[bufi].text = strdup(ent->d_name);
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buf[bufi].userdata = buf[bufi].callback = NULL;
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}
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if (++bufi >= maxMenuItemCount)
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break;
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}
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buf[bufi].text = NULL;
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closedir(dir);
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menuSetCurrent(buf, exitFileList);
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}
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void printFilesInDirMenuItem(MenuItem* item) {
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printFilesInDir(item->userdata);
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}
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6
source/filebrowser.h
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6
source/filebrowser.h
Normal file
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@ -0,0 +1,6 @@
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#pragma once
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#include "menu.h"
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void printFilesInDir(const char* path);
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void printFilesInDirMenuItem(MenuItem* item);
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@ -4,7 +4,7 @@
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// IFileSystemProxy
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Result fsOpenGameCard(FsStorage* out, u32 handle, u32 partition) {
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Result fsOpenGameCardStorage(FsStorage* out, u32 handle, u32 partition) {
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IpcCommand c;
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ipcInitialize(&c);
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@ -42,6 +42,44 @@ Result fsOpenGameCard(FsStorage* out, u32 handle, u32 partition) {
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return rc;
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}
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Result fsMountGameCard(FsFileSystem* out, u32 handle, u32 partition) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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u32 handle;
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u32 partition;
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} PACKED *raw;
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 31;
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raw->handle = handle;
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raw->partition = partition;
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Result rc = serviceIpcDispatch(fsGetServiceSession());
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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} *resp = r.Raw;
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rc = resp->result;
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if (R_SUCCEEDED(rc)) {
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serviceCreate(&out->s, r.Handles[0]);
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}
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}
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return rc;
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}
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// IDeviceOperator
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@ -4,7 +4,8 @@
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#include <switch/services/fs.h>
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// IFileSystemProxy
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Result fsOpenGameCard(FsStorage* out, u32 handle, u32 partition);
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Result fsOpenGameCardStorage(FsStorage* out, u32 handle, u32 partition);
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Result fsMountGameCard(FsFileSystem* out, u32 handle, u32 partition);
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// IDeviceOperator
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@ -2,17 +2,19 @@
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#include <malloc.h>
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#include <switch.h>
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#include <dirent.h>
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#include <memory.h>
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#include "menu.h"
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#include "dumper.h"
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#include "ccolor.h"
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#include "filebrowser.h"
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FsDeviceOperator fsOperatorInstance;
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bool shouldExit = false;
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bool shouldWaitForAnyButton = false;
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void menuExit() {
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shouldExit = true;
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}
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@ -34,85 +36,32 @@ void dumpPartitionZero(MenuItem* item) {
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menuWaitForAnyButton();
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}
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void printFilesInDirMenuItem(MenuItem* item);
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void viewPartitionZero() {
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startOperation("Mount Partition 0 (SysUpdate)");
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workaroundPartitionZeroAccess(&fsOperatorInstance);
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FsFileSystem fs;
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if (!openPartitionFs(&fs, &fsOperatorInstance, 0)) {
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menuWaitForAnyButton();
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return;
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}
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if (fsdevMountDevice("test", fs) == -1) {
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printf("fsdevMountDevice failed\n");
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menuWaitForAnyButton();
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return;
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}
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printFilesInDir("test:/");
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}
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MenuItem mainMenu[] = {
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{ .text = "Raw Dump Partition 0 (SysUpdate)", .callback = dumpPartitionZero },
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{ .text = "Print files on SD Card", .callback = printFilesInDirMenuItem, .userdata = "/" },
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{ .text = "View files on Game Card (SysUpdate)", .callback = viewPartitionZero },
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{ .text = NULL }
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};
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MenuItem* currentFileListBuf;
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void freeCurrentFileListBuf() {
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MenuItem* ptr = currentFileListBuf;
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while (ptr != NULL) {
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free(ptr->text);
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if (ptr->userdata != NULL)
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free(ptr->userdata);
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ptr++;
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}
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free(currentFileListBuf);
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}
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void exitFileList() {
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freeCurrentFileListBuf();
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void openMainMenu() {
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menuSetCurrent(mainMenu, menuExit);
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}
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char* getParentDir(const char* path) {
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char* ptr = strrchr(path, '/');
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if (ptr == NULL || ptr == path) // not found or first character
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return NULL;
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char* retval = (char*) malloc(ptr - path + 1);
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memcpy(retval, path, ptr - path);
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retval[ptr - path] = '\0';
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return retval;
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}
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char* pathJoin(const char* p1, const char* p2) {
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size_t p1s = strlen(p1);
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if (p1s == 0)
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return strdup(p2);
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size_t p2s = strlen(p2);
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char* retval = (char*) malloc(p1s + 1 + p2s + 1);
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memcpy(retval, p1, p1s);
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retval[p1s] = '/';
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memcpy(&retval[p1s + 1], p2, p2s + 1); // copy with null terminator
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return retval;
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}
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void printFilesInDir(const char* path) {
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int maxMenuItemCount = 48;
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MenuItem* buf = (MenuItem*) malloc(sizeof(MenuItem) * (maxMenuItemCount + 1));
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currentFileListBuf = buf;
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DIR* dir = opendir(path);
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struct dirent* ent;
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int bufi = 0;
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char* parentDir = getParentDir(path);
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if (parentDir != NULL) {
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buf[bufi].userdata = parentDir;
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buf[bufi].text = strdup("..");
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buf[bufi].callback = printFilesInDirMenuItem;
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bufi++;
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}
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while ((ent = readdir(dir)) != NULL) {
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if (ent->d_type == DT_DIR) {
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buf[bufi].text = pathJoin(ent->d_name, "");
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buf[bufi].userdata = pathJoin(path, ent->d_name);
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buf[bufi].callback = printFilesInDirMenuItem;
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} else {
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buf[bufi].text = strdup(ent->d_name);
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buf[bufi].userdata = buf[bufi].callback = NULL;
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}
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if (++bufi >= maxMenuItemCount)
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break;
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}
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buf[bufi].text = NULL;
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closedir(dir);
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menuSetCurrent(buf, exitFileList);
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}
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void printFilesInDirMenuItem(MenuItem* item) {
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printFilesInDir(item->userdata);
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}
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int main(int argc, char **argv) {
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@ -123,8 +72,7 @@ int main(int argc, char **argv) {
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printf("Failed to open device operator\n");
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return -1;
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}
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menuSetCurrent(mainMenu, menuExit);
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openMainMenu();
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while(appletMainLoop())
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{
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