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Fixed gamecard key area template.

This commit is contained in:
Pablo Curiel 2020-07-30 16:01:26 -04:00
parent 7c4e7a4db0
commit cd8afd2cd8
2 changed files with 4 additions and 1 deletions

View file

@ -79,7 +79,7 @@ int main(int argc, char *argv[])
consolePrint("get gamecard key area ok\n");
sprintf(path, "sdmc:/card_key_area_%016lX.bin", gc_key_area.initial_data.package_id);
sprintf(path, "sdmc:/card_key_area_%016lX.bin", gc_key_area.initial_data.key_source.package_id);
FILE *kafd = fopen(path, "wb");
if (!kafd)

View file

@ -90,6 +90,9 @@ bool tikRetrieveTicketByRightsId(Ticket *dst, const FsRightsId *id, bool use_gam
if (tik_common_block && !memcmp(tik_common_block->rights_id.c, id->c, 0x10)) return true;
}
/* Clear output ticket. */
memset(dst, 0, sizeof(Ticket));
bool tik_retrieved = (use_gamecard ? tikRetrieveTicketFromGameCardByRightsId(dst, id) : tikRetrieveTicketFromEsSaveDataByRightsId(dst, id));
if (!tik_retrieved)
{