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https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-12-23 00:52:10 +00:00
Added templated ErrorLayerView class.
This commit is contained in:
parent
da2b7daae2
commit
e621b0473f
5 changed files with 155 additions and 89 deletions
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@ -40,7 +40,7 @@ namespace nxdt::views
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void layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) override;
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public:
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ErrorFrame(std::string msg);
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ErrorFrame(std::string msg = "");
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~ErrorFrame(void);
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void SetMessage(std::string msg);
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129
include/error_layer_view.hpp
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129
include/error_layer_view.hpp
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@ -0,0 +1,129 @@
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/*
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* error_layer_view.hpp
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*
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* Copyright (c) 2020-2021, DarkMatterCore <pabloacurielz@gmail.com>.
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*
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* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
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*
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* nxdumptool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nxdumptool is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __ERROR_LAYER_VIEW_HPP__
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#define __ERROR_LAYER_VIEW_HPP__
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#include "error_frame.hpp"
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namespace nxdt::views
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{
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/* Extended class to switch between ErrorFrame and List views whenever an event is triggered. */
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template<typename TaskType, typename EventType>
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class ErrorLayerView: public brls::LayerView
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{
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private:
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TaskType *task = nullptr;
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std::vector<typename EventType::Subscription> task_subs;
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ErrorFrame *error_frame = nullptr;
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brls::List *list = nullptr;
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std::vector<brls::View*> list_views;
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int layer_view_index = 0;
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protected:
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void SwitchLayerView(bool use_error_frame);
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void SetErrorFrameMessage(std::string msg = "");
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void AddListView(brls::View* view);
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void RegisterListener(typename EventType::Callback cb);
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public:
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ErrorLayerView(TaskType *task);
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~ErrorLayerView(void);
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};
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template<typename TaskType, typename EventType>
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ErrorLayerView<TaskType, EventType>::ErrorLayerView(TaskType *task) : brls::LayerView(), task(task)
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{
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/* Error frame. */
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this->error_frame = new ErrorFrame();
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this->addLayer(this->error_frame);
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/* List. */
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this->list = new brls::List();
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this->list->setSpacing(this->list->getSpacing() / 2);
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this->list->setMarginBottom(20);
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this->addLayer(this->list);
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}
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template<typename TaskType, typename EventType>
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ErrorLayerView<TaskType, EventType>::~ErrorLayerView(void)
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{
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/* Unregister task listeners. */
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for(typename EventType::Subscription task_sub : this->task_subs) this->task->UnregisterListener(task_sub);
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/* Clear task subscriptions vector. */
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if (this->task_subs.size()) this->task_subs.clear();
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/* Clear list views vector. */
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if (this->list_views.size()) this->list_views.clear();
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}
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template<typename TaskType, typename EventType>
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void ErrorLayerView<TaskType, EventType>::SwitchLayerView(bool use_error_frame)
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{
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if ((use_error_frame && this->layer_view_index == 0) || (!use_error_frame && this->layer_view_index == 1)) return;
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int index = (this->layer_view_index ^ 1);
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brls::View *current_focus = brls::Application::getCurrentFocus();
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/* Focus the sidebar if we're currently focusing an element from our List. */
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for(brls::View* list_view : this->list_views)
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{
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if (current_focus == list_view)
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{
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brls::Application::onGamepadButtonPressed(GLFW_GAMEPAD_BUTTON_DPAD_LEFT, false);
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break;
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}
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}
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/* Change layer view. */
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this->changeLayer(index);
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this->invalidate(true);
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this->layer_view_index = index;
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}
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template<typename TaskType, typename EventType>
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void ErrorLayerView<TaskType, EventType>::SetErrorFrameMessage(std::string msg)
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{
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this->error_frame->SetMessage(msg);
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}
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template<typename TaskType, typename EventType>
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void ErrorLayerView<TaskType, EventType>::AddListView(brls::View* view)
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{
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this->list->addView(view);
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this->list_views.push_back(view);
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}
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template<typename TaskType, typename EventType>
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void ErrorLayerView<TaskType, EventType>::RegisterListener(typename EventType::Callback cb)
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{
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typename EventType::Subscription task_sub = this->task->RegisterListener(cb);
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this->task_subs.push_back(task_sub);
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}
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}
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#endif /* __ERROR_LAYER_VIEW_HPP__ */
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@ -25,7 +25,7 @@
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#define __GAMECARD_TAB_HPP__
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#include "tasks.hpp"
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#include "error_frame.hpp"
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#include "error_layer_view.hpp"
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namespace nxdt::views
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{
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@ -40,20 +40,16 @@ namespace nxdt::views
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GameCardTable(void);
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};
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/* Extended class to switch between ErrorFrame and List views whenever the gamecard status event is triggered. */
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class GameCardTab: public brls::LayerView
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/* Instantiate the template for our class. */
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typedef ErrorLayerView<nxdt::tasks::GameCardTask, nxdt::tasks::GameCardStatusEvent> GameCardErrorLayerView;
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class GameCardTab: public GameCardErrorLayerView
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{
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typedef bool (*GameCardSizeFunc)(u64 *size);
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private:
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nxdt::tasks::GameCardTask *gc_status_task = nullptr;
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nxdt::tasks::GameCardStatusEvent::Subscription gc_status_task_sub;
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GameCardStatus gc_status = GameCardStatus_NotInserted;
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ErrorFrame *error_frame = nullptr;
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brls::List *list = nullptr;
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GameCardTable *properties_table = nullptr;
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brls::TableRow *capacity = nullptr;
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brls::TableRow *total_size = nullptr;
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@ -70,17 +66,10 @@ namespace nxdt::views
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brls::ListItem *dump_initial_data = nullptr;
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brls::ListItem *dump_hfs_partitions = nullptr;
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std::vector<brls::View*> views;
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int view_index = -1;
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void addLayerWrapper(brls::View* view);
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void changeLayerWrapper(brls::View* view);
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std::string GetFormattedSizeString(GameCardSizeFunc func);
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public:
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GameCardTab(nxdt::tasks::GameCardTask *gc_status_task);
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~GameCardTab(void);
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};
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}
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@ -39,7 +39,7 @@ namespace nxdt::views
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nxdt::tasks::UmsTask *ums_task = nullptr;
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nxdt::tasks::UsbHostTask *usb_host_task = nullptr;
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brls::VoidEvent::Subscription status_info_task_sub;
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nxdt::tasks::VoidEvent::Subscription status_info_task_sub;
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brls::Label *applet_mode_lbl = nullptr;
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brls::Label *time_lbl = nullptr;
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@ -55,19 +55,13 @@ namespace nxdt::views
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if (this->hasParent()) this->getParent()->onChildFocusGained(this);
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}
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GameCardTab::GameCardTab(nxdt::tasks::GameCardTask *gc_status_task) : brls::LayerView(), gc_status_task(gc_status_task)
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GameCardTab::GameCardTab(nxdt::tasks::GameCardTask *gc_status_task) : GameCardErrorLayerView(gc_status_task)
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{
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/* Error frame. */
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this->error_frame = new ErrorFrame("gamecard_tab/error_frame/not_inserted"_i18n);
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this->addLayerWrapper(this->error_frame);
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/* List. */
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this->list = new brls::List();
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this->list->setSpacing(this->list->getSpacing() / 2);
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this->list->setMarginBottom(20);
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this->SetErrorFrameMessage("gamecard_tab/error_frame/not_inserted"_i18n);
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/* Gamecard properties table. */
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this->list->addView(new brls::Header("gamecard_tab/list/properties_table/header"_i18n));
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this->AddListView(new brls::Header("gamecard_tab/list/properties_table/header"_i18n));
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this->properties_table = new GameCardTable();
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this->capacity = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/capacity"_i18n);
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this->lafw_version = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/lafw_version"_i18n);
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this->sdk_version = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/sdk_version"_i18n);
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this->compatibility_type = this->properties_table->addRow(brls::TableRowType::BODY, "gamecard_tab/list/properties_table/compatibility_type"_i18n);
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this->list->addView(this->properties_table);
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this->AddListView(this->properties_table);
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/* ListItem elements. */
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this->list->addView(new brls::Header("gamecard_tab/list/dump_options"_i18n));
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this->AddListView(new brls::Header("gamecard_tab/list/dump_options"_i18n));
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this->dump_card_image = new brls::ListItem("gamecard_tab/list/dump_card_image/label"_i18n, "gamecard_tab/list/dump_card_image/description"_i18n);
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this->list->addView(this->dump_card_image);
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this->AddListView(this->dump_card_image);
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this->dump_certificate = new brls::ListItem("gamecard_tab/list/dump_certificate/label"_i18n, "gamecard_tab/list/dump_certificate/description"_i18n);
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this->list->addView(this->dump_certificate);
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this->AddListView(this->dump_certificate);
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this->dump_header = new brls::ListItem("gamecard_tab/list/dump_header/label"_i18n, "gamecard_tab/list/dump_header/description"_i18n);
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this->list->addView(this->dump_header);
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this->AddListView(this->dump_header);
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this->dump_decrypted_cardinfo = new brls::ListItem("gamecard_tab/list/dump_decrypted_cardinfo/label"_i18n, "gamecard_tab/list/dump_decrypted_cardinfo/description"_i18n);
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this->list->addView(this->dump_decrypted_cardinfo);
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this->AddListView(this->dump_decrypted_cardinfo);
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this->dump_initial_data = new brls::ListItem("gamecard_tab/list/dump_initial_data/label"_i18n, "gamecard_tab/list/dump_initial_data/description"_i18n);
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this->list->addView(this->dump_initial_data);
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this->AddListView(this->dump_initial_data);
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this->dump_hfs_partitions = new brls::ListItem("gamecard_tab/list/dump_hfs_partitions/label"_i18n, "gamecard_tab/list/dump_hfs_partitions/description"_i18n);
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this->list->addView(this->dump_hfs_partitions);
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this->addLayerWrapper(this->list);
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this->AddListView(this->dump_hfs_partitions);
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/* Subscribe to gamecard status event. */
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this->gc_status_task_sub = this->gc_status_task->RegisterListener([this](GameCardStatus gc_status) {
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if (gc_status < GameCardStatus_InsertedAndInfoLoaded) this->changeLayerWrapper(this->error_frame);
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this->RegisterListener([this](GameCardStatus gc_status) {
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if (gc_status < GameCardStatus_InsertedAndInfoLoaded) this->SwitchLayerView(true);
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switch(gc_status)
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{
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case GameCardStatus_NotInserted:
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this->error_frame->SetMessage("gamecard_tab/error_frame/not_inserted"_i18n);
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this->SetErrorFrameMessage("gamecard_tab/error_frame/not_inserted"_i18n);
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break;
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case GameCardStatus_Processing:
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this->error_frame->SetMessage("gamecard_tab/error_frame/processing"_i18n);
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this->SetErrorFrameMessage("gamecard_tab/error_frame/processing"_i18n);
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break;
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case GameCardStatus_NoGameCardPatchEnabled:
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this->error_frame->SetMessage("gamecard_tab/error_frame/nogc_enabled"_i18n);
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this->SetErrorFrameMessage("gamecard_tab/error_frame/nogc_enabled"_i18n);
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break;
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case GameCardStatus_LotusAsicFirmwareUpdateRequired:
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this->error_frame->SetMessage("gamecard_tab/error_frame/lafw_update_required"_i18n);
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this->SetErrorFrameMessage("gamecard_tab/error_frame/lafw_update_required"_i18n);
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break;
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case GameCardStatus_InsertedAndInfoNotLoaded:
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this->error_frame->SetMessage(i18n::getStr("gamecard_tab/error_frame/info_not_loaded"_i18n, GITHUB_NEW_ISSUE_URL));
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this->SetErrorFrameMessage(i18n::getStr("gamecard_tab/error_frame/info_not_loaded"_i18n, GITHUB_NEW_ISSUE_URL));
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break;
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case GameCardStatus_InsertedAndInfoLoaded:
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{
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compatibility_type >= GameCardCompatibilityType_Count ? "generic/unknown"_i18n : GameCardCompatibilityTypeStrings[compatibility_type], \
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compatibility_type));
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this->changeLayerWrapper(this->list);
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this->SwitchLayerView(false);
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break;
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}
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});
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}
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GameCardTab::~GameCardTab(void)
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{
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/* Unregister gamecard task listener. */
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this->gc_status_task->UnregisterListener(this->gc_status_task_sub);
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/* Clear views vector. */
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if (this->views.size()) this->views.clear();
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}
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void GameCardTab::addLayerWrapper(brls::View* view)
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{
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this->views.push_back(view);
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this->addLayer(view);
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if (this->view_index == -1) this->view_index = 0;
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}
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void GameCardTab::changeLayerWrapper(brls::View* view)
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{
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int index = -1;
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brls::View *current_focus = brls::Application::getCurrentFocus();
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for(size_t i = 0; i < this->views.size(); i++)
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{
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if (this->views[i] == view)
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{
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index = (int)i;
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break;
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}
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}
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if (index == -1) return;
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/* Focus the sidebar if we're currently focusing an element from our List. */
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if (current_focus && (current_focus == this->properties_table || current_focus == this->dump_card_image || current_focus == this->dump_certificate || current_focus == this->dump_header || \
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current_focus == this->dump_decrypted_cardinfo || current_focus == this->dump_initial_data || current_focus == this->dump_hfs_partitions))
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{
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brls::Application::onGamepadButtonPressed(GLFW_GAMEPAD_BUTTON_DPAD_LEFT, false);
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}
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this->changeLayer(index);
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this->invalidate(true);
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this->view_index = index;
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}
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std::string GameCardTab::GetFormattedSizeString(GameCardSizeFunc func)
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{
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u64 size = 0;
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