Viktor Szépe
53085a45e0
Fix typos in video_core
2024-01-07 22:44:55 +00:00
liamwhite
65e646eeba
Revert "video_core: use interval map for page count tracking"
2023-12-17 18:59:49 -05:00
Liam
030e6b3980
video_core: use interval map for page count tracking
2023-12-14 21:54:36 -05:00
liamwhite
91ad6b7098
Merge pull request #12194 from liamwhite/fruit-company
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video_core: fix mac compile
2023-11-29 12:33:41 -05:00
Ameer J
1d11fe00a3
Merge branch 'master' into ssbo-align
2023-11-26 21:08:53 -05:00
Liam
7c1cb5e8c9
video_core: fix mac compile
2023-11-26 20:04:06 -05:00
Fernando S
f21340f7aa
Merge pull request #11535 from GPUCode/upload_cmdbuf
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renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
Fernando Sahmkow
ae60a5657e
Buffer Cache: Eliminate clears on Indirect buffers
2023-11-18 19:26:14 +01:00
GPUCode
efc50485b8
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-12 20:27:39 +01:00
Ameer J
75c5be55af
shader_recompiler: Align SSBO offsets in GlobalMemory functions
2023-10-31 20:14:18 -04:00
Ameer J
735612c9b3
buffer_cache: Apply storage buffer alignment only to the offset
2023-10-31 20:10:54 -04:00
Ameer J
7d34800531
shader_recompiler: Align SSBO offsets to meet host requirements
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Co-Authored-By: Billy Laws <blaws05@gmail.com>
2023-10-31 20:10:54 -04:00
Kelebek1
68f25217b8
Add missing dowhile loops around FindBuffer calls
2023-10-23 15:08:56 +01:00
liamwhite
b577d7a55f
Merge pull request #11349 from vonchenplus/buffer_cache_crash
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video_core: Fix moltenvk crash on macos
2023-10-17 11:48:44 -04:00
Kelebek1
a764f49910
Mark a buffer GPU modified after the buffers are confirmed, do not double synch them
2023-10-05 00:19:11 +01:00
Fernando Sahmkow
282ae8fa51
Query Cache: address issues
2023-09-23 23:05:30 +02:00
Fernando Sahmkow
f1a2e36711
Query Cachge: Fully rework Vulkan's query cache
2023-09-23 23:05:29 +02:00
Fernando Sahmkow
acc99433c7
Buffer Cache: fix discard writes.
2023-08-27 03:45:43 +02:00
Feng Chen
cc4736fa58
video_core: set vertex buffer num to 16, because mvk have when using more than 16
2023-08-23 23:22:55 +08:00
GPUCode
4347dd26c6
buffer_cache: Increase number of texture buffers
2023-07-15 23:09:58 +03:00
Kelebek1
6f7cb69c94
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
Fernando Sahmkow
da440da9f5
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
Fernando Sahmkow
47d0d292d5
MemoryTracking: Initial setup of atomic writes.
2023-06-28 19:34:21 +02:00
Kelebek1
5da70f7197
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
Kelebek1
e681f5678c
Synchronize vertex buffer even when it doesn't require binding
2023-06-17 17:47:00 -04:00
Morph
925586f97b
buffer_cache_base: Specify buffer type in HostBindings
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Avoid reinterpret-casting from void pointer since the type is already known at compile time.
2023-06-13 00:59:42 -04:00
Kelebek1
ace6c2318b
Combine vertex/transform feedback buffer binding into a single call
2023-06-08 12:13:27 +01:00
liamwhite
cfb76d8f3e
Merge pull request #10476 from ameerj/gl-memory-maps
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OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
liamwhite
d89b98d8e8
Merge pull request #10091 from Kelebek1/bc_bugggggg
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Fix buffer overlap checking skipping a page for stream score right expand
2023-06-01 09:06:07 -04:00
Kelebek1
661375a222
Skip BufferCache tickframe with no channel state set
2023-05-30 21:57:13 +01:00
ameerj
642c14f0c7
OpenGL: Make use of persistent buffer maps in buffer cache downloads
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Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.
In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
Kelebek1
b0bea13ed8
Move buffer bindings to per-channel state
2023-05-27 17:04:18 +01:00
Kelebek1
7ce181edcf
Fix buffer overlap checking skipping a page for stream score right expand
2023-05-26 10:35:46 +01:00
Fernando S
72a14a6817
Merge pull request #10422 from liamwhite/gc
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video_core: tune garbage collection aggressiveness
2023-05-24 03:58:49 +02:00
Liam
3b1172c10f
video_core: tune garbage collection aggressiveness
2023-05-23 12:55:14 -04:00
Liam
415c78b87c
textures: add BC1 and BC3 compressors and recompression setting
2023-05-23 12:54:40 -04:00
Fernando Sahmkow
c4bfbc6d25
Buffer Cache: Clear sync code.
2023-05-15 01:50:21 +02:00
Kelebek1
b3691fc33c
Swap order of checking/setting region modifications in the buffer_cache
2023-05-09 20:21:08 +01:00
Fernando Sahmkow
2df19ef0fd
Buffer Cache: disable reactive flushing in it.
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
36c302fa32
Buffer cache: always use async buffer downloads and fix regression.
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
92da86290c
Settings: add option to enable / disable reactive flushing
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
c6cac2ffaa
GPU: Add Reactive flushing
2023-05-07 23:46:12 +02:00
Liam
e1c74cea10
video_core: fix build on Apple Clang
2023-05-02 18:05:30 -04:00
Fernando Sahmkow
d6f565e5da
BufferCache: Fixes and address feedback
2023-05-01 11:43:26 +02:00
Fernando Sahmkow
f8d31d1ae1
Buffer Cache: Release stagging buffers on tick frame
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
80480fe3f7
Clang: format and ficx compile errors.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
ed4553806a
Implement Async downloads in normal and fix a few issues.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
f2d3212de9
Buffer Cache rework: Setup async downloads.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
a16c261131
Buffer Cache: Fully rework the buffer cache.
2023-04-29 00:46:31 +02:00
Max Dunbar
e446f368d7
Fixes 'Continous' typo
2023-03-29 19:26:12 -07:00