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yuzu/src/video_core
2023-06-28 21:32:45 +02:00
..
buffer_cache Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
control general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
engines Use safe reads in DMA engine 2023-06-26 11:34:02 +01:00
host1x Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
host_shaders OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
macro
renderer_null Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_opengl Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_vulkan Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
texture_cache video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
textures video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
vulkan_common video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
cache_types.h
cdma_pusher.cpp
cdma_pusher.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
CMakeLists.txt video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
fence_manager.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
framebuffer_config.h
fsr.cpp
fsr.h
gpu.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu_thread.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu_thread.h
invalidation_accumulator.h
memory_manager.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
memory_manager.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
precompiled_headers.h
pte_kind.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_download_area.h
rasterizer_interface.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_base.cpp
renderer_base.h android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
shader_cache.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
shader_cache.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
shader_environment.cpp
shader_environment.h
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
surface.h video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
transform_feedback.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
transform_feedback.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
video_core.cpp
video_core.h