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yuzu/src/video_core/renderer_vulkan
2023-06-28 21:32:45 +02:00
..
blit_image.cpp renderer_vulkan: Prevent crashes when blitting depth stencil 2023-06-27 18:00:09 -07:00
blit_image.h
fixed_pipeline_state.cpp
fixed_pipeline_state.h
maxwell_to_vk.cpp video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
maxwell_to_vk.h
pipeline_helper.h
pipeline_statistics.cpp
pipeline_statistics.h
renderer_vulkan.cpp renderer_vulkan: Add suport for debug report callback 2023-06-27 18:00:09 -07:00
renderer_vulkan.h renderer_vulkan: Add suport for debug report callback 2023-06-27 18:00:09 -07:00
vk_blit_screen.cpp renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
vk_blit_screen.h renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
vk_buffer_cache.cpp renderer_vulkan: Don't add transform feedback flag if unsupported 2023-06-27 18:00:09 -07:00
vk_buffer_cache.h renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
vk_buffer_cache_base.cpp
vk_command_pool.cpp
vk_command_pool.h
vk_compute_pass.cpp
vk_compute_pass.h
vk_compute_pipeline.cpp
vk_compute_pipeline.h
vk_descriptor_pool.cpp
vk_descriptor_pool.h
vk_fence_manager.cpp
vk_fence_manager.h
vk_fsr.cpp renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
vk_fsr.h renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
vk_graphics_pipeline.cpp renderer_vulkan: Respect viewport limit 2023-06-27 18:00:09 -07:00
vk_graphics_pipeline.h
vk_master_semaphore.cpp general: remove atomic signal and wait 2023-06-22 09:25:23 -04:00
vk_master_semaphore.h general: remove atomic signal and wait 2023-06-22 09:25:23 -04:00
vk_pipeline_cache.cpp renderer_vulkan: Add more feature checking 2023-06-27 18:00:09 -07:00
vk_pipeline_cache.h
vk_present_manager.cpp renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
vk_present_manager.h renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
vk_query_cache.cpp
vk_query_cache.h
vk_rasterizer.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
vk_rasterizer.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
vk_render_pass_cache.cpp
vk_render_pass_cache.h
vk_resource_pool.cpp
vk_resource_pool.h
vk_scheduler.cpp
vk_scheduler.h
vk_shader_util.cpp
vk_shader_util.h
vk_smaa.cpp renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
vk_smaa.h renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
vk_staging_buffer_pool.cpp renderer_vulkan: Don't add transform feedback flag if unsupported 2023-06-27 18:00:09 -07:00
vk_staging_buffer_pool.h renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
vk_state_tracker.cpp
vk_state_tracker.h
vk_swapchain.cpp android: Fix screen orientation & blurriness. 2023-06-10 15:13:06 -07:00
vk_swapchain.h
vk_texture_cache.cpp video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
vk_texture_cache.h renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
vk_texture_cache_base.cpp
vk_turbo_mode.cpp renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
vk_turbo_mode.h
vk_update_descriptor.cpp
vk_update_descriptor.h