Merge branch 'dev' into origin/main
This commit is contained in:
commit
33e3078b1d
4 changed files with 46 additions and 9 deletions
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@ -7,6 +7,14 @@ Steam Deck power tweaks for power users.
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This is generated from the template plugin for the [SteamOS Plugin Loader](https://github.com/SteamDeckHomebrew/PluginLoader).
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This is generated from the template plugin for the [SteamOS Plugin Loader](https://github.com/SteamDeckHomebrew/PluginLoader).
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You will need that installed for this plugin to work.
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You will need that installed for this plugin to work.
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## What does it do?
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- Enable & disable CPU threads & SMT
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- Set CPU max frequency and toggle boost
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- Set some GPU power parameters (fastPPT & slowPPT)
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- Set the fan RPM (unsupported on SteamOS beta)
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- Display supplementary battery info
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## Cool, but that's too much work
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## Cool, but that's too much work
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Fair enough.
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Fair enough.
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BIN
extras/ui.png
BIN
extras/ui.png
Binary file not shown.
Before Width: | Height: | Size: 180 KiB After Width: | Height: | Size: 202 KiB |
13
main.py
13
main.py
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@ -1,7 +1,8 @@
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import time
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import time
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#import subprocess
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#import subprocess
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import os
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VERSION = "0.3.0"
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VERSION = "0.4.0"
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class Plugin:
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class Plugin:
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CPU_COUNT = 8
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CPU_COUNT = 8
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@ -9,6 +10,7 @@ class Plugin:
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FAN_SPEEDS = [0, 1000, 2000, 3000, 4000, 5000, 6000]
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FAN_SPEEDS = [0, 1000, 2000, 3000, 4000, 5000, 6000]
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auto_fan = True
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auto_fan = True
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smt = None
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async def get_version(self) -> str:
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async def get_version(self) -> str:
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return VERSION
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return VERSION
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@ -17,6 +19,7 @@ class Plugin:
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# call from main_view.html with setCPUs(count, smt)
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# call from main_view.html with setCPUs(count, smt)
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async def set_cpus(self, count, smt=True) -> int:
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async def set_cpus(self, count, smt=True) -> int:
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self.smt = smt
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# print("Setting CPUs")
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# print("Setting CPUs")
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if smt:
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if smt:
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count = min(int(count), self.CPU_COUNT)
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count = min(int(count), self.CPU_COUNT)
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@ -43,10 +46,15 @@ class Plugin:
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return online_count
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return online_count
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async def get_smt(self) -> bool:
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async def get_smt(self) -> bool:
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if self.smt is None:
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for cpu in range(1, self.CPU_COUNT, 2):
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for cpu in range(1, self.CPU_COUNT, 2):
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if (not status_cpu(cpu)) and status_cpu(cpu+1):
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if (not status_cpu(cpu)) and status_cpu(cpu+1):
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self.smt = False
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return False
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return False
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self.smt = True
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return True
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return True
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else:
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return self.smt
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async def set_boost(self, enabled: bool) -> bool:
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async def set_boost(self, enabled: bool) -> bool:
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write_to_sys("/sys/devices/system/cpu/cpufreq/boost", int(enabled))
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write_to_sys("/sys/devices/system/cpu/cpufreq/boost", int(enabled))
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@ -124,6 +132,9 @@ class Plugin:
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return i
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return i
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return len(self.FAN_SPEEDS)-1 # any higher value is considered as highest manual setting
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return len(self.FAN_SPEEDS)-1 # any higher value is considered as highest manual setting
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async def fantastic_installed(self) -> bool:
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return os.path.exists("/home/deck/homebrew/plugins/Fantastic")
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# Battery stuff
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# Battery stuff
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async def get_charge_now(self) -> int:
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async def get_charge_now(self) -> int:
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@ -54,6 +54,10 @@
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return call_plugin_method("get_fan_tick", {});
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return call_plugin_method("get_fan_tick", {});
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}
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}
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function getFantastic() {
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return call_plugin_method("fantastic_installed", {});
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}
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function getChargeNow() {
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function getChargeNow() {
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return call_plugin_method("get_charge_now", {});
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return call_plugin_method("get_charge_now", {});
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}
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}
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@ -75,7 +79,15 @@
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selectNotch("cpuThreadsNotch", await getCPUs() - 1, 8);
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selectNotch("cpuThreadsNotch", await getCPUs() - 1, 8);
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selectNotch("frequencyNotch", await getMaxBoost(), 3);
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selectNotch("frequencyNotch", await getMaxBoost(), 3);
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await onReadyGPU();
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await onReadyGPU();
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let isFantasticInstalled = await getFantastic();
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if (isFantasticInstalled) {
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// Don't fight with Fantastic
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let fanRoot = document.getElementById("fanRoot");
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fanRoot.style.visibility = "hidden";
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fanRoot.style.height = "0px";
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} else {
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selectNotch("fanNotch", await getFanTick(), 8);
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selectNotch("fanNotch", await getFanTick(), 8);
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}
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await updateBatteryStats();
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await updateBatteryStats();
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// this is unimportant; always do it last
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// this is unimportant; always do it last
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await updateVersion();
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await updateVersion();
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@ -235,7 +247,7 @@
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<!-- SMT toggle switch, roughly copied from https://github.com/SteamDeckHomebrew/ExtraSettingsPlugin/blob/main/main_view.html -->
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<!-- SMT toggle switch, roughly copied from https://github.com/SteamDeckHomebrew/ExtraSettingsPlugin/blob/main/main_view.html -->
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<!-- Due to a bug in MangoHud, this has been hidden for now -->
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<!-- Due to a bug in MangoHud, this has been hidden for now -->
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<div class="quickaccessmenu_TabGroupPanel_1QO7b Panel Focusable" style="display:none;">
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<div class="quickaccessmenu_TabGroupPanel_1QO7b Panel Focusable">
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<div class="quickaccesscontrols_PanelSectionRow_26R5w">
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<div class="quickaccesscontrols_PanelSectionRow_26R5w">
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<div class="quickaccesscontrols_PanelSectionRow_26R5w">
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<div class="quickaccesscontrols_PanelSectionRow_26R5w">
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<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable" style="--indent-level:0;">
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<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable" style="--indent-level:0;">
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@ -250,7 +262,10 @@
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="gamepaddialog_FieldDescription_1W1to">Disables odd-numbered CPUs</div>
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<div class="gamepaddialog_FieldDescription_1W1to">Enables odd-numbered CPUs</div>
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<div style="font-size:x-small;">
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WARNING: Disabling crashes the performance overlay.
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -427,7 +442,7 @@
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<!-- Fan RPM selector -->
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<!-- Fan RPM selector -->
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<!-- TODO: Make this non-notched slider when PluginLoader PR#41 is merged -->
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<!-- TODO: Make this non-notched slider when PluginLoader PR#41 is merged -->
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<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_WithChildrenBelow_37xzV gamepaddialog_InlineWrapShiftsChildrenBelow_3LCXh gamepaddialog_WithBottomSeparator_3YKpU gamepaddialog_ChildrenWidthFixed_ljcbL gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable">
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<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_WithChildrenBelow_37xzV gamepaddialog_InlineWrapShiftsChildrenBelow_3LCXh gamepaddialog_WithBottomSeparator_3YKpU gamepaddialog_ChildrenWidthFixed_ljcbL gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable" id="fanRoot">
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<div class="gamepaddialog_FieldLabelRow_2VcTl">
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<div class="gamepaddialog_FieldLabelRow_2VcTl">
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<div class="gamepaddialog_FieldLabel_3jMlJ">Fan RPM</div>
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<div class="gamepaddialog_FieldLabel_3jMlJ">Fan RPM</div>
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</div>
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</div>
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@ -475,6 +490,9 @@
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div style="font-size:x-small;">
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WARNING: This can cause component overheating.
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</div>
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</div>
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</div>
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<!-- Battery Info -->
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<!-- Battery Info -->
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