Add thing at startup in debug builds (for testing)
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2 changed files with 9 additions and 0 deletions
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@ -334,6 +334,12 @@ fn main() -> Result<(), ()> {
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utility::ioperm_power_ec();
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utility::ioperm_power_ec();
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#[cfg(debug_assertions)]
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std::thread::spawn(|| {
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utility::ioperm_power_ec();
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settings::steam_deck::util::flash_led();
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});
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if let Err(e) = loaded_settings.on_set() {
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if let Err(e) = loaded_settings.on_set() {
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e.iter()
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e.iter()
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.for_each(|e| log::error!("Startup Settings.on_set() error: {}", e));
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.for_each(|e| log::error!("Startup Settings.on_set() error: {}", e));
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@ -2,6 +2,9 @@ mod battery;
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mod cpu;
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mod cpu;
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mod gpu;
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mod gpu;
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mod power_dpm_force;
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mod power_dpm_force;
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#[cfg(debug_assertions)]
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pub mod util;
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#[cfg(not(debug_assertions))]
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mod util;
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mod util;
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pub use battery::Battery;
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pub use battery::Battery;
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