Add some battery stats

This commit is contained in:
NGnius (Graham) 2022-04-29 17:17:44 -04:00
parent dd6b554248
commit 65d0468aeb
2 changed files with 74 additions and 3 deletions

15
main.py
View file

@ -6,6 +6,8 @@ class Plugin:
FAN_VOLTAGES = [0, 1000, 2000, 3000, 4000, 5000, 6000]
set_fan_voltage = None
# CPU stuff
# call from main_view.html with setCPUs(count, smt)
async def set_cpus(self, count, smt=True) -> int:
@ -69,6 +71,8 @@ class Plugin:
freq = int(freq_maybe)
return self.SCALING_FREQUENCIES.index(freq)
# Fan stuff
async def set_fan_tick(self, tick: int):
self.set_fan_voltage = tick # cache voltage set to echo back in get_fan_tick()
if tick >= len(self.FAN_VOLTAGES):
@ -101,6 +105,17 @@ class Plugin:
return i
return len(self.FAN_VOLTAGES)-1 # any higher value is considered as highest manual setting
# Battery stuff
async def get_charge_now(self) -> int:
return int(read_from_sys("/sys/class/hwmon/hwmon2/device/charge_now", amount=-1).strip())
async def get_charge_full(self) -> int:
return int(read_from_sys("/sys/class/hwmon/hwmon2/device/charge_full", amount=-1).strip())
async def get_charge_design(self) -> int:
return int(read_from_sys("/sys/class/hwmon/hwmon2/device/charge_full_design", amount=-1).strip())
# Asyncio-compatible long-running code, executed in a task when the plugin is loaded
async def _main(self):
pass

View file

@ -41,6 +41,18 @@
function getFanTick() {
return call_plugin_method("get_fan_tick", {});
}
function getChargeNow() {
return call_plugin_method("get_charge_now", {});
}
function getChargeFull() {
return call_plugin_method("get_charge_full", {});
}
function getChargeDesign() {
return call_plugin_method("get_charge_design", {});
}
// other logic
@ -51,6 +63,7 @@
selectNotch("cpuThreadsNotch", await getCPUs() - 1, 8);
selectNotch("frequencyNotch", await getMaxBoost(), 3);
selectNotch("fanNotch", await getFanTick(), 8);
await updateBatteryStats();
}
async function setCPUNotch(index) {
@ -123,14 +136,24 @@
}
}
}
async function updateBatteryStats() {
let batCapacityNow = document.getElementById("batCapacityNow");
let batCapacityFull = document.getElementById("batCapacityFull");
let chargeNow = await getChargeNow();
let chargeFull = await getChargeFull();
let chargeDesign = await getChargeDesign();
batCapacityNow.innerText = (7.7 * chargeNow / 1000000).toFixed(2).toString() + " Wh (" + (100 * chargeNow / chargeFull).toFixed(0).toString() + "%)";
batCapacityFull.innerText = (7.7 * chargeFull / 1000000).toFixed(2).toString() + " Wh (" + (100 * chargeFull / chargeDesign).toFixed(0).toString() + "%)";
}
</script>
<style type="text/css" media="screen"></style>
</head>
<body onload="onReady()">
<body onload="onReady()" style="/*margin:0px;padding:0px;*/">
<!-- SMT toggle switch, roughly copied from https://github.com/SteamDeckHomebrew/ExtraSettingsPlugin/blob/main/main_view.html -->
<!-- Due to a bug in MangoHud, this has been hidden for now -->
<div class="quickaccessmenu_TabGroupPanel_1QO7b Panel Focusable" style="display:none;">
<div class="quickaccessmenu_TabGroupPanel_1QO7b Panel Focusable" style="/*display:none;*/">
<div class="quickaccesscontrols_PanelSectionRow_26R5w">
<div class="quickaccesscontrols_PanelSectionRow_26R5w">
<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable" style="--indent-level:0;">
@ -145,10 +168,12 @@
</div>
</div>
</div>
<div class="gamepaddialog_FieldDescription_1W1to">Disables odd-numbered CPUs</div>
</div>
</div>
</div>
</div>
<!-- CPUs selector -->
<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_WithChildrenBelow_37xzV gamepaddialog_InlineWrapShiftsChildrenBelow_3LCXh gamepaddialog_WithBottomSeparator_3YKpU gamepaddialog_ChildrenWidthFixed_ljcbL gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable">
<div class="gamepaddialog_FieldLabelRow_2VcTl">
@ -214,10 +239,12 @@
</div>
</div>
</div>
<div class="gamepaddialog_FieldDescription_1W1to">Allows the CPU to go above max frequency</div>
</div>
</div>
</div>
</div>
<!-- Frequency selector -->
<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_WithChildrenBelow_37xzV gamepaddialog_InlineWrapShiftsChildrenBelow_3LCXh gamepaddialog_WithBottomSeparator_3YKpU gamepaddialog_ChildrenWidthFixed_ljcbL gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable">
<div class="gamepaddialog_FieldLabelRow_2VcTl">
@ -253,7 +280,7 @@
</div>
<!-- Fan RPM selector -->
<!-- TODO: Make this is non-notched slider when PluginLoader PR#41 is merged -->
<!-- TODO: Make this non-notched slider when PluginLoader PR#41 is merged -->
<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_WithChildrenBelow_37xzV gamepaddialog_InlineWrapShiftsChildrenBelow_3LCXh gamepaddialog_WithBottomSeparator_3YKpU gamepaddialog_ChildrenWidthFixed_ljcbL gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable">
<div class="gamepaddialog_FieldLabelRow_2VcTl">
<div class="gamepaddialog_FieldLabel_3jMlJ">Fan RPM</div>
@ -303,5 +330,34 @@
</div>
</div>
</div>
<!-- Battery Info -->
<div class="quickaccesscontrols_PanelSection_3gY0a">
<div class="quickaccesscontrols_PanelSectionTitle_1IigU">
<div class="quickaccesscontrols_Text_1cokl">Battery</div>
</div>
<div class="Panel Focusable" tabindex="0">
<div class="quickaccesscontrols_PanelSectionRow_3LM_Z">
<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_InlineWrapShiftsChildrenBelow_3LCXh gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable" style="--indent-level:0;">
<div class="gamepaddialog_FieldLabelRow_2VcTl">
<div class="gamepaddialog_FieldLabel_3jMlJ">Now</div>
<div class="gamepaddialog_FieldChildren_2rhav">
<div class="gamepaddialog_LabelFieldValue_3pteV" id="batCapacityNow"> ??? (??%) </div>
</div>
</div>
</div>
</div>
<div class="quickaccesscontrols_PanelSectionRow_3LM_Z">
<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_InlineWrapShiftsChildrenBelow_3LCXh gamepaddialog_WithBottomSeparator_3YKpU gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable" style="--indent-level:0;">
<div class="gamepaddialog_FieldLabelRow_2VcTl">
<div class="gamepaddialog_FieldLabel_3jMlJ">Max</div>
<div class="gamepaddialog_FieldChildren_2rhav">
<div class="gamepaddialog_LabelFieldValue_3pteV" id="batCapacityFull"> ??? (??%) </div>
</div>
</div>
</div>
</div>
</div>
</div>
</body>
</html>