Add CPU Boost toggle

This commit is contained in:
NGnius 2022-04-21 16:17:23 -04:00
parent 75c75eea77
commit 900d92ec96
2 changed files with 58 additions and 0 deletions

View file

@ -25,6 +25,13 @@ class Plugin:
online_count += int(status_cpu(cpu)) online_count += int(status_cpu(cpu))
return online_count return online_count
async def set_boost(self, enabled: bool) -> bool:
write_to_sys("/sys/devices/system/cpu/cpufreq/boost", int(enabled))
return True
async def get_boost(self) -> bool:
return read_from_sys("/sys/devices/system/cpu/cpufreq/boost") == "1"
# Asyncio-compatible long-running code, executed in a task when the plugin is loaded # Asyncio-compatible long-running code, executed in a task when the plugin is loaded
async def _main(self): async def _main(self):
with open("/home/deck/PowerTools.log", "w") as f: with open("/home/deck/PowerTools.log", "w") as f:

View file

@ -14,6 +14,14 @@
return call_plugin_method("get_cpus", {}); return call_plugin_method("get_cpus", {});
} }
function setCPUBoost(value) {
return call_plugin_method("set_boost", {"enabled": value});
}
function getCPUBoost() {
return call_plugin_method("get_boost", {});
}
// other logic // other logic
async function onSetCPUs() { async function onSetCPUs() {
@ -24,6 +32,8 @@
async function onReady() { async function onReady() {
document.getElementById("cpu_threads").value = await getCPUs(); document.getElementById("cpu_threads").value = await getCPUs();
let boostToggle = document.getElementById("boostToggle");
setToggleState(boostToggle, await getCPUBoost());
} }
async function decrementCPUs() { async function decrementCPUs() {
@ -48,6 +58,28 @@
await onSetCPUs(); await onSetCPUs();
} }
function setToggleState(toggle, state) {
const ENABLED_CLASS = "gamepaddialog_On_yLrDA";
if (state && !toggle.classList.contains(ENABLED_CLASS)) {
toggle.classList.add(ENABLED_CLASS);
}
if (!state && toggle.classList.contains(ENABLED_CLASS)) {
toggle.classList.remove(ENABLED_CLASS);
}
}
function getToggleState(toggle) {
return toggle.classList.contains("gamepaddialog_On_yLrDA");
}
async function toggleCPUBoost() {
let toggle = document.getElementById("boostToggle");
let isActive = getToggleState(toggle);
await setCPUBoost(!isActive);
setToggleState(toggle, await getCPUBoost());
}
</script> </script>
<style type="text/css" media="screen"> <style type="text/css" media="screen">
input::-webkit-outer-spin-button, input::-webkit-outer-spin-button,
@ -65,5 +97,24 @@
<button type="button" onclick="decrementCPUs()">\/</button> <button type="button" onclick="decrementCPUs()">\/</button>
<button type="button" onclick="resetCPUs()">Reset</button> <button type="button" onclick="resetCPUs()">Reset</button>
</div> </div>
<!-- Toggle switch, roughly copied from https://github.com/SteamDeckHomebrew/ExtraSettingsPlugin/blob/main/main_view.html -->
<div class="quickaccessmenu_TabGroupPanel_1QO7b Panel Focusable">
<div class="quickaccesscontrols_PanelSectionRow_26R5w">
<div class="quickaccesscontrols_PanelSectionRow_26R5w">
<div class="gamepaddialog_Field_eKmEX gamepaddialog_WithFirstRow_2bDqk gamepaddialog_WithBottomSeparator_3YKpU gamepaddialog_ExtraPaddingOnChildrenBelow_3nLNL gamepaddialog_StandardPadding_xIITX gamepaddialog_HighlightOnFocus_2HFrm Panel Focusable" style="--indent-level:0;">
<div class="gamepaddialog_FieldLabelRow_2VcTl">
<div class="gamepaddialog_FieldLabel_3jMlJ">
CPU Boost
</div>
<div class="gamepaddialog_FieldChildren_2rhav">
<div id="boostToggle" tabindex="0" class="gamepaddialog_Toggle_9Ql-o Focusable" onclick="toggleCPUBoost()">
<div class="gamepaddialog_ToggleRail_2bl0i"></div>
<div class="gamepaddialog_ToggleSwitch_1PQpp"></div>
</div>
</div>
</div>
</div>
</div>
</div>
</body> </body>
</html> </html>