Add driver in debug UI and misc config stuff
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500fde964c
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9 changed files with 61 additions and 141 deletions
2
backend/Cargo.lock
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2
backend/Cargo.lock
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@ -886,6 +886,8 @@ checksum = "4501abdff3ae82a1c1b477a17252eb69cee9e66eb915c1abaa4f44d873df9f09"
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[[package]]
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name = "ryzenadj-rs"
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version = "0.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "fc77f2824d9c46759ba4907c8d3c3ca7131593a41fc389335bcdfda339a866bd"
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dependencies = [
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"bindgen",
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]
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@ -21,7 +21,7 @@ simplelog = "0.12"
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# limits & driver functionality
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limits_core = { version = "0.1.0", path = "./limits_core" }
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regex = "1"
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ryzenadj-rs = { version = "0.1", path = "../../ryzenadj-rs" }
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ryzenadj-rs = { version = "0.1" }
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# ureq's tls feature does not like musl targets
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ureq = { version = "2.5", features = ["json", "gzip", "brotli", "charset"], default-features = false, optional = true }
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@ -1,3 +1,5 @@
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FROM ghcr.io/steamdeckhomebrew/holo-toolchain-rust:latest
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ENTRYPOINT [ "/backend/entrypoint.sh" ]
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RUN pacman -S --noconfirm cmake make
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ENTRYPOINT [ "/backend/entrypoint.sh" ]
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@ -178,6 +178,35 @@ pub fn get_limits(
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}
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}
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/// Generate get current driver name
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pub fn get_provider(
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sender: Sender<ApiMessage>,
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) -> impl AsyncCallable {
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let sender = Arc::new(Mutex::new(sender)); // Sender is not Sync; this is required for safety
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let getter = move || {
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let sender2 = sender.clone();
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move |provider_name: String| {
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let (tx, rx) = mpsc::channel();
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let callback = move |name: crate::persist::DriverJson| tx.send(name).expect("get_provider callback send failed");
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sender2.lock().unwrap().send(ApiMessage::GetProvider(provider_name, Box::new(callback))).expect("get_provider send failed");
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rx.recv().expect("get_provider callback recv failed")
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}
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};
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super::async_utils::AsyncIsh {
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trans_setter: |mut params| {
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if let Some(Primitive::String(name)) = params.pop() {
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Ok(name.to_owned())
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} else {
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Err(format!("Invalid/missing single param in get_provider"))
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}
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},
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set_get: getter,
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trans_getter: |result| {
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vec![format!("{:?}", result).into()]
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}
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}
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}
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pub fn gunter(_: super::ApiParameterType) -> super::ApiParameterType {
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std::thread::spawn(|| {
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log::info!("Zhu Li, do the thing!");
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@ -17,6 +17,7 @@ pub enum ApiMessage {
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LoadMainSettings,
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LoadSystemSettings,
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GetLimits(Callback<super::SettingsLimits>),
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GetProvider(String, Callback<crate::persist::DriverJson>),
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}
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pub enum BatteryMessage {
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@ -221,6 +222,14 @@ impl ApiMessageHandler {
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gpu: settings.gpu.limits(),
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general: settings.general.limits(),
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});
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},
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ApiMessage::GetProvider(name, cb) => {
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cb(match &name as &str {
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"battery" => settings.battery.provider(),
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"cpu" | "cpus" => settings.cpus.provider(),
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"gpu" => settings.gpu.provider(),
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_ => settings.general.provider(),
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})
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}
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}
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}
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@ -212,6 +212,10 @@ fn main() -> Result<(), ()> {
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"GENERAL_get_limits",
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api::general::get_limits(api_sender.clone())
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)
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.register_async(
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"GENERAL_get_provider",
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api::general::get_provider(api_sender.clone())
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)
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.register("GENERAL_idk", api::general::gunter);
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api_worker::spawn(loaded_settings, api_handler);
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@ -227,6 +227,10 @@ export async function getLimits(): Promise<SettingsLimits> {
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return (await call_backend("GENERAL_get_limits", []))[0];
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}
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export async function getDriverProviderName(name: string): Promise<string> {
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return (await call_backend("GENERAL_get_provider", [name]))[0];
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}
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export async function idk(): Promise<boolean> {
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return (await call_backend("GENERAL_idk", []))[0];
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}
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@ -46,6 +46,7 @@ type MinMax = {
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// usdpl persistent store keys
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const BACKEND_INFO = "VINFO";
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const DRIVER_INFO = "GENERAL_provider";
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const LIMITS_INFO = "LIMITS_all";
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@ -144,6 +145,7 @@ const reload = function() {
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backend.resolve(backend.getGeneralSettingsName(), (name: string) => { set_value(NAME_GEN, name) });
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backend.resolve(backend.getInfo(), (info: string) => { set_value(BACKEND_INFO, info) });
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backend.resolve(backend.getDriverProviderName("gpu"), (driver: string) => { set_value(DRIVER_INFO, driver) });
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};
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// init USDPL WASM and connection to back-end
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@ -842,6 +844,13 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({}) => {
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{eggCount % 10 == 9 ? "<3 <3 <3" : target_usdpl()}
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</Field>
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</PanelSectionRow>
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<PanelSectionRow>
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<Field
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label="Driver"
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onClick={()=> eggCount++}>
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{eggCount % 10 == 9 ? "Tracy Chapman" : get_value(DRIVER_INFO)}
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</Field>
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</PanelSectionRow>
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<PanelSectionRow>
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<Field
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label="USDPL"
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139
src/python.ts
139
src/python.ts
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@ -1,139 +0,0 @@
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import { ServerAPI } from "decky-frontend-lib";
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var server: ServerAPI | undefined = undefined;
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//import { useEffect } from "react";
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export function resolve(promise: Promise<any>, setter: any) {
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(async function () {
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let data = await promise;
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if (data.success) {
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console.debug("Got resolved", data, "promise", promise);
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setter(data.result);
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} else {
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console.warn("Resolve failed:", data, "promise", promise);
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}
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})();
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}
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export function execute(promise: Promise<any>) {
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(async function () {
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let data = await promise;
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if (data.success) {
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console.debug("Got executed", data, "promise", promise);
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} else {
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console.warn("Execute failed:", data, "promise", promise);
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}
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})();
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}
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export function setServer(s: ServerAPI) {
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server = s;
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}
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// Python functions
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export function getVersion(): Promise<any> {
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return server!.callPluginMethod("get_version", {});
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}
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export function onViewReady(): Promise<any> {
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return server!.callPluginMethod("on_ready", {});
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}
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export function setCPUs(value: number, smt: boolean): Promise<any> {
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return server!.callPluginMethod("set_cpus", {"count":value, "smt": smt});
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}
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export function getCPUs(): Promise<any> {
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return server!.callPluginMethod("get_cpus", {});
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}
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export function getSMT(): Promise<any> {
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return server!.callPluginMethod("get_smt", {});
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}
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export function setCPUBoost(value: boolean): Promise<any> {
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return server!.callPluginMethod("set_boost", {"enabled": value});
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}
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export function getCPUBoost(): Promise<any> {
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return server!.callPluginMethod("get_boost", {});
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}
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export function setMaxBoost(index: number): Promise<any> {
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return server!.callPluginMethod("set_max_boost", {"index": index});
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}
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export function getMaxBoost(): Promise<any> {
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return server!.callPluginMethod("get_max_boost", {});
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}
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export function setGPUPower(value: number, index: number): Promise<any> {
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return server!.callPluginMethod("set_gpu_power", {"value": value, "power_number": index});
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}
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export function getGPUPower(index: number): Promise<any> {
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return server!.callPluginMethod("get_gpu_power", {"power_number": index});
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}
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export function setGPUPowerI(value: number, index: number): Promise<any> {
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return server!.callPluginMethod("set_gpu_power_index", {"index": value, "power_number": index});
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}
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export function getGPUPowerI(index: number): Promise<any> {
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return server!.callPluginMethod("get_gpu_power_index", {"power_number": index});
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}
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export function setFanTick(tick: number): Promise<any> {
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return server!.callPluginMethod("set_fan_tick", {"tick": tick});
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}
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export function getFanTick(): Promise<any> {
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return server!.callPluginMethod("get_fan_tick", {});
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}
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export function getFantastic(): Promise<any> {
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return server!.callPluginMethod("fantastic_installed", {});
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}
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export function getChargeNow(): Promise<any> {
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return server!.callPluginMethod("get_charge_now", {});
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}
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export function getChargeFull(): Promise<any> {
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return server!.callPluginMethod("get_charge_full", {});
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}
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export function getChargeDesign(): Promise<any> {
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return server!.callPluginMethod("get_charge_design", {});
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}
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export function setPersistent(value: boolean): Promise<any> {
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return server!.callPluginMethod("set_persistent", {"enabled": value});
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}
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export function getPersistent(): Promise<any> {
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return server!.callPluginMethod("get_persistent", {});
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}
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export function setPerGameProfile(value: boolean): Promise<any> {
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return server!.callPluginMethod("set_per_game_profile", {"enabled": value});
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}
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export function getPerGameProfile(): Promise<any> {
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return server!.callPluginMethod("get_per_game_profile", {});
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}
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export function getCurrentGame(): Promise<any> {
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return server!.callPluginMethod("get_current_game", {});
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}
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export function onGameStart(gameId: number, data: any): Promise<any> {
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const data2 = {appid: data.appid, display_name: data.display_name, gameid: gameId}; // Issue #17
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return server!.callPluginMethod("on_game_start", {"game_id": gameId, "data":data2});
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}
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export function onGameStop(gameId: number | null): Promise<any> {
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return server!.callPluginMethod("on_game_stop", {"game_id": gameId});
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}
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