Always reapply settings a bit after game start to workaround #99
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441a635163
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1 changed files with 10 additions and 2 deletions
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@ -67,6 +67,7 @@ import { Cpus } from "./components/cpus";
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var periodicHook: NodeJS.Timer | null = null;
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var periodicHook: NodeJS.Timer | null = null;
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var lifetimeHook: any = null;
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var lifetimeHook: any = null;
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var startHook: any = null;
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var startHook: any = null;
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var endHook: any = null;
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var usdplReady = false;
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var usdplReady = false;
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type MinMax = {
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type MinMax = {
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@ -185,6 +186,12 @@ const reload = function() {
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);
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);
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});
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});
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//@ts-ignore
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endHook = SteamClient.Apps.RegisterForGameActionEnd((actionType) => {
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backend.log(backend.LogLevel.Info, "RegisterForGameActionEnd callback(" + actionType + ")");
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setTimeout(() => backend.forceApplySettings(), 2000 /* ms */);
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});
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backend.log(backend.LogLevel.Debug, "Registered PowerTools callbacks, hello!");
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backend.log(backend.LogLevel.Debug, "Registered PowerTools callbacks, hello!");
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})();
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})();
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@ -321,8 +328,9 @@ export default definePlugin((serverApi: ServerAPI) => {
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backend.log(backend.LogLevel.Debug, "PowerTools shutting down");
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backend.log(backend.LogLevel.Debug, "PowerTools shutting down");
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clearInterval(periodicHook!);
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clearInterval(periodicHook!);
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periodicHook = null;
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periodicHook = null;
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lifetimeHook!.unregister();
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lifetimeHook?.unregister();
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startHook!.unregister();
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startHook?.unregister();
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endHook?.unregister();
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//serverApi.routerHook.removeRoute("/decky-plugin-test");
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//serverApi.routerHook.removeRoute("/decky-plugin-test");
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backend.log(backend.LogLevel.Debug, "Unregistered PowerTools callbacks, so long and thanks for all the fish.");
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backend.log(backend.LogLevel.Debug, "Unregistered PowerTools callbacks, so long and thanks for all the fish.");
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},
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},
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