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6 changed files with 176 additions and 9 deletions
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@ -23,7 +23,7 @@ pub enum ApiMessage {
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OnChargeChange(f64), // battery fill amount: 0 = empty, 1 = full
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OnChargeChange(f64), // battery fill amount: 0 = empty, 1 = full
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PowerVibeCheck,
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PowerVibeCheck,
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WaitForEmptyQueue(Callback<()>),
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WaitForEmptyQueue(Callback<()>),
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LoadSettings(u64, String, u64, String), // (path, name, variant, variant name)
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LoadSettings(Option<(u64, String)>, Option<(u64, String, u64, String)>), // (legacy(game_id, name), current(path, name, variant, variant name))
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LoadVariant(u64, String), // (variant, variant name) -- path and name assumed to be for current profile
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LoadVariant(u64, String), // (variant, variant name) -- path and name assumed to be for current profile
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LoadMainSettings,
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LoadMainSettings,
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LoadSystemSettings,
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LoadSystemSettings,
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@ -45,13 +45,21 @@ impl core::fmt::Display for ApiMessage {
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Self::OnChargeChange(x) => write!(f, "OnChargeChange({:?})", x),
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Self::OnChargeChange(x) => write!(f, "OnChargeChange({:?})", x),
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Self::PowerVibeCheck => write!(f, "PowerVibeCheck"),
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Self::PowerVibeCheck => write!(f, "PowerVibeCheck"),
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Self::WaitForEmptyQueue(_) => write!(f, "WaitForEmptyQueue"),
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Self::WaitForEmptyQueue(_) => write!(f, "WaitForEmptyQueue"),
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Self::LoadSettings(path, name, variant, variant_name) => write!(f, "LoadSettings({}, {}, {}, {})", path, name, variant, variant_name),
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Self::LoadSettings(path, name, variant, variant_name) => write!(
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Self::LoadVariant(variant, variant_name) => write!(f, "LoadVariant({}, {})", variant, variant_name),
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f,
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"LoadSettings({}, {}, {}, {})",
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path, name, variant, variant_name
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),
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Self::LoadVariant(variant, variant_name) => {
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write!(f, "LoadVariant({}, {})", variant, variant_name)
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}
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Self::LoadMainSettings => write!(f, "LoadMainSettings"),
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Self::LoadMainSettings => write!(f, "LoadMainSettings"),
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Self::LoadSystemSettings => write!(f, "LoadSystemSettings"),
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Self::LoadSystemSettings => write!(f, "LoadSystemSettings"),
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Self::GetLimits(_) => write!(f, "GetLimits"),
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Self::GetLimits(_) => write!(f, "GetLimits"),
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Self::GetProvider(s, _) => write!(f, "GetProvider({})", s),
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Self::GetProvider(s, _) => write!(f, "GetProvider({})", s),
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Self::UploadCurrentVariant(id, user) => write!(f, "UploadCurrentVariant(id: {}, user: {})", id, user),
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Self::UploadCurrentVariant(id, user) => {
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write!(f, "UploadCurrentVariant(id: {}, user: {})", id, user)
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}
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}
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}
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}
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}
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}
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}
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@ -392,9 +400,7 @@ impl ApiMessageHandler {
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messages.push(msg.to_string());
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messages.push(msg.to_string());
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dirty |= self.process(settings, msg);
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dirty |= self.process(settings, msg);
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}
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}
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if dirty
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if dirty || dirty_echo {
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|| dirty_echo
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{
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dirty_echo = dirty; // echo only once
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dirty_echo = dirty; // echo only once
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print_messages(&messages);
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print_messages(&messages);
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// run on_set
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// run on_set
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@ -498,7 +504,61 @@ impl ApiMessageHandler {
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self.on_empty.push(callback);
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self.on_empty.push(callback);
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false
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false
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}
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}
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ApiMessage::LoadSettings(id, name, variant_id, variant_name) => {
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ApiMessage::LoadSettings(legacy_settings, current_settings) => {
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/* Migration steps:
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1. Modify to the frontend to send the game ID in this message (`id` here is the app
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ID).
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2. Change game ID to app ID.
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3. (Create and) call function to merge OldSettingsJson with existing FileJson, or
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use existing `From<OldSettingsJson> for FileJson` if this game doesn't have a
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save in the new format yet.
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4. Let the rest of the code below work its magic.
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*/
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// ===== migration logic =====
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if legacy_settings.is_some() {
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let (legacy_game_id, legacy_name) = legacy_settings.unwrap();
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let legacy_file_path = format!("{legacy_game_id}.json");
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let legacy_file = crate::persist::OldSettingsJson::open(legacy_file_path)
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.expect("should be able to deserialzie legacy savefile format"); // TODO: don't panic on fail.
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if current_settings.is_some() {
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// A savefile in both the legacy and current format exist.
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let (id, name, variant_id, variant_name) = current_settings.unwrap();
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let path = format!("{}.ron", id);
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// 1. Parse `legacy_file` to into a settings variant.
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let migrated_settings_variant: crate::persist::SettingsJson =
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legacy_file.into();
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// 2. Insert the variant into the current settings file.
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match settings.load_file(
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path.into(),
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id,
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name,
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variant_id,
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variant_name,
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false,
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) {
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Ok(success) => log::info!("Loaded settings file? {}", success),
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Err(e) => log::warn!("Load file err: {}", e),
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}
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settings.add_variant() //TODO: This.
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} else {
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// A savefile in the current format doesn't exist yet.
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// TODO: Parse it to the new format and save it.
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let app_id_from_game_id: u64;
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let new_path = format!("{app_id_from_game_id}.ron");
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let migrated_settings: crate::persist::FileJson = legacy_file.into();
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migrated_settings.save(new_path);
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}
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} else if current_settings.is_some() {
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// ...
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}
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// ===========================
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let path = format!("{}.ron", id);
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let path = format!("{}.ron", id);
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if let Err(e) = settings.on_unload() {
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if let Err(e) = settings.on_unload() {
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print_errors("LoadSettings on_unload()", e);
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print_errors("LoadSettings on_unload()", e);
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@ -36,6 +36,14 @@ impl From<ron::error::Error> for RonError {
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}
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}
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}
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}
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impl From<serde_json::Error> for RonError {
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fn from(_value: serde_json::Error) -> Self {
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RonError::General(ron::Error::Message(String::from(
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"TODO: make error handling in migration logic good. Specifically, make it so a json error can be used as a RonError instead of just returning this string",
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)))
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}
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}
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impl From<ron::error::SpannedError> for RonError {
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impl From<ron::error::SpannedError> for RonError {
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fn from(value: ron::error::SpannedError) -> Self {
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fn from(value: ron::error::SpannedError) -> Self {
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Self::Spanned(value)
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Self::Spanned(value)
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4
backend/src/persist/migration.rs
Normal file
4
backend/src/persist/migration.rs
Normal file
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@ -0,0 +1,4 @@
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pub mod gpu;
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pub mod settings;
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pub const APP_ID_UNKNOWN: u64 = u64::MAX;
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26
backend/src/persist/migration/gpu.rs
Normal file
26
backend/src/persist/migration/gpu.rs
Normal file
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@ -0,0 +1,26 @@
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use serde::{Deserialize, Serialize};
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use crate::persist::{GpuJson, MinMaxJson};
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#[derive(Serialize, Deserialize, Clone)]
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pub struct OldGpuJson {
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pub fast_ppt: Option<u64>,
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pub slow_ppt: Option<u64>,
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pub clock_limits: Option<MinMaxJson<u64>>,
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pub slow_memory: bool,
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pub root: Option<String>,
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}
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impl From<OldGpuJson> for GpuJson {
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fn from(old_gpu: OldGpuJson) -> Self {
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Self {
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fast_ppt: old_gpu.fast_ppt,
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slow_ppt: old_gpu.slow_ppt,
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tdp: None,
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tdp_boost: None,
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clock_limits: old_gpu.clock_limits.clone(),
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memory_clock: None,
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root: old_gpu.root.clone(),
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}
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}
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}
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67
backend/src/persist/migration/settings.rs
Normal file
67
backend/src/persist/migration/settings.rs
Normal file
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@ -0,0 +1,67 @@
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use std::collections::HashMap;
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use serde::{Deserialize, Serialize};
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use crate::persist::{
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BatteryJson, CpuJson, DriverJson, FileJson, SerdeError, SettingsJson, LATEST_VERSION,
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};
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use super::gpu::OldGpuJson;
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#[derive(Serialize, Deserialize, Clone)]
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pub struct OldOnEventJson {
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pub on_save: Option<String>,
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pub on_load: Option<String>,
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pub on_set: Option<String>,
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pub on_resume: Option<String>,
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}
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#[derive(Serialize, Deserialize, Clone)]
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pub struct OldSettingsJson {
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pub version: u64,
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pub name: String,
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pub persistent: bool,
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pub cpus: Vec<CpuJson>,
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pub gpu: OldGpuJson,
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pub battery: BatteryJson,
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pub provider: Option<DriverJson>,
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pub events: Option<OldOnEventJson>,
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}
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impl From<OldSettingsJson> for SettingsJson {
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fn from(old_settings: OldSettingsJson) -> Self {
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Self {
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version: old_settings.version,
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name: format!("{} (migrated)", old_settings.name.clone()),
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variant: 0,
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persistent: old_settings.persistent,
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cpus: old_settings.cpus.clone(),
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gpu: old_settings.gpu.clone().into(),
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battery: old_settings.battery.clone(),
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provider: old_settings.provider.clone(),
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tags: Vec::new(),
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}
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}
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}
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impl From<OldSettingsJson> for FileJson {
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fn from(old_settings: OldSettingsJson) -> Self {
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let mut variants = HashMap::new();
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let variant = SettingsJson::from(old_settings.clone());
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variants.insert(0, variant);
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Self {
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version: LATEST_VERSION,
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name: old_settings.name.clone(),
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app_id: super::APP_ID_UNKNOWN, // `u64::MAX`, sentinel value.
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variants,
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}
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}
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}
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impl OldSettingsJson {
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pub fn open<P: AsRef<std::path::Path>>(path: P) -> Result<Self, SerdeError> {
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let mut file = std::fs::File::open(path).map_err(SerdeError::Io)?;
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serde_json::from_reader(&mut file).map_err(|e| SerdeError::Serde(e.into()))
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}
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}
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@ -5,6 +5,7 @@ mod error;
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mod file;
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mod file;
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mod general;
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mod general;
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mod gpu;
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mod gpu;
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mod migration;
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pub use battery::{BatteryEventJson, BatteryJson};
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pub use battery::{BatteryEventJson, BatteryJson};
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pub use cpu::CpuJson;
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pub use cpu::CpuJson;
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@ -12,7 +13,8 @@ pub use driver::DriverJson;
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pub use file::FileJson;
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pub use file::FileJson;
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pub use general::{MinMaxJson, SettingsJson};
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pub use general::{MinMaxJson, SettingsJson};
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pub use gpu::GpuJson;
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pub use gpu::GpuJson;
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pub use migration::{gpu::*, settings::*};
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pub use error::SerdeError;
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pub use error::{RonError, SerdeError};
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pub const LATEST_VERSION: u64 = 0;
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pub const LATEST_VERSION: u64 = 0;
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Loading…
Reference in a new issue