550 lines
19 KiB
TypeScript
Executable file
550 lines
19 KiB
TypeScript
Executable file
import {
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ButtonItem,
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definePlugin,
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DialogButton,
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//Menu,
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//MenuItem,
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PanelSection,
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PanelSectionRow,
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ServerAPI,
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//showContextMenu,
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staticClasses,
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//SliderField,
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ToggleField,
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//Dropdown,
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Field,
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Dropdown,
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SingleDropdownOption,
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Navigation,
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Focusable,
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Spinner,
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//NotchLabel
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//gamepadDialogClasses,
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//joinClassNames,
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} from "decky-frontend-lib";
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import { VFC, useState } from "react";
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import { GiDrill, GiFireExtinguisher, GiFireBomb, GiMineExplosion } from "react-icons/gi";
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import { HiRefresh, HiTrash, HiPlus, HiUpload } from "react-icons/hi";
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import { TbWorldPlus } from "react-icons/tb";
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//import * as python from "./python";
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import * as backend from "./backend";
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import { tr } from "usdpl-front";
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import {
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BACKEND_INFO,
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DRIVER_INFO,
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LIMITS_INFO,
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CURRENT_BATT,
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CHARGE_RATE_BATT,
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CHARGE_MODE_BATT,
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CHARGE_LIMIT_BATT,
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CHARGE_NOW_BATT,
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CHARGE_FULL_BATT,
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CHARGE_DESIGN_BATT,
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CHARGE_POWER_BATT,
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ONLINE_CPUS,
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ONLINE_STATUS_CPUS,
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SMT_CPU,
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CLOCK_MIN_CPU,
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CLOCK_MAX_CPU,
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CLOCK_MIN_MAX_CPU,
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GOVERNOR_CPU,
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FAST_PPT_GPU,
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SLOW_PPT_GPU,
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CLOCK_MIN_GPU,
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CLOCK_MAX_GPU,
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SLOW_MEMORY_GPU,
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PERSISTENT_GEN,
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NAME_GEN,
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PATH_GEN,
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VARIANTS_GEN,
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CURRENT_VARIANT_GEN,
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MESSAGE_LIST,
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INTERNAL_STEAM_ID,
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INTERNAL_STEAM_USERNAME,
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STORE_RESULTS,
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STORE_RESULTS_URI,
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PERIODICAL_BACKEND_PERIOD,
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AUTOMATIC_REAPPLY_WAIT,
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} from "./consts";
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import { set_value, get_value } from "usdpl-front";
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import { Debug } from "./components/debug";
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import { Gpu } from "./components/gpu";
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import { Battery } from "./components/battery";
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import { Cpus } from "./components/cpus";
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import { DevMessages } from "./components/message";
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import { StoreResultsPage } from "./store/page";
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var periodicHook: NodeJS.Timeout | null = null;
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var lifetimeHook: any = null;
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var startHook: any = null;
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var endHook: any = null;
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var userHook: any = null;
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var usdplReady = false;
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var isVariantLoading = false;
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var tryNotifyProfileChange = function() {};
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type MinMax = {
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min: number | null;
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max: number | null;
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}
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function countCpus(statii: boolean[]): number {
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let count = 0;
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for (let i = 0; i < statii.length; i++) {
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if (statii[i]) {
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count += 1;
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}
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}
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return count;
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}
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function syncPlebClockToAdvanced() {
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const cpuCount = (get_value(LIMITS_INFO) as backend.SettingsLimits).cpu.count;
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const minClock = get_value(CLOCK_MIN_CPU);
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const maxClock = get_value(CLOCK_MAX_CPU);
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let clockArr = [];
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for (let i = 0; i < cpuCount; i++) {
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clockArr.push({
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min: minClock,
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max: maxClock,
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} as MinMax);
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}
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set_value(CLOCK_MIN_MAX_CPU, clockArr);
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}
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const reload = function() {
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if (!usdplReady) {return;}
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backend.resolve(backend.getLimits(), (limits) => {
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set_value(LIMITS_INFO, limits);
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console.debug("POWERTOOLS: got limits ", limits);
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});
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if (!get_value(STORE_RESULTS)) {
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backend.resolve(backend.searchStoreByAppId(0), (results) => set_value(STORE_RESULTS, results));
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}
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backend.resolve(backend.getBatteryCurrent(), (rate: number) => { set_value(CURRENT_BATT, rate) });
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backend.resolve_nullable(backend.getBatteryChargeRate(), (rate: number | null) => { set_value(CHARGE_RATE_BATT, rate) });
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backend.resolve_nullable(backend.getBatteryChargeMode(), (mode: string | null) => { set_value(CHARGE_MODE_BATT, mode) });
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backend.resolve_nullable(backend.getBatteryChargeLimit(), (limit: number | null) => { set_value(CHARGE_LIMIT_BATT, limit) });
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backend.resolve(backend.getBatteryChargeNow(), (rate: number) => { set_value(CHARGE_NOW_BATT, rate) });
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backend.resolve(backend.getBatteryChargeFull(), (rate: number) => { set_value(CHARGE_FULL_BATT, rate) });
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backend.resolve(backend.getBatteryChargeDesign(), (rate: number) => { set_value(CHARGE_DESIGN_BATT, rate) });
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backend.resolve(backend.getBatteryChargePower(), (rate: number) => { set_value(CHARGE_POWER_BATT, rate) });
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//backend.resolve(backend.getCpuCount(), (count: number) => { set_value(TOTAL_CPUS, count)});
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backend.resolve(backend.getCpusOnline(), (statii: boolean[]) => {
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set_value(ONLINE_STATUS_CPUS, statii);
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const count = countCpus(statii);
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set_value(ONLINE_CPUS, count);
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//set_value(SMT_CPU, statii.length > 3 && statii[0] == statii[1] && statii[2] == statii[3]);
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});
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backend.resolve(backend.getCpuSmt(), (smt: boolean) => {
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set_value(SMT_CPU, smt);
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});
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backend.resolve(backend.getCpuClockLimits(0), (limits: number[]) => {
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set_value(CLOCK_MIN_CPU, limits[0]);
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set_value(CLOCK_MAX_CPU, limits[1]);
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syncPlebClockToAdvanced();
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});
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backend.resolve(backend.getCpusGovernor(), (governors: string[]) => {
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set_value(GOVERNOR_CPU, governors);
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backend.log(backend.LogLevel.Info, "POWERTOOLS: Governors from backend " + governors.toString());
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});
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backend.resolve(backend.getGpuPpt(), (ppts: number[]) => {
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set_value(FAST_PPT_GPU, ppts[0]);
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set_value(SLOW_PPT_GPU, ppts[1]);
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});
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backend.resolve(backend.getGpuClockLimits(), (limits: number[]) => {
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set_value(CLOCK_MIN_GPU, limits[0]);
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set_value(CLOCK_MAX_GPU, limits[1]);
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});
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backend.resolve(backend.getGpuSlowMemory(), (status: number) => { set_value(SLOW_MEMORY_GPU, status) });
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backend.resolve(backend.getGeneralPersistent(), (value: boolean) => { set_value(PERSISTENT_GEN, value) });
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backend.resolve(backend.getGeneralSettingsName(), (name: string) => { set_value(NAME_GEN, name) });
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backend.resolve(backend.getGeneralSettingsPath(), (path: string) => { set_value(PATH_GEN, path) });
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backend.resolve(backend.getAllSettingVariants(), (variants: backend.VariantInfo[]) => { set_value(VARIANTS_GEN, variants) });
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backend.resolve(backend.getCurrentSettingVariant(), (variant: backend.VariantInfo) => { set_value(CURRENT_VARIANT_GEN, variant) });
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backend.resolve(backend.getInfo(), (info: string) => { set_value(BACKEND_INFO, info) });
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backend.resolve(backend.getDriverProviderName("gpu"), (driver: string) => { set_value(DRIVER_INFO, driver) });
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backend.resolve(backend.getMessages(null), (messages: backend.Message[]) => { set_value(MESSAGE_LIST, messages) });
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};
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const clearHooks = function() {
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clearInterval(periodicHook!);
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periodicHook = null;
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lifetimeHook?.unregister();
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startHook?.unregister();
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endHook?.unregister();
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userHook?.unregister();
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backend.log(backend.LogLevel.Info, "Unregistered PowerTools callbacks, so long and thanks for all the fish.");
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};
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const registerCallbacks = function(autoclear: boolean) {
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if (autoclear) {
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clearHooks();
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}
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// register Steam callbacks
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//@ts-ignore
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lifetimeHook = SteamClient.GameSessions.RegisterForAppLifetimeNotifications((update) => {
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backend.log(backend.LogLevel.Info, "RegisterForAppLifetimeNotifications callback(" + JSON.stringify(update, null, 2) + ")");
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if (update.bRunning) {
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//backend.log(backend.LogLevel.Debug, "AppID " + update.unAppID.toString() + " is now running");
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} else {
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//backend.log(backend.LogLevel.Debug, "AppID " + update.unAppID.toString() + " is no longer running");
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backend.resolve(backend.loadGeneralDefaultSettings(), (ok: boolean) => {
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backend.log(backend.LogLevel.Debug, "Loading default settings ok? " + ok);
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reload();
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backend.resolve(backend.waitForComplete(), (_) => {
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backend.log(backend.LogLevel.Debug, "Trying to tell UI to re-render due to game exit");
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tryNotifyProfileChange();
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});
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}
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);
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}
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});
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//@ts-ignore
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startHook = SteamClient.Apps.RegisterForGameActionStart((actionType, id) => {
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//@ts-ignore
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let gameInfo: any = appStore.GetAppOverviewByGameID(id);
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let appId = gameInfo.appid.toString();
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backend.log(backend.LogLevel.Info, "RegisterForGameActionStart callback(" + actionType + ", " + id + ")");
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backend.resolve(
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backend.loadGeneralSettings(appId, gameInfo.display_name, "0", undefined),
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(ok: boolean) => {
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backend.log(backend.LogLevel.Debug, "Loading settings ok? " + ok);
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reload();
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backend.resolve(backend.waitForComplete(), (_) => {
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backend.log(backend.LogLevel.Debug, "Trying to tell UI to re-render due to new game launch");
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tryNotifyProfileChange();
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});
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}
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);
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backend.resolve(
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backend.searchStoreByAppId(appId),
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(results: backend.StoreMetadata[]) => {
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set_value(STORE_RESULTS, results);
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}
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);
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});
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// this fires immediately, so let's ignore that callback
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let hasFiredImmediately = false;
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//@ts-ignore
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endHook = SteamClient.Apps.RegisterForGameActionEnd((actionType) => {
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if (!hasFiredImmediately) {
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hasFiredImmediately = true;
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backend.log(backend.LogLevel.Debug, "RegisterForGameActionEnd immediately fired callback(" + actionType + ")");
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return;
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}
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backend.log(backend.LogLevel.Info, "RegisterForGameActionEnd callback(" + actionType + ")");
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setTimeout(() => backend.forceApplySettings(), AUTOMATIC_REAPPLY_WAIT);
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});
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//@ts-ignore
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userHook = SteamClient.User.RegisterForCurrentUserChanges((data) => {
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const accountName = data.strAccountName;
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const steamId = data.strSteamID;
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SteamClient.User.GetLoginUsers().then((users: any) => {
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users.forEach((user: any) => {
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if (user && user.accountName == accountName) {
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set_value(INTERNAL_STEAM_ID, steamId);
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set_value(INTERNAL_STEAM_USERNAME, user.personaName ? user.personaName : accountName);
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}
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});
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});
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});
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backend.log(backend.LogLevel.Debug, "Registered PowerTools callbacks, hello!");
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};
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// init USDPL WASM and connection to back-end
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(async function(){
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await backend.initBackend();
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usdplReady = true;
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reload(); // technically this is only a load
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registerCallbacks(true);
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})();
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const periodicals = function() {
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backend.resolve(backend.getPeriodicals(), (periodicals) => {
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set_value(CURRENT_BATT, periodicals.battery_current);
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set_value(CHARGE_NOW_BATT, periodicals.battery_charge_now);
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set_value(CHARGE_FULL_BATT, periodicals.battery_charge_full);
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set_value(CHARGE_POWER_BATT, periodicals.battery_charge_power);
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const path = periodicals.settings_path;
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const oldValue = get_value(PATH_GEN);
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set_value(PATH_GEN, path);
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if (path != oldValue) {
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backend.log(backend.LogLevel.Debug, "Frontend values reload triggered by path change: " + oldValue + " -> " + path);
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reload();
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}
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})
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};
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const periodicalsSetup = function(reloadGUI: (s: string) => void) {
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if (periodicHook != null) {
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clearInterval(periodicHook);
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periodicHook = null;
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}
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periodicHook = setInterval(function() {
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periodicals();
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reloadGUI("periodic" + (new Date()).getTime().toString());
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}, PERIODICAL_BACKEND_PERIOD);
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};
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const Content: VFC<{ serverAPI: ServerAPI }> = ({}) => {
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const [idc, reloadGUI] = useState<any>("/shrug");
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tryNotifyProfileChange = function() { reloadGUI("ProfileChangeByNotification") };
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periodicalsSetup(reloadGUI);
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if (!usdplReady || !get_value(LIMITS_INFO)) {
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// Not translated on purpose (to avoid USDPL issues)
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return (
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<PanelSection>
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USDPL or PowerTools's backend did not start correctly!
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<ButtonItem
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layout="below"
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onClick={(_: MouseEvent) => {
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console.log("POWERTOOLS: manual reload after startup failure");
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reload();
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// try to reload GUI too
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backend.resolve(backend.waitForComplete(), (_) => {reloadGUI("LoadSystemDefaults")});
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}}
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>
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Reload
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</ButtonItem>
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</PanelSection>
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)
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}
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const variantOptions: SingleDropdownOption[] = (get_value(VARIANTS_GEN) as backend.VariantInfo[]).map((elem) => {return {
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data: elem,
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label: <span>{elem.name}</span>,
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};});
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console.log("variant options", variantOptions);
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console.log("current variant", get_value(CURRENT_VARIANT_GEN));
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console.log("variant selected", variantOptions.find((val: SingleDropdownOption, _index, _arr) => {
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backend.log(backend.LogLevel.Debug, "POWERTOOLS: looking for variant data.id " + (get_value(CURRENT_VARIANT_GEN) as backend.VariantInfo).id.toString());
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return (val.data as backend.VariantInfo).id == (get_value(CURRENT_VARIANT_GEN) as backend.VariantInfo).id;
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}));
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return (
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<PanelSection>
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<DevMessages idc={idc}/>
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<Cpus idc={idc}/>
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<Gpu idc={idc}/>
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<Battery idc={idc}/>
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{/* Persistence */}
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<div className={staticClasses.PanelSectionTitle}>
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{tr("Miscellaneous")}
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</div>
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<PanelSectionRow>
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<ToggleField
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checked={get_value(PERSISTENT_GEN)}
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label={tr("Persistent Profile")}
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description={tr("Save profile and load it next time")}
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onChange={(persist: boolean) => {
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backend.log(backend.LogLevel.Debug, "Persist is now " + persist.toString());
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backend.resolve(
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backend.setGeneralPersistent(persist),
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(val: boolean) => {set_value(PERSISTENT_GEN, val)}
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);
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}}
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/>
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</PanelSectionRow>
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<PanelSectionRow>
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<Field
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label={tr("Profile")}>
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{get_value(NAME_GEN)}
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</Field>
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</PanelSectionRow>
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<PanelSectionRow>
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<Field
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label={tr("Profile Variant")} // TODO translate
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>
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{(!isVariantLoading && <Dropdown
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menuLabel={tr("Profile Variant")}
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rgOptions={variantOptions}
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selectedOption={variantOptions.find((val: SingleDropdownOption, _index, _arr) => {
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backend.log(backend.LogLevel.Debug, "POWERTOOLS: looking for variant data.id " + (get_value(CURRENT_VARIANT_GEN) as backend.VariantInfo).id.toString());
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return (val.data as backend.VariantInfo).id == (get_value(CURRENT_VARIANT_GEN) as backend.VariantInfo).id;
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})}
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strDefaultLabel={(get_value(CURRENT_VARIANT_GEN) as backend.VariantInfo | undefined)?.name?? (get_value(VARIANTS_GEN) as backend.VariantInfo[])[0].name}
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onChange={(elem: SingleDropdownOption) => {
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if (elem.data.id != (get_value(CURRENT_VARIANT_GEN) as backend.VariantInfo).id) {
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isVariantLoading = true;
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let data = elem.data as backend.VariantInfo;
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backend.log(backend.LogLevel.Debug, "Profile variant dropdown selected " + elem.data.id.toString());
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//set_value(CURRENT_VARIANT_GEN, elem.data as backend.VariantInfo);
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backend.resolve(
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backend.loadGeneralSettingsVariant(data.id, data.name),
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(ok: boolean) => {
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backend.log(backend.LogLevel.Debug, "Loaded settings variant ok? " + ok);
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reload();
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isVariantLoading = false;
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backend.resolve(backend.waitForComplete(), (_) => {
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backend.log(backend.LogLevel.Debug, "Trying to tell UI to re-render due to newly-selected settings variant");
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tryNotifyProfileChange();
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//reloadGUI("ProfileVariantSelected");
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});
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}
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);
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}
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}}
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/>)}
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{(isVariantLoading && <Spinner/>)}
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</Field>
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</PanelSectionRow>
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<PanelSectionRow>
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<Focusable style={{
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alignItems: "center",
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display: "flex",
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justifyContent: "space-around",
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}}
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flow-children="horizontal"
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>
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<DialogButton
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style={{
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maxWidth: "30%",
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minWidth: "auto",
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}}
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//layout="below"
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onClick={(_: MouseEvent) => {
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backend.log(backend.LogLevel.Debug, "Creating new PowerTools settings variant");
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backend.resolve(
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backend.loadGeneralSettingsVariant("please give me a new ID k thx bye" /* anything that cannot be parsed as a u64 will be set to u64::MAX, which will cause the back-end to auto-generate an ID */, undefined),
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(ok: boolean) => {
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backend.log(backend.LogLevel.Debug, "New settings variant ok? " + ok);
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reload();
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backend.resolve(backend.waitForComplete(), (_) => {
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backend.log(backend.LogLevel.Debug, "Trying to tell UI to re-render due to new settings variant");
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tryNotifyProfileChange();
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});
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}
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);
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}}
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>
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<HiPlus/>
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</DialogButton>
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<DialogButton
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style={{
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maxWidth: "30%",
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minWidth: "auto",
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}}
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//layout="below"
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onClick={(_: MouseEvent) => {
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const steamId = get_value(INTERNAL_STEAM_ID);
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const steamName = get_value(INTERNAL_STEAM_USERNAME);
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if (steamId && steamName) {
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backend.storeUpload(steamId, steamName);
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} else {
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backend.log(backend.LogLevel.Warn, "Cannot upload with null steamID (is null: " + !steamId + ") and/or username (is null: " + !steamName + ")");
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|
}
|
|
}}
|
|
>
|
|
<HiUpload/>
|
|
</DialogButton>
|
|
<DialogButton
|
|
style={{
|
|
maxWidth: "30%",
|
|
minWidth: "auto",
|
|
}}
|
|
//layout="below"
|
|
onClick={(_: MouseEvent) => {
|
|
Navigation.Navigate(STORE_RESULTS_URI);
|
|
Navigation.CloseSideMenus();
|
|
}}
|
|
>
|
|
<TbWorldPlus />
|
|
</DialogButton>
|
|
</Focusable>
|
|
</PanelSectionRow>
|
|
|
|
<Debug idc={idc}/>
|
|
|
|
<PanelSectionRow>
|
|
<ButtonItem
|
|
layout="below"
|
|
onClick={(_: MouseEvent) => {
|
|
backend.log(backend.LogLevel.Debug, "Reapplying PowerTools settings");
|
|
backend.forceApplySettings();
|
|
}}
|
|
>
|
|
<HiRefresh /> {tr("Reapply settings")}
|
|
</ButtonItem>
|
|
</PanelSectionRow>
|
|
|
|
<PanelSectionRow>
|
|
<ButtonItem
|
|
layout="below"
|
|
onClick={(_: MouseEvent) => {
|
|
backend.log(backend.LogLevel.Debug, "Loading default PowerTools settings");
|
|
backend.resolve(
|
|
backend.setGeneralPersistent(false),
|
|
(val: boolean) => {
|
|
set_value(PERSISTENT_GEN, val);
|
|
backend.resolve(backend.loadGeneralSystemSettings(), (_) => {
|
|
reload();
|
|
backend.resolve(backend.waitForComplete(), (_) => {reloadGUI("LoadSystemDefaults")});
|
|
});
|
|
}
|
|
);
|
|
}}
|
|
>
|
|
<HiTrash /> {tr("Defaults")}
|
|
</ButtonItem>
|
|
</PanelSectionRow>
|
|
</PanelSection>
|
|
);
|
|
};
|
|
|
|
export default definePlugin((serverApi: ServerAPI) => {
|
|
let ico = <GiDrill />;
|
|
let now = new Date();
|
|
if (now.getDate() == 1 && now.getMonth() == 3) {
|
|
ico = <span><GiFireExtinguisher /><GiFireBomb /><GiMineExplosion /></span>;
|
|
}
|
|
//registerCallbacks(false);
|
|
serverApi.routerHook.addRoute(STORE_RESULTS_URI, StoreResultsPage);
|
|
return {
|
|
title: <div className={staticClasses.Title}>PowerTools</div>,
|
|
content: <Content serverAPI={serverApi} />,
|
|
icon: ico,
|
|
onDismount() {
|
|
tryNotifyProfileChange = function() {};
|
|
backend.log(backend.LogLevel.Debug, "PowerTools shutting down");
|
|
clearHooks();
|
|
//serverApi.routerHook.removeRoute("/decky-plugin-test");
|
|
},
|
|
};
|
|
});
|