116 lines
3.7 KiB
Rust
116 lines
3.7 KiB
Rust
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use std::sync::mpsc::{Sender, Receiver, channel};
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use std::thread::JoinHandle;
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use mps_interpreter::tokens::MpsTokenReader;
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use super::MpsPlayer;
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use super::PlaybackError;
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use super::player_wrapper::{ControlAction, PlayerAction, MpsPlayerServer};
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use super::os_controls::SystemControlWrapper;
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pub struct MpsController {
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control: Sender<ControlAction>,
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event: Receiver<PlayerAction>,
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handle: JoinHandle<()>,
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sys_ctrl: SystemControlWrapper
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}
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impl MpsController {
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pub fn create<F: FnOnce() -> MpsPlayer<T> + Send + 'static, T: MpsTokenReader>(
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player_gen: F
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) -> Self {
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let (control_tx, control_rx) = channel();
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let (event_tx, event_rx) = channel();
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let mut sys_ctrl = SystemControlWrapper::new(control_tx.clone());
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sys_ctrl.init();
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let handle = MpsPlayerServer::spawn(player_gen, control_tx.clone(), control_rx, event_tx);
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Self {
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control: control_tx,
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event: event_rx,
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handle: handle,
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sys_ctrl: sys_ctrl,
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}
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}
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fn send_confirm(&self, to_send: ControlAction) -> Result<(), PlaybackError> {
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self.control.send(to_send.clone()).map_err(PlaybackError::from_err)?;
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let mut response = self.event.recv().map_err(PlaybackError::from_err)?;
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while !response.is_acknowledgement() {
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Self::handle_event(response)?;
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response = self.event.recv().map_err(PlaybackError::from_err)?;
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}
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if let PlayerAction::Acknowledge(action) = response {
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if action == to_send {
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Ok(())
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} else {
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Err(PlaybackError {
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msg: "Incorrect acknowledgement received for MpsController control action".into()
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})
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}
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} else {
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Err(PlaybackError {
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msg: "Invalid acknowledgement received for MpsController control action".into()
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})
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}
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}
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fn handle_event(event: PlayerAction) -> Result<(), PlaybackError> {
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match event {
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PlayerAction::Acknowledge(_) => Ok(()),
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PlayerAction::Exception(e) => Err(e),
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PlayerAction::End => Ok(())
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}
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}
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pub fn next(&self) -> Result<(), PlaybackError> {
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self.send_confirm(ControlAction::Next{ack: true})
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}
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pub fn previous(&self) -> Result<(), PlaybackError> {
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self.send_confirm(ControlAction::Previous{ack: true})
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}
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pub fn play(&self) -> Result<(), PlaybackError> {
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self.send_confirm(ControlAction::Play{ack: true})
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}
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pub fn pause(&self) -> Result<(), PlaybackError> {
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self.send_confirm(ControlAction::Pause{ack: true})
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}
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pub fn stop(&self) -> Result<(), PlaybackError> {
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self.send_confirm(ControlAction::Stop{ack: true})
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}
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pub fn enqueue(&self, count: usize) -> Result<(), PlaybackError> {
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self.send_confirm(ControlAction::Enqueue{amount: count, ack: true})
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}
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pub fn ping(&self) -> Result<(), PlaybackError> {
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self.send_confirm(ControlAction::NoOp{ack: true})
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}
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pub fn exit(self) -> Result<(), PlaybackError> {
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self.send_confirm(ControlAction::Exit{ack: true})?;
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self.sys_ctrl.exit();
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match self.handle.join() {
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Ok(x) => Ok(x),
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Err(_) => Err(PlaybackError {
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msg: "MpsPlayerServer did not exit correctly".into()
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})
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}
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}
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pub fn wait_for_done(&self) -> Result<(), PlaybackError> {
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loop {
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let msg = self.event.recv().map_err(PlaybackError::from_err)?;
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if let PlayerAction::End = msg {
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break;
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} else {
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Self::handle_event(msg)?;
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}
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}
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Ok(())
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}
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}
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