muss/mps-player/src/controller.rs

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3.7 KiB
Rust
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use std::sync::mpsc::{Sender, Receiver, channel};
use std::thread::JoinHandle;
use mps_interpreter::tokens::MpsTokenReader;
use super::MpsPlayer;
use super::PlaybackError;
use super::player_wrapper::{ControlAction, PlayerAction, MpsPlayerServer};
use super::os_controls::SystemControlWrapper;
pub struct MpsController {
control: Sender<ControlAction>,
event: Receiver<PlayerAction>,
handle: JoinHandle<()>,
sys_ctrl: SystemControlWrapper
}
impl MpsController {
pub fn create<F: FnOnce() -> MpsPlayer<T> + Send + 'static, T: MpsTokenReader>(
player_gen: F
) -> Self {
let (control_tx, control_rx) = channel();
let (event_tx, event_rx) = channel();
let mut sys_ctrl = SystemControlWrapper::new(control_tx.clone());
sys_ctrl.init();
let handle = MpsPlayerServer::spawn(player_gen, control_tx.clone(), control_rx, event_tx);
Self {
control: control_tx,
event: event_rx,
handle: handle,
sys_ctrl: sys_ctrl,
}
}
fn send_confirm(&self, to_send: ControlAction) -> Result<(), PlaybackError> {
self.control.send(to_send.clone()).map_err(PlaybackError::from_err)?;
let mut response = self.event.recv().map_err(PlaybackError::from_err)?;
while !response.is_acknowledgement() {
Self::handle_event(response)?;
response = self.event.recv().map_err(PlaybackError::from_err)?;
}
if let PlayerAction::Acknowledge(action) = response {
if action == to_send {
Ok(())
} else {
Err(PlaybackError {
msg: "Incorrect acknowledgement received for MpsController control action".into()
})
}
} else {
Err(PlaybackError {
msg: "Invalid acknowledgement received for MpsController control action".into()
})
}
}
fn handle_event(event: PlayerAction) -> Result<(), PlaybackError> {
match event {
PlayerAction::Acknowledge(_) => Ok(()),
PlayerAction::Exception(e) => Err(e),
PlayerAction::End => Ok(())
}
}
pub fn next(&self) -> Result<(), PlaybackError> {
self.send_confirm(ControlAction::Next{ack: true})
}
pub fn previous(&self) -> Result<(), PlaybackError> {
self.send_confirm(ControlAction::Previous{ack: true})
}
pub fn play(&self) -> Result<(), PlaybackError> {
self.send_confirm(ControlAction::Play{ack: true})
}
pub fn pause(&self) -> Result<(), PlaybackError> {
self.send_confirm(ControlAction::Pause{ack: true})
}
pub fn stop(&self) -> Result<(), PlaybackError> {
self.send_confirm(ControlAction::Stop{ack: true})
}
pub fn enqueue(&self, count: usize) -> Result<(), PlaybackError> {
self.send_confirm(ControlAction::Enqueue{amount: count, ack: true})
}
pub fn ping(&self) -> Result<(), PlaybackError> {
self.send_confirm(ControlAction::NoOp{ack: true})
}
pub fn exit(self) -> Result<(), PlaybackError> {
self.send_confirm(ControlAction::Exit{ack: true})?;
self.sys_ctrl.exit();
match self.handle.join() {
Ok(x) => Ok(x),
Err(_) => Err(PlaybackError {
msg: "MpsPlayerServer did not exit correctly".into()
})
}
}
pub fn wait_for_done(&self) -> Result<(), PlaybackError> {
loop {
let msg = self.event.recv().map_err(PlaybackError::from_err)?;
if let PlayerAction::End = msg {
break;
} else {
Self::handle_event(msg)?;
}
}
Ok(())
}
}