Add music player control interface to CLI

This commit is contained in:
NGnius (Graham) 2023-08-12 21:28:56 -04:00
parent 93ab093c2b
commit 2cee3dd223
10 changed files with 393 additions and 285 deletions

267
Cargo.lock generated
View file

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View file

@ -7,7 +7,7 @@ repository = "https://git.ngni.us/NGnius/muss"
readme = "README.md" readme = "README.md"
[dependencies] [dependencies]
rodio = { version = "^0.16", features = ["symphonia-all"], default-features = false} rodio = { version = "^0.17", features = ["symphonia-all"], default-features = false}
m3u8-rs = { version = "^3.0" } m3u8-rs = { version = "^3.0" }
mpd = { version = "0.1", optional = true } mpd = { version = "0.1", optional = true }

View file

@ -3,73 +3,85 @@ use std::thread::JoinHandle;
use muss_interpreter::{InterpreterError, Item}; use muss_interpreter::{InterpreterError, Item};
use super::os_controls::SystemControlWrapper; use crate::EventHandlerBuilder;
use super::player_wrapper::{ControlAction, PlayerAction, PlayerServer};
use super::player_wrapper::{ControlAction, PlayerAction, PlayerServer, PlaybackAction};
use super::PlaybackError; use super::PlaybackError;
use super::Player; use super::Player;
use super::PlayerError; use super::PlayerError;
/// A controller for a Player running on another thread. /// A controller for a Player running on another thread.
/// This receives and sends events like media buttons and script errors for the Player. /// This receives and sends events like media buttons and script errors for the Player.
pub struct Controller { pub struct Controller<H> {
control: Sender<ControlAction>, control: Sender<ControlAction>,
event: Receiver<PlayerAction>, event: Receiver<PlayerAction>,
player: Sender<PlayerAction>,
handle: JoinHandle<()>, handle: JoinHandle<()>,
sys_ctrl: SystemControlWrapper, playback: Sender<PlaybackAction>,
#[allow(dead_code)]
event_handler: H,
} }
impl Controller { impl <H> Controller<H> {
pub fn create< pub fn create<
F: FnOnce() -> Player<I> + Send + 'static, F: FnOnce() -> Player<I> + Send + 'static,
I: std::iter::Iterator<Item = Result<Item, InterpreterError>>, I: std::iter::Iterator<Item = Result<Item, InterpreterError>>,
E: EventHandlerBuilder<H>
>( >(
player_gen: F, player_gen: F,
event_handler_builder: E,
) -> Self { ) -> Self {
let (control_tx, control_rx) = channel(); let (control_tx, control_rx) = channel();
let (event_tx, event_rx) = channel(); let (event_tx, event_rx) = channel();
let (playback_tx, playback_rx) = channel(); let (playback_tx, playback_rx) = channel();
let mut sys_ctrl = SystemControlWrapper::new(control_tx.clone()); let (player_tx, player_rx) = channel();
sys_ctrl.init(playback_rx); let event_handler = event_handler_builder.with_channels(player_rx, playback_rx, control_tx.clone());
let handle = PlayerServer::spawn( let handle = PlayerServer::spawn(
player_gen, player_gen,
control_tx.clone(), control_tx.clone(),
control_rx, control_rx,
event_tx, event_tx,
playback_tx, playback_tx.clone(),
false, false,
); );
Self { Self {
control: control_tx, control: control_tx,
event: event_rx, event: event_rx,
player: player_tx,
handle: handle, handle: handle,
sys_ctrl: sys_ctrl, event_handler: event_handler,
playback: playback_tx,
} }
} }
pub fn create_repl< pub fn create_repl<
F: FnOnce() -> Player<I> + Send + 'static, F: FnOnce() -> Player<I> + Send + 'static,
I: std::iter::Iterator<Item = Result<Item, InterpreterError>>, I: std::iter::Iterator<Item = Result<Item, InterpreterError>>,
E: EventHandlerBuilder<H>
>( >(
player_gen: F, player_gen: F,
event_handler_builder: E,
) -> Self { ) -> Self {
let (control_tx, control_rx) = channel(); let (control_tx, control_rx) = channel();
let (event_tx, event_rx) = channel(); let (event_tx, event_rx) = channel();
let (playback_tx, playback_rx) = channel(); let (playback_tx, playback_rx) = channel();
let mut sys_ctrl = SystemControlWrapper::new(control_tx.clone()); let (player_tx, player_rx) = channel();
sys_ctrl.init(playback_rx); let event_handler = event_handler_builder.with_channels(player_rx, playback_rx, control_tx.clone());
let handle = PlayerServer::spawn( let handle = PlayerServer::spawn(
player_gen, player_gen,
control_tx.clone(), control_tx.clone(),
control_rx, control_rx,
event_tx, event_tx,
playback_tx, playback_tx.clone(),
true, true,
); );
Self { Self {
control: control_tx, control: control_tx,
event: event_rx, event: event_rx,
player: player_tx,
handle: handle, handle: handle,
sys_ctrl: sys_ctrl, event_handler: event_handler,
playback: playback_tx,
} }
} }
@ -100,6 +112,7 @@ impl Controller {
} }
fn handle_event(&self, event: PlayerAction) -> Result<(), PlayerError> { fn handle_event(&self, event: PlayerAction) -> Result<(), PlayerError> {
self.player.send(event.clone()).unwrap_or(());
match event { match event {
PlayerAction::Acknowledge(_) => Ok(()), PlayerAction::Acknowledge(_) => Ok(()),
PlayerAction::Exception(e) => Err(e), PlayerAction::Exception(e) => Err(e),
@ -142,7 +155,9 @@ impl Controller {
pub fn exit(self) -> Result<(), PlayerError> { pub fn exit(self) -> Result<(), PlayerError> {
self.send_confirm(ControlAction::Exit { ack: true })?; self.send_confirm(ControlAction::Exit { ack: true })?;
self.sys_ctrl.exit(); self.playback.send(PlaybackAction::Exit).map_err(|e| PlaybackError {
msg: format!("Playback exit message did not send successfully: {}", e),
})?;
match self.handle.join() { match self.handle.join() {
Ok(x) => Ok(x), Ok(x) => Ok(x),
Err(_) => Err(PlaybackError { Err(_) => Err(PlaybackError {

115
player/src/event_handler.rs Normal file
View file

@ -0,0 +1,115 @@
use std::sync::mpsc::{channel, Receiver, Sender};
use std::thread::JoinHandle;
use super::player_wrapper::{ControlAction, PlaybackAction, PlayerAction};
pub trait EventHandlerBuilder<T> {
fn with_channels(self, player: Receiver<PlayerAction>, playback: Receiver<PlaybackAction>, control: Sender<ControlAction>) -> T;
}
#[derive(Default)]
pub struct MultiEventHandler {
taps: Vec<Box<dyn EventTap>>,
}
impl MultiEventHandler {
pub fn with_taps(taps: Vec<Box<dyn EventTap>>) -> Self {
Self {
taps: taps,
}
}
pub fn with_sys_ctrl() -> Self {
Self {
taps: vec![
Box::new(super::os_controls::SystemControlWrapper::new()),
]
}
}
pub fn add(mut self, tap: Box<dyn EventTap>) -> Self {
self.taps.push(tap);
self
}
}
impl EventHandlerBuilder<MultiEventHandlerImpl> for MultiEventHandler {
fn with_channels(self, player: Receiver<PlayerAction>, playback: Receiver<PlaybackAction>, control: Sender<ControlAction>) -> MultiEventHandlerImpl {
let (event_tx, event_rx) = channel();
MultiEventHandlerImpl {
player_join: MultiEventHandlerImpl::player_thread(event_tx.clone(), player),
playback_join: MultiEventHandlerImpl::playback_thread(event_tx, playback),
handler_join: MultiEventHandlerImpl::handler_thread(self.taps, event_rx, control),
}
}
}
/// Like a wire tap, but for player and playback events. This can also send control events to the player.
pub trait EventTap: Send {
fn on_playback(&self, playback: &PlaybackAction) -> Option<ControlAction>;
fn on_player(&self, player: &PlayerAction) -> Option<ControlAction>;
fn init_control(&mut self, _control: &Sender<ControlAction>) {}
}
pub struct MultiEventHandlerImpl {
#[allow(dead_code)]
player_join: JoinHandle<()>,
#[allow(dead_code)]
playback_join: JoinHandle<()>,
#[allow(dead_code)]
handler_join: JoinHandle<()>,
}
impl MultiEventHandlerImpl {
fn playback_thread(event_tx: Sender<SomeEvent>, playback: Receiver<PlaybackAction>) -> JoinHandle<()> {
std::thread::spawn(move ||
while let Ok(playback_event) = playback.recv() {
event_tx.send(SomeEvent::Playback(playback_event)).unwrap_or(());
}
)
}
fn player_thread(event_tx: Sender<SomeEvent>, player: Receiver<PlayerAction>) -> JoinHandle<()> {
std::thread::spawn(move ||
while let Ok(player_event) = player.recv() {
event_tx.send(SomeEvent::Player(player_event)).unwrap_or(());
}
)
}
fn handler_thread(mut taps: Vec<Box<dyn EventTap>>, event_rx: Receiver<SomeEvent>, control: Sender<ControlAction>) -> JoinHandle<()> {
std::thread::spawn(move || {
for t in taps.iter_mut() {
t.init_control(&control);
}
while let Ok(event) = event_rx.recv() {
match event {
SomeEvent::Playback(p) => {
for t in taps.iter() {
t.on_playback(&p).map(|c| control.send(c).unwrap_or(()));
}
},
SomeEvent::Player(p) => {
for t in taps.iter() {
t.on_player(&p).map(|c| control.send(c).unwrap_or(()));
}
},
}
}
})
}
#[allow(dead_code)]
pub(crate) fn join(self) -> std::thread::Result<()> {
self.player_join.join()?;
self.playback_join.join()?;
self.handler_join.join()
}
}
enum SomeEvent {
Playback(PlaybackAction),
Player(PlayerAction),
}

View file

@ -8,6 +8,7 @@
mod controller; mod controller;
mod errors; mod errors;
mod event_handler;
pub(crate) mod os_controls; pub(crate) mod os_controls;
mod player; mod player;
pub(crate) mod player_wrapper; pub(crate) mod player_wrapper;
@ -16,9 +17,11 @@ pub(crate) mod uri;
pub use controller::Controller; pub use controller::Controller;
pub use errors::{PlaybackError, PlayerError, UriError}; pub use errors::{PlaybackError, PlayerError, UriError};
pub use event_handler::{EventHandlerBuilder, EventTap, MultiEventHandler};
#[cfg(feature = "mpd")] #[cfg(feature = "mpd")]
pub use player::mpd_connection; pub use player::mpd_connection;
pub use player::Player; pub use player::Player;
pub use player_wrapper::{ControlAction, PlaybackAction, PlayerAction};
//pub use utility::{play_script}; //pub use utility::{play_script};
#[cfg(test)] #[cfg(test)]

View file

@ -13,17 +13,15 @@ use muss_interpreter::Item;
use std::io::Write; use std::io::Write;
//use super::Controller; //use super::Controller;
use super::player_wrapper::{ControlAction, PlaybackAction}; use super::player_wrapper::{ControlAction, PlaybackAction, PlayerAction};
/// OS-specific APIs for media controls. /// OS-specific APIs for media controls.
/// Currently only Linux (dbus) is supported. /// Currently only Linux (dbus) is supported.
#[cfg(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))] #[cfg(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))]
pub struct SystemControlWrapper { pub struct SystemControlWrapper {
control: Sender<ControlAction>, dbus_handle: Option<JoinHandle<()>>,
dbus_handle: Option<JoinHandle<()>>, //std::sync::Arc<MprisPlayer>,
dbus_ctrl: Option<Sender<DbusControl>>, dbus_ctrl: Option<Sender<DbusControl>>,
playback_event_handler: Option<JoinHandle<()>>, state: std::sync::Mutex<State>,
playback_event_handler_killer: Option<Sender<()>>,
} }
/// OS-specific APIs for media controls. /// OS-specific APIs for media controls.
@ -33,9 +31,6 @@ pub struct SystemControlWrapper {
not(all(target_os = "linux", feature = "os-controls", feature = "mpris-player")) not(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))
))] ))]
pub struct SystemControlWrapper { pub struct SystemControlWrapper {
#[allow(dead_code)]
control: Sender<ControlAction>,
playback_receiver: Option<Receiver<PlaybackAction>>,
} }
#[cfg(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))] #[cfg(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))]
@ -47,21 +42,23 @@ enum DbusControl {
#[cfg(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))] #[cfg(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))]
impl SystemControlWrapper { impl SystemControlWrapper {
pub fn new(control: Sender<ControlAction>) -> Self { pub fn new() -> Self {
Self { Self {
control: control, dbus_handle: None,
dbus_handle: None, //MprisPlayer::new("mps".into(), "mps".into(), "null".into())
dbus_ctrl: None, dbus_ctrl: None,
playback_event_handler: None, state: std::sync::Mutex::new(
playback_event_handler_killer: None, State {
playback_time: 0,
duration_cache: None,
}
),
} }
} }
pub fn init(&mut self, playback: Receiver<PlaybackAction>) { fn init(&mut self, control: &Sender<ControlAction>) {
let (tx, dbus_ctrl) = channel(); let (tx, dbus_ctrl) = channel();
let dbus_ctrl_tx_clone = tx.clone();
self.dbus_ctrl = Some(tx); self.dbus_ctrl = Some(tx);
let control_clone1 = self.control.clone(); let control_clone1 = control.clone();
self.dbus_handle = Some(std::thread::spawn(move || { self.dbus_handle = Some(std::thread::spawn(move || {
let dbus_conn = MprisPlayer::new("muss".into(), "muss".into(), "ngnius.muss".into()); let dbus_conn = MprisPlayer::new("muss".into(), "muss".into(), "ngnius.muss".into());
//let (msg_tx, msg_rx) = channel(); //let (msg_tx, msg_rx) = channel();
@ -155,57 +152,16 @@ impl SystemControlWrapper {
} }
} }
})); }));
let (tx, rx) = channel();
self.playback_event_handler_killer = Some(tx);
self.playback_event_handler = Some(std::thread::spawn(move || {
let mut playback_time = 0;
let mut duration_cache = None;
loop {
if let Ok(_) = rx.try_recv() {
break;
}
match playback.recv() {
Err(_) => break,
Ok(PlaybackAction::Exit) => break,
Ok(PlaybackAction::Enqueued(item)) => {
playback_time = 0;
duration_cache = None;
Self::enqueued(item, &dbus_ctrl_tx_clone);
}
Ok(PlaybackAction::Empty) => Self::empty(&dbus_ctrl_tx_clone),
Ok(PlaybackAction::Time(item, duration)) => {
duration_cache = Some(duration);
Self::time(item, duration, &dbus_ctrl_tx_clone);
}
Ok(PlaybackAction::UpdateTick(item)) => {
Self::time_update(
item,
playback_time,
&duration_cache,
&dbus_ctrl_tx_clone,
);
playback_time += 1;
}
}
}
}));
} }
pub fn exit(self) { pub fn exit(&self) {
// exit dbus thread // exit dbus thread
if let Some(tx) = self.dbus_ctrl { if let Some(tx) = &self.dbus_ctrl {
tx.send(DbusControl::Die).unwrap_or(()); tx.send(DbusControl::Die).unwrap_or(());
} }
if let Some(handle) = self.dbus_handle { /*if let Some(handle) = &self.dbus_handle {
handle.join().unwrap_or(()); handle.join().unwrap_or(());
} }*/
// exit playback event thread
if let Some(tx) = self.playback_event_handler_killer {
tx.send(()).unwrap_or(());
}
if let Some(handle) = self.playback_event_handler {
handle.join().unwrap_or(());
}
} }
fn build_metadata(item: Item) -> Metadata { fn build_metadata(item: Item) -> Metadata {
@ -327,21 +283,69 @@ impl SystemControlWrapper {
} }
} }
#[cfg(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))]
struct State {
playback_time: i64,
duration_cache: Option<std::time::Duration>,
}
#[cfg(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))]
impl super::EventTap for SystemControlWrapper {
fn on_playback(&self, playback: &PlaybackAction) -> Option<ControlAction> {
match playback {
PlaybackAction::Exit => {
self.exit();
},
PlaybackAction::Enqueued(item) => {
let mut state = self.state.lock().unwrap();
state.playback_time = 0;
state.duration_cache = None;
Self::enqueued(item.to_owned(), self.dbus_ctrl.as_ref().unwrap());
},
PlaybackAction::Empty => Self::empty(self.dbus_ctrl.as_ref().unwrap()),
PlaybackAction::Time(item, duration) => {
let mut state = self.state.lock().unwrap();
state.duration_cache = Some(duration.to_owned());
Self::time(item.to_owned(), duration.to_owned(), self.dbus_ctrl.as_ref().unwrap());
}
PlaybackAction::UpdateTick(item) => {
let mut state = self.state.lock().unwrap();
Self::time_update(
item.to_owned(),
state.playback_time,
&state.duration_cache,
self.dbus_ctrl.as_ref().unwrap(),
);
state.playback_time += 1;
}
}
None
}
fn on_player(&self, _player: &PlayerAction) -> Option<ControlAction> { None }
fn init_control(&mut self, control: &Sender<ControlAction>) {
self.init(control);
}
}
#[cfg(any( #[cfg(any(
not(feature = "os-controls"), not(feature = "os-controls"),
not(all(target_os = "linux", feature = "os-controls", feature = "mpris-player")) not(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))
))] ))]
impl SystemControlWrapper { impl SystemControlWrapper {
pub fn new(control: Sender<ControlAction>) -> Self { pub fn new() -> Self {
Self { Self {
control: control,
playback_receiver: None,
} }
} }
}
pub fn init(&mut self, playback: Receiver<PlaybackAction>) {
self.playback_receiver = Some(playback); #[cfg(any(
} not(feature = "os-controls"),
not(all(target_os = "linux", feature = "os-controls", feature = "mpris-player"))
pub fn exit(self) {} ))]
impl super::EventTap for SystemControlWrapper {
fn on_playback(&self, _playback: &PlaybackAction) -> Option<ControlAction> { None }
fn on_player(&self, _player: &PlayerAction) -> Option<ControlAction> { None }
} }

56
src/debug_state.rs Normal file
View file

@ -0,0 +1,56 @@
use muss_interpreter::Item;
use muss_player::EventTap;
use muss_player::{PlaybackAction, PlayerAction, ControlAction};
pub struct DebugState {
pub now_playing: Option<Item>,
pub control_tx: Option<std::sync::Mutex<std::sync::mpsc::Sender<ControlAction>>>,
}
impl DebugState {
pub fn new() -> std::sync::Arc<std::sync::RwLock<Self>> {
std::sync::Arc::new(std::sync::RwLock::new(Self {
now_playing: None,
control_tx: None,
}))
}
}
pub struct DebugEventHandler {
state: std::sync::Arc<std::sync::RwLock<DebugState>>,
}
impl DebugEventHandler {
pub fn new(debug_state: std::sync::Arc<std::sync::RwLock<DebugState>>) -> Self {
Self {
state: debug_state,
}
}
}
impl EventTap for DebugEventHandler {
fn on_playback(&self, playback: &PlaybackAction) -> Option<ControlAction> {
match playback {
PlaybackAction::Enqueued(item) => {
let mut state = self.state.write().unwrap();
state.now_playing = Some(item.to_owned());
},
PlaybackAction::Empty | PlaybackAction::Exit => {
let mut state = self.state.write().unwrap();
state.now_playing = None;
},
PlaybackAction::Time(_item, _dur) => {},
PlaybackAction::UpdateTick(_item) => {},
}
None
}
fn on_player(&self, _player: &PlayerAction) -> Option<ControlAction> {
None
}
fn init_control(&mut self, control: &std::sync::mpsc::Sender<ControlAction>) {
self.state.write().expect("Failed to get write lock on controller debug state").control_tx = Some(std::sync::Mutex::new(control.clone()));
}
}

View file

@ -187,5 +187,11 @@ REPL-specific operations to help with writing Muss scripts: ?command
normal normal
Cancel any active ?skip or ?list operation. Cancel any active ?skip or ?list operation.
now
Display the currently-playing item.
next
Skip the rest of the currently-playing item and proceed to the next item.
verbose verbose
Toggle verbose messages, like extra information on items in ?list and other goodies."; Toggle verbose messages, like extra information on items in ?list and other goodies.";

View file

@ -45,9 +45,17 @@
//! ## Is Muss a scripting language? //! ## Is Muss a scripting language?
//! **Yes**. It evolved from a simple query language into something that can do arbitrary calculations. Whether it's Turing-complete is still unproven, but it's powerful enough for what I want it to do. //! **Yes**. It evolved from a simple query language into something that can do arbitrary calculations. Whether it's Turing-complete is still unproven, but it's powerful enough for what I want it to do.
//! //!
//! # Wishlist
//!
//! - Multithreaded execution (especially filtering)
//! - Lazy field value calculation
//! - Better dbus integration (duration display improvements, seeking, previous track)
//! - Vector type variant
//!
mod channel_io; mod channel_io;
mod cli; mod cli;
mod debug_state;
mod help; mod help;
mod repl; mod repl;
@ -122,7 +130,8 @@ fn main() {
} }
} else { } else {
// live playback // live playback
let ctrl = Controller::create(player_builder); let event_handler = muss_player::MultiEventHandler::with_sys_ctrl();
let ctrl = Controller::create(player_builder, event_handler);
match ctrl.wait_for_done() { match ctrl.wait_for_done() {
Ok(_) => println!("Success: Finished playback from script `{}`", script_file), Ok(_) => println!("Success: Finished playback from script `{}`", script_file),
Err(e) => eprintln!("{}", e), Err(e) => eprintln!("{}", e),

View file

@ -41,6 +41,7 @@ struct ReplState {
cursor_rightward_position: usize, cursor_rightward_position: usize,
//debug: Arc<RwLock<DebugState>>, //debug: Arc<RwLock<DebugState>>,
list_rx: Receiver<DebugItem>, list_rx: Receiver<DebugItem>,
controller_debug: std::sync::Arc<std::sync::RwLock<crate::debug_state::DebugState>>,
} }
#[derive(Clone)] #[derive(Clone)]
@ -74,6 +75,7 @@ impl ReplState {
debug_flag: DebugFlag::Normal, debug_flag: DebugFlag::Normal,
})),*/ })),*/
list_rx: debug_list, list_rx: debug_list,
controller_debug: crate::debug_state::DebugState::new(),
} }
} }
} }
@ -296,7 +298,9 @@ pub fn repl(args: CliArgs) {
writeln!(state.terminal, "Playback mode (output: audio device)") writeln!(state.terminal, "Playback mode (output: audio device)")
.expect(TERMINAL_WRITE_ERROR); .expect(TERMINAL_WRITE_ERROR);
} }
let ctrl = Controller::create_repl(player_builder); let event_handler = muss_player::MultiEventHandler::with_sys_ctrl()
.add(Box::new(crate::debug_state::DebugEventHandler::new(state.controller_debug.clone())));
let ctrl = Controller::create_repl(player_builder, event_handler);
read_loop(&args, &mut state, |state, args| { read_loop(&args, &mut state, |state, args| {
if args.wait { if args.wait {
match ctrl.wait_for_empty() { match ctrl.wait_for_empty() {
@ -689,7 +693,7 @@ fn error_prompt(error: muss_player::PlayerError, args: &CliArgs) {
eprintln!("*E{}{}", args.prompt, error); eprintln!("*E{}{}", args.prompt, error);
} }
fn repl_commands(command_str: &str, state: &mut ReplState, _args: &CliArgs) { fn repl_commands(command_str: &str, state: &mut ReplState, args: &CliArgs) {
let words: Vec<&str> = command_str.split(' ').map(|s| s.trim()).collect(); let words: Vec<&str> = command_str.split(' ').map(|s| s.trim()).collect();
match words[0] { match words[0] {
"?help" => { "?help" => {
@ -747,6 +751,29 @@ fn repl_commands(command_str: &str, state: &mut ReplState, _args: &CliArgs) {
} }
"?commands" => { "?commands" => {
writeln!(state.terminal, "{}", super::help::REPL_COMMANDS).expect(TERMINAL_WRITE_ERROR) writeln!(state.terminal, "{}", super::help::REPL_COMMANDS).expect(TERMINAL_WRITE_ERROR)
},
"?now" => {
let data = state.controller_debug.read().expect("Failed to get read lock for debug player data");
if let Some(item) = &data.now_playing {
let verbose = DEBUG_STATE
.read()
.expect("Failed to get read lock for debug state")
.verbose;
pretty_print_item(item, &mut state.terminal, args, verbose);
} else {
writeln!(state.terminal, "Nothing playing").expect(TERMINAL_WRITE_ERROR)
}
},
"?next" => {
state.controller_debug
.read()
.expect("Failed to get read lock for debug player data")
.control_tx.as_ref()
.expect("Control action sender shouldn't be None")
.lock()
.expect("Failed to get lock for control action sender")
.send(muss_player::ControlAction::Next { ack: false })
.unwrap_or(());
} }
_ => writeln!(state.terminal, "Unknown command, try ?help").expect(TERMINAL_WRITE_ERROR), _ => writeln!(state.terminal, "Unknown command, try ?help").expect(TERMINAL_WRITE_ERROR),
} }