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Atmosphere/thermosphere/src/smc.c

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#include <string.h>
#include "smc.h"
#include "core_ctx.h"
#include "arm.h"
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// Currently in exception_vectors.s:
extern const u32 doSmcIndirectCallImpl[];
extern const u32 doSmcIndirectCallImplSmcInstructionOffset, doSmcIndirectCallImplSize;
// start.s
void start2(u64 contextId);
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void doSmcIndirectCall(ExceptionStackFrame *frame, u32 smcId)
{
u32 codebuf[doSmcIndirectCallImplSize / 4]; // note: potential VLA
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memcpy(codebuf, doSmcIndirectCallImpl, doSmcIndirectCallImplSize);
codebuf[doSmcIndirectCallImplSmcInstructionOffset / 4] |= smcId << 5;
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flush_dcache_range(codebuf, codebuf + doSmcIndirectCallImplSize/4);
invalidate_icache_all();
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((void (*)(ExceptionStackFrame *))codebuf)(frame);
}
static void doCpuOnHook(ExceptionStackFrame *frame, u32 smcId)
{
// Note: preserve contexId which is passed by EL3, we'll save it later
u32 cpuId = (u32)frame->x[1]; // note: full affinity mask. Start.s checks that Aff1,2,3 are 0.
uintptr_t ep = frame->x[2];
// frame->x[3] is contextId
if (cpuId < 4) {
g_coreCtxs[cpuId].kernelEntrypoint = ep;
frame->x[2] = (uintptr_t)start2;
}
}
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void handleSmcTrap(ExceptionStackFrame *frame, ExceptionSyndromeRegister esr)
{
// TODO: Arm PSCI 0.2+ stuff
u32 smcId = esr.iss;
// Note: don't differenciate PSCI calls by smc immediate since HOS uses #1 for that
// Note: funcId is actually u32 according to Arm PSCI. Not sure what to do if x0>>32 != 0.
// NN doesn't truncate, Arm TF does.
// Note: clear NN ABI-breaking bits
u32 funcId = frame->x[0] & ~0xFF00;
switch (funcId) {
case 0xC4000001:
// CPU_SUSPEND
// TODO
break;
case 0x84000002:
// CPU_OFF
// TODO
break;
case 0xC4000003:
doCpuOnHook(frame, smcId);
break;
case 0x84000008:
// SYSTEM_OFF, not implemented by Nintendo
// TODO
break;
case 0x84000009:
// SYSTEM_RESET, not implemented by Nintendo
// TODO
break;
default:
// Other unimportant functions we don't care about
break;
}
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doSmcIndirectCall(frame, smcId);
skipFaultingInstruction(frame, 4);
}