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* Work around Clang's incomplete C++20 support for omitting typename * vapours: fix Clang error about missing return in constexpr function * stratosphere: fix call to non-constexpr strlen in constexpr function strlen being constexpr is a non-compliant GCC extension; Clang explicitly rejects it: https://reviews.llvm.org/D23692 * stratosphere: add a bunch of missing override specifiers * stratosphere: work around Clang consteval bug Minimal example: https://godbolt.org/z/MoM64v93M The issue seems to be that Clang does not consider f(x) to be a constant expression if x comes from a template argument that isn't a non-type auto template argument (???) We can work around this by relaxing GetMessageHeaderForCheck (by using constexpr instead of consteval). This produces no functional changes because the result of GetMessageHeaderForCheck() is assigned to a constexpr variable, so the result is guaranteed to be computed at compile-time. * stratosphere: fix missing require clauses in definitions GCC not requiring the require clauses to be repeated for member definitions is actually a compiler bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=96830 Clang rejects declarations with missing require clauses. * Fix ALWAYS_INLINE_LAMBDA and parameter list relative order While GCC doesn't seem to care about the position of the always_inline attribute relative to the parameter list, Clang is very picky and requires the attribute to appear after the parameter list (and before a trailing return type) * stratosphere: fix static constexpr member variable with incomplete type GCC accepts this for some reason (because of the lambda?) but Clang correctly rejects this. |
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README.md |
libmesosphere is a work-in-progress C++ library implementing functionality for the Horizon Kernel.
Licensing
This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.
You can find a copy of the license in the LICENSE file.
Exemptions:
- The yuzu Nintendo Switch emulator and the Ryujinx Team and Contributors are exempt from GPLv2 licensing. They are permitted, each at their individual discretion, to instead license any source code authored for the libmesosphere project as either GPLv2 or later or the MIT license. In doing so, they may alter, supplement, or entirely remove the copyright notice for each file they choose to relicense. Neither the Atmosphère project nor its individual contributors shall assert their moral rights against any of the aforementioned projects.
- Nintendo is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the libmesosphere project under the Zero-Clause BSD license.
Credits
libmesosphere is currently being developed and maintained by SciresM.
In addition to those credited in Atmosphère's credits, we would like to thank for contributing to libmesosphere in some significant way: