1
0
Fork 0
mirror of https://github.com/Atmosphere-NX/Atmosphere.git synced 2024-12-27 12:46:03 +00:00
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Find a file
2020-01-16 00:30:42 -08:00
.github/ISSUE_TEMPLATE issue templates: end my suffering 2019-12-17 13:44:27 -08:00
config_templates hid.mitm: disable by default 2020-01-02 22:40:47 -08:00
docs ams: add changelog for 0.10.2 2020-01-02 23:00:22 -08:00
emummc git subrepo clone --force https://github.com/m4xw/emummc 2019-12-07 14:54:15 -08:00
exosphere exo: fix data abort in car access 2019-12-31 13:48:35 -08:00
fusee fusee/sept/exo: minor code style fixes 2020-01-01 17:21:46 +00:00
img Push all graphical resources to main repo, add credits 2018-05-01 18:42:23 -06:00
libraries util::IntrusiveList: assert member referencing is correct 2020-01-16 00:30:42 -08:00
mesosphere kernel_ldr: clean up KSystemControl init API 2019-12-31 00:46:09 -08:00
sept fusee/sept/exo: minor code style fixes 2020-01-01 17:21:46 +00:00
stratosphere fatal: use STB instead of freetype 2020-01-03 22:35:11 -08:00
thermosphere Fix argument type for isalnum and toupper 2019-07-02 17:22:28 +01:00
troposphere Add icon for reboot to payload (closes #644) 2019-12-07 12:41:28 -08:00
.gitattributes libstratosphere: use from /atmosphere/libraries 2019-12-09 18:54:29 -08:00
.gitignore Add 64-bit IDA binaries to gitignore 2019-03-15 00:25:24 -07:00
.gitmodules Remove boost submodule 2019-12-08 16:27:45 -08:00
LICENSE Add license and disclaimer. 2018-01-17 23:54:38 -08:00
Makefile fixes for previous two commits 2020-01-15 23:47:14 -08:00
README.md Add additional credit 2019-06-15 16:28:18 -07:00

Banner

License Chat on Discord

Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.

Components

Atmosphère consists of multiple components, each of which replaces/modifies a different component of the system:

  • Fusée: First-stage Loader, responsible for loading and validating stage 2 (custom TrustZone) plus package2 (Kernel/FIRM sysmodules), and patching them as needed. This replaces all functionality normally in Package1loader/NX Bootloader.
    • Sept: Payload used to enable support for runtime key derivation on 7.0.0.
  • Exosphère: Customized TrustZone, to run a customized Secure Monitor
  • Thermosphère: EL2 EmuNAND support, i.e. backing up and using virtualized/redirected NAND images
  • Stratosphère: Custom Sysmodule(s), both Rosalina style to extend the kernel/provide new features, and of the loader reimplementation style to hook important system actions
  • Troposphère: Application-level Horizon OS patches, used to implement desirable CFW features

Licensing

This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.

You can find a copy of the license in the LICENSE file.

Exemptions:

  • The yuzu emulator project is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the Atmosphère project as GPLv2 or later.

Credits

Atmosphère is currently being developed and maintained by SciresM, TuxSH, hexkyz, and fincs.
In no particular order, we credit the following for their invaluable contributions:

  • switchbrew for the libnx project and the extensive documentation, research and tool development pertaining to the Nintendo Switch.
  • devkitPro for the devkitA64 toolchain and libnx support.
  • ReSwitched Team for additional documentation, research and tool development pertaining to the Nintendo Switch.
  • ChaN for the FatFs module.
  • Marcus Geelnard for the bcl-1.2.0 library.
  • naehrwert and st4rk for the original hekate project and its hwinit code base.
  • CTCaer for the continued hekate project's fork and the minerva_tc project.
  • m4xw for development of the emuMMC project.
  • Riley for suggesting "Atmosphere" as a Horizon OS reimplementation+customization project name.
  • hedgeberg for research and hardware testing.
  • lioncash for code cleanup and general improvements.
  • jaames for designing and providing Atmosphère's graphical resources.
  • Everyone who submitted entries for Atmosphère's splash design contest.
  • All those who actively contribute to the Atmosphère repository.