CLIPA/README.md
2017-04-17 23:37:22 +02:00

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# IPA
Illusion Plugin Architecture (Reloaded) - let's you inject code into Unity projects.
## How To Install
1. Download a release (https://github.com/Eusth/IPA/releases)
2. Extract the contents into the game folder
3. Drag & drop the game exe onto **IPA.exe**
4. Start the game as usual (the generated shortcut is optional)
**Optional:**
To verify it worked, start the game with the `--verbose` flag. If a new console window opens with debug info, then you're good.
## How To Uninstall
1. Drag & drop the game exe onto **IPA.exe** while holding <kbd>Alt</kbd>
2. Done
## How To Develop
1. Create a new **Class Library** C# project (.NET 2.0 to 3.5 (for LINQ))
2. Download a release and add **IllusionPlugin.dll** to your references
3. Implement `IPlugin` or `IEnhancedPlugin`
4. Build the project and copy the DLL into the Plugins folder of the game
## How To Keep The Game Patched
When patching, IPA automatically creates a shortcut that keeps everything up-to-date. This simply makes sure that your DLLs remain patched even after an update.
## Arguments
`IPA.exe file-to-patch [arguments]`
- `--launch`: Launch the game after patching
- `--revert`: Revert changes made by IPA (= unpatch the game)
- `--nowait`: Never keep the console open
Unconsumed arguments will be passed on to the game in case of `--launch`.