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Resolve logic op validation error only primitive topology pending
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parent
266649929f
commit
933c9c89ff
2 changed files with 3 additions and 3 deletions
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@ -1006,7 +1006,7 @@ namespace Ryujinx.Graphics.Vulkan
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_newState.LogicOpEnable = logicOpEnable;
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if (Gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp && logicOpEnable)
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if (Gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp)
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{
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DynamicState.SetLogicOp(op.Convert());
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}
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@ -610,7 +610,7 @@ namespace Ryujinx.Graphics.Vulkan
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if (supportsExtDynamicState2)
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{
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additionalDynamicStatesCount += 3;
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if (gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp && LogicOpEnable)
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if (gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp)
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{
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additionalDynamicStatesCount++;
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}
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@ -672,7 +672,7 @@ namespace Ryujinx.Graphics.Vulkan
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dynamicStates[currentIndex++] = DynamicState.RasterizerDiscardEnableExt;
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dynamicStates[currentIndex++] = DynamicState.PrimitiveRestartEnableExt;
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if (gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp && LogicOpEnable)
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if (gd.ExtendedDynamicState2Features.ExtendedDynamicState2LogicOp)
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{
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dynamicStates[currentIndex++] = DynamicState.LogicOpExt;
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}
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