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fix build id case issue for enabled cheats (#2970)

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Emmanuel Hansen 2022-01-03 20:28:57 +00:00 committed by GitHub
parent 686757105c
commit e24be5edfc
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@ -84,7 +84,7 @@ namespace Ryujinx.Ui.Windows
currentCheatFile = cheat.Path.FullName; currentCheatFile = cheat.Path.FullName;
string parentPath = currentCheatFile.Replace(titleModsPath, ""); string parentPath = currentCheatFile.Replace(titleModsPath, "");
buildId = System.IO.Path.GetFileNameWithoutExtension(currentCheatFile); buildId = System.IO.Path.GetFileNameWithoutExtension(currentCheatFile).ToUpper();
parentIter = ((TreeStore)_cheatTreeView.Model).AppendValues(false, buildId, parentPath, ""); parentIter = ((TreeStore)_cheatTreeView.Model).AppendValues(false, buildId, parentPath, "");
} }