mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 09:52:03 +00:00
103 lines
3.5 KiB
Markdown
103 lines
3.5 KiB
Markdown
![](https://ryujinx.github.io/static/img/Ryujinx_logo_128.png)
|
|
# Ryujinx [![Build status](https://ci.appveyor.com/api/projects/status/ssg4jwu6ve3k594s?svg=true)](https://ci.appveyor.com/project/gdkchan/ryujinx)
|
|
|
|
Experimental Switch emulator written in C#
|
|
|
|
Don't expect much from this. Some homebrew apps work, Puyo Puyo Tetris shows the intro logo (sometimes), and a handful of games boot / work; but that's about it for now.
|
|
Contributions are always welcome.
|
|
|
|
**Building**
|
|
|
|
To build this emulator, you will need the .NET Core 2.1 (RC1) (or higher) SDK. https://www.microsoft.com/net/download/
|
|
In release builds, memory checks are disabled to improve performances.
|
|
|
|
Or just drag'n'drop the *.NRO / *.NSO or the game folder on the executable if you have a pre-build version.
|
|
|
|
**Features**
|
|
|
|
- Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK.
|
|
https://openal.org/downloads/OpenAL11CoreSDK.zip
|
|
|
|
- Keyboard Input is partially supported:
|
|
- Left Joycon:
|
|
- Stick Up = W
|
|
- Stick Down = S
|
|
- Stick Left = A
|
|
- Stick Right = D
|
|
- Stick Button = F
|
|
- DPad Up = Up
|
|
- DPad Down = Down
|
|
- DPad Left = Left
|
|
- DPad Right = Right
|
|
- Minus = -
|
|
- L = E
|
|
- ZL = Q
|
|
|
|
- Right Joycon:
|
|
- Stick Up = I
|
|
- Stick Down = K
|
|
- Stick Left = J
|
|
- Stick Right = L
|
|
- Stick Button = H
|
|
- A = Z
|
|
- B = X
|
|
- X = C
|
|
- Y = V
|
|
- Plus = +
|
|
- R = U
|
|
- ZR = O
|
|
- For more information on how to configure these buttons see [CONFIG.md](CONFIG.md)
|
|
|
|
- Controller Input is partially supported:
|
|
- Left Joycon:
|
|
- Analog Stick = Left Analog Stick
|
|
- DPad Up = DPad Up
|
|
- DPad Down = DPad Down
|
|
- DPad Left = DPad Left
|
|
- DPad Right = DPad Right
|
|
- Minus = Select / Back / Share
|
|
- L = Left Shoulder Button
|
|
- ZL = Left Trigger
|
|
|
|
- Right Joycon:
|
|
- Analog Stick = Right Analog Stick
|
|
- A = B / Circle
|
|
- B = A / Cross
|
|
- X = Y / Triangle
|
|
- Y = X / Square
|
|
- Plus = Start / Options
|
|
- R = Right Shoulder Button
|
|
- ZR = Right Trigger
|
|
- For more information on how to configure these buttons see [CONFIG.md](CONFIG.md)
|
|
|
|
- Config File: `Ryujinx.conf` should be present in executable folder.
|
|
For more information [you can go here](CONFIG.md).
|
|
|
|
- If you are a Windows user, you can configure your keys, the logs, install OpenAL, etc... with Ryujinx-Setting.
|
|
[Download it, right here](https://github.com/AcK77/Ryujinx-Settings)
|
|
|
|
**Help**
|
|
|
|
If you have some homebrew that currently doesn't work within the emulator, you can contact us through our Discord with the compiled NRO/NSO (and source code if possible) and then we'll make changes in order to make the requested app / game work.
|
|
|
|
**Contact**
|
|
|
|
For help, support, suggestions, or if you just want to get in touch with the team; join our Discord server!
|
|
https://discord.gg/VkQYXAZ
|
|
|
|
For donation support, please take a look at our Patreon: https://www.patreon.com/ryujinx
|
|
|
|
**Running**
|
|
|
|
To run this emulator, you need the .NET Core 2.1 (or higher) SDK *and* the OpenAL 11 Core SDK.
|
|
Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
|
|
Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!)
|
|
|
|
**Compatibility**
|
|
|
|
You can check out the compatibility list within the Wiki. Only a handful of games actually work.
|
|
|
|
**Latest build**
|
|
|
|
These builds are compiled automatically for each commit on the master branch. They may be unstable or might not work at all.
|
|
The latest automatic build for Windows (64-bit) can be found on the [official website](https://ryujinx.org/#/Build).
|