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Ryujinx/Ryujinx.Graphics.Texture
Berkan Diler 98c838b24c
Use BitOperations methods and delete now unused BitUtils methods (#3134)
Replaces BitUtils.CountTrailingZeros/CountLeadingZeros/IsPowerOfTwo with BitOperations methods
2022-02-18 02:35:23 +01:00
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Astc Supper 2D array ASTC compressed texture formats decoding (#1593) 2020-10-02 11:22:23 +10:00
BCnDecoder.cs Add support for BC1/2/3 decompression (for 3D textures) (#2987) 2022-01-22 19:23:00 +01:00
BlockLinearConstants.cs
BlockLinearLayout.cs Use BitOperations methods and delete now unused BitUtils methods (#3134) 2022-02-18 02:35:23 +01:00
Bpp12Pixel.cs Optimize texture format conversion, and MethodCopyBuffer (#1274) 2020-06-13 19:31:06 -03:00
LayoutConverter.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
OffsetCalculator.cs Account for negative strides on DMA copy (#2623) 2021-09-11 22:54:18 +02:00
PixelConverter.cs Add support for the R4G4 texture format (#2956) 2021-12-30 17:10:54 +01:00
Region.cs Avoid deleting textures when their data does not overlap. (#2601) 2021-08-29 16:22:13 -03:00
Ryujinx.Graphics.Texture.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Size.cs
SizeCalculator.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
SizeInfo.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00