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* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
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.. | ||
Astc | ||
Encoders | ||
Utils | ||
BC6Decoder.cs | ||
BC7Decoder.cs | ||
BCnDecoder.cs | ||
BCnEncoder.cs | ||
BlockLinearConstants.cs | ||
BlockLinearLayout.cs | ||
Bpp12Pixel.cs | ||
LayoutConverter.cs | ||
OffsetCalculator.cs | ||
PixelConverter.cs | ||
Region.cs | ||
Ryujinx.Graphics.Texture.csproj | ||
Size.cs | ||
SizeCalculator.cs | ||
SizeInfo.cs |