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* ntc: Implement IEnsureNetworkClockAvailabilityService This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting. * Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
70 lines
No EOL
1.3 KiB
C#
70 lines
No EOL
1.3 KiB
C#
namespace Ryujinx.Common.Logging
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{
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public enum LogClass
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{
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Application,
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Audio,
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AudioRenderer,
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Configuration,
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Cpu,
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Font,
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Emulation,
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FFmpeg,
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Gpu,
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Hid,
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Host1x,
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Kernel,
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KernelIpc,
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KernelScheduler,
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KernelSvc,
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Loader,
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ModLoader,
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Nvdec,
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Ptc,
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Service,
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ServiceAcc,
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ServiceAm,
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ServiceApm,
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ServiceAudio,
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ServiceBcat,
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ServiceBsd,
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ServiceBtm,
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ServiceCaps,
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ServiceFriend,
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ServiceFs,
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ServiceHid,
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ServiceIrs,
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ServiceLdn,
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ServiceLdr,
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ServiceLm,
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ServiceMii,
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ServiceMm,
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ServiceMnpp,
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ServiceNfc,
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ServiceNfp,
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ServiceNgct,
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ServiceNifm,
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ServiceNim,
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ServiceNs,
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ServiceNsd,
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ServiceNtc,
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ServiceNv,
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ServiceOlsc,
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ServicePctl,
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ServicePcv,
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ServicePl,
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ServicePrepo,
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ServicePsm,
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ServicePtm,
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ServiceSet,
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ServiceSfdnsres,
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ServiceSm,
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ServiceSsl,
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ServiceSss,
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ServiceTime,
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ServiceVi,
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SurfaceFlinger,
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TamperMachine,
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Vic
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}
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} |