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Effects
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Metal: Advanced Present (#6)
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2024-09-28 19:03:01 -04:00 |
Shaders
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Buffer Conversions (#23)
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2024-09-28 19:03:01 -04:00 |
Auto.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
BitMap.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
BufferHolder.cs
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Clear cached converted buffers on signaled write
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2024-09-28 19:03:01 -04:00 |
BufferManager.cs
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Buffer Conversions (#23)
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2024-09-28 19:03:01 -04:00 |
BufferUsageBitmap.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
CacheByRange.cs
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Buffer Conversions (#23)
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2024-09-28 19:03:01 -04:00 |
CommandBufferPool.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
CommandBufferScoped.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
ComputePipelineCache.cs
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Metal: Compute Shaders (#19)
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2024-09-28 19:03:01 -04:00 |
Constants.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
CounterEvent.cs
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Revise ISampler
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2024-09-28 19:03:01 -04:00 |
DepthStencilCache.cs
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Cleanup + Format
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2024-09-28 19:03:01 -04:00 |
DisposableBuffer.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
EncoderState.cs
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Buffer Conversions (#23)
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2024-09-28 19:03:01 -04:00 |
EncoderStateManager.cs
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Buffer Conversions (#23)
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2024-09-28 19:03:01 -04:00 |
EnumConversion.cs
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Clone the state & flip viewport vertically (#16)
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2024-09-28 19:03:01 -04:00 |
FenceHolder.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
FormatTable.cs
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Log failed format conversions
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2024-09-28 19:03:01 -04:00 |
HardwareInfo.cs
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HelperShader.cs
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FIx regression
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2024-09-28 19:03:01 -04:00 |
IdList.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
MetalRenderer.cs
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Buffer Conversions (#23)
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2024-09-28 19:03:01 -04:00 |
MultiFenceHolder.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
Pipeline.cs
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Buffer Conversions (#23)
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2024-09-28 19:03:01 -04:00 |
Program.cs
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Print shader code involved in failed linking
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2024-09-28 19:03:01 -04:00 |
RenderPipelineCache.cs
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override Equals for render pipeline hash
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2024-09-28 19:03:01 -04:00 |
Ryujinx.Graphics.Metal.csproj
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Buffer Conversions (#23)
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2024-09-28 19:03:01 -04:00 |
Sampler.cs
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Start Proper Dispose
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2024-09-28 19:03:01 -04:00 |
StagingBuffer.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
StateCache.cs
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Suppress GC Finalize on StateCache
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2024-09-28 19:03:01 -04:00 |
StringHelper.cs
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SyncManager.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
Texture.cs
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don't recreate render pipeline unless we're about to draw, pass view depth properly (#22)
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2024-09-28 19:03:01 -04:00 |
TextureBase.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
TextureBuffer.cs
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Metal: Buffers Take 2 (#21)
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2024-09-28 19:03:01 -04:00 |
Window.cs
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Make dotnet format happy
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2024-09-28 19:03:01 -04:00 |