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Ryujinx/Ryujinx.Graphics.Texture
Ac_K 4c54f36c38
Upgrade projects to C#8 (#1193)
Some parts of our code needs C# 8 who isn't set as default in Visual Studio. To fix this we have to set the C# version correctly in the csproj files and then we are be able to build the project using Visual Studio.
2020-05-04 12:14:48 +10:00
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Astc Fix AstcDecoder Success property never being set to true 2020-01-09 02:13:00 +01:00
BlockLinearConstants.cs Initial work 2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs Copy 16 bytes at a time for layout conversion, if possible 2020-01-09 02:13:00 +01:00
LayoutConverter.cs Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 2020-04-25 23:40:20 +10:00
OffsetCalculator.cs Initial work 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Texture.csproj Upgrade projects to C#8 (#1193) 2020-05-04 12:14:48 +10:00
Size.cs Initial work 2020-01-09 02:13:00 +01:00
SizeCalculator.cs Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 2020-04-25 23:40:20 +10:00
SizeInfo.cs Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00