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Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions
gdkchan 8428bb6541
Fix shader FSWZADD instruction (#4069)
* Fix shader FSWZADD instruction

* Shader cache version bump
2022-12-08 14:08:07 -03:00
..
AtomicMinMaxS32Shared.glsl Fix shader 8-bit and 16-bit STS/STG (#2741) 2021-10-18 20:24:15 -03:00
AtomicMinMaxS32Storage.glsl Fix shader 8-bit and 16-bit STS/STG (#2741) 2021-10-18 20:24:15 -03:00
HelperFunctionNames.cs Fix shader 8-bit and 16-bit STS/STG (#2741) 2021-10-18 20:24:15 -03:00
MultiplyHighS32.glsl Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
MultiplyHighU32.glsl Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
Shuffle.glsl Use shader subgroup extensions if shader ballot is not supported (#2627) 2021-09-19 14:38:39 +02:00
ShuffleDown.glsl Use shader subgroup extensions if shader ballot is not supported (#2627) 2021-09-19 14:38:39 +02:00
ShuffleUp.glsl Use shader subgroup extensions if shader ballot is not supported (#2627) 2021-09-19 14:38:39 +02:00
ShuffleXor.glsl Use shader subgroup extensions if shader ballot is not supported (#2627) 2021-09-19 14:38:39 +02:00
StoreSharedSmallInt.glsl Fix shader 8-bit and 16-bit STS/STG (#2741) 2021-10-18 20:24:15 -03:00
StoreStorageSmallInt.glsl Fix shader 8-bit and 16-bit STS/STG (#2741) 2021-10-18 20:24:15 -03:00
SwizzleAdd.glsl Fix shader FSWZADD instruction (#4069) 2022-12-08 14:08:07 -03:00
TexelFetchScale_cp.glsl Replace BGRA and scale uniforms with a uniform block (#2496) 2021-08-11 21:33:43 +02:00
TexelFetchScale_fp.glsl Add support for render scale to vertex stage. (#2763) 2022-01-08 14:48:48 -03:00
TexelFetchScale_vp.glsl Add support for render scale to vertex stage. (#2763) 2022-01-08 14:48:48 -03:00