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Ryujinx/Ryujinx.Graphics.Shader/CodeGen
gdkchan 9f12e50a54
Refactor attribute handling on the shader generator (#4565)
* Refactor attribute handling on the shader generator

* Implement gl_ViewportMask[]

* Add back the Intel FrontFacing bug workaround

* Fix GLSL transform feedback outputs mistmatch with fragment stage

* Shader cache version bump

* Fix geometry shader recognition

* PR feedback

* Delete GetOperandDef and GetOperandUse

* Remove replacements that are no longer needed on GLSL compilation on Vulkan

* Fix incorrect load for per-patch outputs

* Fix build
2023-04-25 19:51:07 -03:00
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Glsl Refactor attribute handling on the shader generator (#4565) 2023-04-25 19:51:07 -03:00
Spirv Refactor attribute handling on the shader generator (#4565) 2023-04-25 19:51:07 -03:00