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Ryujinx/src
2023-09-18 22:09:22 +02:00
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ARMeilleure "static readonly" constants should be "const" instead (#5560) 2023-08-13 19:07:57 -03:00
Ryujinx Fix numeric SWKB validation (#5627) 2023-09-01 20:08:42 +02:00
Ryujinx.Audio Fix invalid audio renderer buffer size when end offset < start offset (#5588) 2023-08-20 08:56:30 +02:00
Ryujinx.Audio.Backends.OpenAL
Ryujinx.Audio.Backends.SDL2 Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Audio.Backends.SoundIo Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Ava remove some usages of reflection binding (#5686) 2023-09-18 22:09:22 +02:00
Ryujinx.Common "static readonly" constants should be "const" instead (#5560) 2023-08-13 19:07:57 -03:00
Ryujinx.Cpu
Ryujinx.Graphics.Device Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.GAL Delete ResourceAccess (#5626) 2023-09-05 22:59:21 +02:00
Ryujinx.Graphics.Gpu Fix gl_Layer to geometry shader change not writing gl_Layer (#5682) 2023-09-14 14:53:53 -03:00
Ryujinx.Graphics.Host1x Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec.FFmpeg
Ryujinx.Graphics.Nvdec.Vp9 [Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371) 2023-06-28 09:26:39 +02:00
Ryujinx.Graphics.OpenGL Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Shader Replace ShaderOutputLayer with equivalent ShaderViewportIndexLayerEXT capability (#5683) 2023-09-16 18:49:13 +02:00
Ryujinx.Graphics.Texture Fix layer size for 3D textures with NPOT depth (#5640) 2023-09-04 20:14:08 -03:00
Ryujinx.Graphics.Vic
Ryujinx.Graphics.Video Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Vulkan Fix some Vulkan validation errors (mostly related to barriers) (#5603) 2023-09-14 19:58:11 +02:00
Ryujinx.Headless.SDL2 Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly' (#5545) 2023-09-07 14:10:58 +02:00
Ryujinx.HLE lbl: Migrate service to Horizon (#5628) 2023-09-14 09:50:19 +02:00
Ryujinx.Horizon lbl: Migrate service to Horizon (#5628) 2023-09-14 09:50:19 +02:00
Ryujinx.Horizon.Common
Ryujinx.Horizon.Generators
Ryujinx.Horizon.Kernel.Generators
Ryujinx.Input
Ryujinx.Input.SDL2
Ryujinx.Memory
Ryujinx.SDL2.Common
Ryujinx.ShaderTools Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Tests
Ryujinx.Tests.Memory
Ryujinx.Tests.Unicorn Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Ui.Common Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00
Ryujinx.Ui.LocaleGenerator
Spv.Generator Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) 2023-08-16 23:16:25 +02:00