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ARMeilleure
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"static readonly" constants should be "const" instead (#5560)
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2023-08-13 19:07:57 -03:00 |
Ryujinx
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Fix numeric SWKB validation (#5627)
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2023-09-01 20:08:42 +02:00 |
Ryujinx.Audio
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Fix invalid audio renderer buffer size when end offset < start offset (#5588)
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2023-08-20 08:56:30 +02:00 |
Ryujinx.Audio.Backends.OpenAL
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Ryujinx.Audio.Backends.SDL2
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
Ryujinx.Audio.Backends.SoundIo
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
Ryujinx.Ava
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remove some usages of reflection binding (#5686)
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2023-09-18 22:09:22 +02:00 |
Ryujinx.Common
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"static readonly" constants should be "const" instead (#5560)
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2023-08-13 19:07:57 -03:00 |
Ryujinx.Cpu
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Ryujinx.Graphics.Device
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
Ryujinx.Graphics.GAL
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Delete ResourceAccess (#5626)
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2023-09-05 22:59:21 +02:00 |
Ryujinx.Graphics.Gpu
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Fix gl_Layer to geometry shader change not writing gl_Layer (#5682)
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2023-09-14 14:53:53 -03:00 |
Ryujinx.Graphics.Host1x
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
Ryujinx.Graphics.Nvdec
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
Ryujinx.Graphics.Nvdec.FFmpeg
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Ryujinx.Graphics.Nvdec.Vp9
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[Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371)
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2023-06-28 09:26:39 +02:00 |
Ryujinx.Graphics.OpenGL
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
Ryujinx.Graphics.Shader
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Replace ShaderOutputLayer with equivalent ShaderViewportIndexLayerEXT capability (#5683)
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2023-09-16 18:49:13 +02:00 |
Ryujinx.Graphics.Texture
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Fix layer size for 3D textures with NPOT depth (#5640)
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2023-09-04 20:14:08 -03:00 |
Ryujinx.Graphics.Vic
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Ryujinx.Graphics.Video
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
Ryujinx.Graphics.Vulkan
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Fix some Vulkan validation errors (mostly related to barriers) (#5603)
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2023-09-14 19:58:11 +02:00 |
Ryujinx.Headless.SDL2
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Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly' (#5545)
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2023-09-07 14:10:58 +02:00 |
Ryujinx.HLE
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lbl: Migrate service to Horizon (#5628)
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2023-09-14 09:50:19 +02:00 |
Ryujinx.Horizon
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lbl: Migrate service to Horizon (#5628)
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2023-09-14 09:50:19 +02:00 |
Ryujinx.Horizon.Common
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Ryujinx.Horizon.Generators
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Ryujinx.Horizon.Kernel.Generators
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Ryujinx.Input
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Ryujinx.Input.SDL2
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Ryujinx.Memory
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Ryujinx.SDL2.Common
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Ryujinx.ShaderTools
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
Ryujinx.Tests
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Ryujinx.Tests.Memory
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Ryujinx.Tests.Unicorn
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
Ryujinx.Ui.Common
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Implement color space passthrough option (#5531)
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2023-08-07 18:54:05 +01:00 |
Ryujinx.Ui.LocaleGenerator
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Spv.Generator
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Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
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2023-08-16 23:16:25 +02:00 |