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Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
gdkchan b46b63e06a
Add support for alpha to coverage dithering (#3069)
* Add support for alpha to coverage dithering

* Shader cache version bump

* Fix wrong alpha register

* Ensure support buffer is cleared

* New shader specialization based approach
2022-07-05 19:58:36 -03:00
..
HelperFunctions
Instructions Fix shader textureSize with multisample and buffer textures (#3240) 2022-04-04 14:43:58 -03:00
CodeGenContext.cs Fix shader textureSize with multisample and buffer textures (#3240) 2022-04-04 14:43:58 -03:00
Declarations.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
DefaultNames.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
GlslGenerator.cs
NumberFormatter.cs
OperandManager.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
TypeConversion.cs Support shader F32 to Bool reinterpretation (#1969) 2021-01-27 09:19:30 +01:00