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nxdumptool/source/gamecard_tab.cpp

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/*
* gamecard_tab.cpp
*
* Copyright (c) 2020-2021, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <nxdt_includes.h>
#include <gamecard_tab.hpp>
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namespace i18n = brls::i18n; /* For getStr(). */
using namespace i18n::literals; /* For _i18n. */
namespace nxdt::views
{
GameCardTab::GameCardTab(nxdt::tasks::GameCardTask *gc_status_task) : brls::LayerView(), gc_status_task(gc_status_task)
{
/* Add error frame. */
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this->error_frame = new ErrorFrame("gamecard_tab/error_frame/not_inserted"_i18n);
this->addLayerWrapper(this->error_frame);
/* Add list. */
this->list = new brls::List();
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this->dump_card_image = new brls::ListItem("gamecard_tab/list/dump_card_image/label"_i18n, "gamecard_tab/list/dump_card_image/description"_i18n);
this->list->addView(this->dump_card_image);
this->dump_certificate = new brls::ListItem("gamecard_tab/list/dump_certificate/label"_i18n, "gamecard_tab/list/dump_certificate/description"_i18n);
this->list->addView(this->dump_certificate);
this->dump_header = new brls::ListItem("gamecard_tab/list/dump_header/label"_i18n, "gamecard_tab/list/dump_header/description"_i18n);
this->list->addView(this->dump_header);
this->dump_decrypted_cardinfo = new brls::ListItem("gamecard_tab/list/dump_decrypted_cardinfo/label"_i18n, "gamecard_tab/list/dump_decrypted_cardinfo/description"_i18n);
this->list->addView(this->dump_decrypted_cardinfo);
this->dump_initial_data = new brls::ListItem("gamecard_tab/list/dump_initial_data/label"_i18n, "gamecard_tab/list/dump_initial_data/description"_i18n);
this->list->addView(this->dump_initial_data);
this->dump_hfs_partitions = new brls::ListItem("gamecard_tab/list/dump_hfs_partitions/label"_i18n, "gamecard_tab/list/dump_hfs_partitions/description"_i18n);
this->list->addView(this->dump_hfs_partitions);
this->addLayerWrapper(this->list);
/* Setup gamecard status task. */
this->gc_status_task_sub = this->gc_status_task->RegisterListener([this](GameCardStatus gc_status) {
if (gc_status < GameCardStatus_InsertedAndInfoLoaded) this->changeLayerWrapper(this->error_frame);
switch(gc_status)
{
case GameCardStatus_NotInserted:
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this->error_frame->SetMessage("gamecard_tab/error_frame/not_inserted"_i18n);
break;
case GameCardStatus_Processing:
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this->error_frame->SetMessage("gamecard_tab/error_frame/processing"_i18n);
break;
case GameCardStatus_NoGameCardPatchEnabled:
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this->error_frame->SetMessage("gamecard_tab/error_frame/nogc_enabled"_i18n);
break;
case GameCardStatus_LotusAsicFirmwareUpdateRequired:
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this->error_frame->SetMessage("gamecard_tab/error_frame/lafw_update_required"_i18n);
break;
case GameCardStatus_InsertedAndInfoNotLoaded:
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this->error_frame->SetMessage(i18n::getStr("gamecard_tab/error_frame/info_not_loaded"_i18n, GITHUB_NEW_ISSUE_URL));
break;
case GameCardStatus_InsertedAndInfoLoaded:
this->changeLayerWrapper(this->list);
break;
default:
break;
}
this->gc_status = gc_status;
});
}
GameCardTab::~GameCardTab(void)
{
/* Unregister gamecard task listener. */
this->gc_status_task->UnregisterListener(this->gc_status_task_sub);
/* Clear views vector. */
if (this->views.size()) this->views.clear();
}
void GameCardTab::addLayerWrapper(brls::View* view)
{
this->views.push_back(view);
this->addLayer(view);
if (this->view_index == -1) this->view_index = 0;
}
void GameCardTab::changeLayerWrapper(brls::View* view)
{
int index = -1;
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brls::View *current_focus = brls::Application::getCurrentFocus();
for(size_t i = 0; i < this->views.size(); i++)
{
if (this->views[i] == view)
{
index = (int)i;
break;
}
}
if (index == -1) return;
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/* Focus the sidebar if we're currently focusing a ListItem element. */
if (current_focus && (current_focus == this->dump_card_image || current_focus == this->dump_certificate || current_focus == this->dump_header || \
current_focus == this->dump_decrypted_cardinfo || current_focus == this->dump_initial_data || current_focus == this->dump_hfs_partitions))
{
brls::Application::onGamepadButtonPressed(GLFW_GAMEPAD_BUTTON_DPAD_LEFT, false);
}
this->changeLayer(index);
this->invalidate(true);
this->view_index = index;
}
}