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Support for the "boot" partition in Terra gamecards.
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parent
eba26a59a5
commit
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3 changed files with 8 additions and 5 deletions
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@ -144,7 +144,7 @@ static GameCardHashFileSystemHeader *gamecardGetHashFileSystemPartitionHeader(u8
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NX_INLINE GameCardHashFileSystemEntry *gamecardGetHashFileSystemEntryByIndex(void *header, u32 idx);
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NX_INLINE char *gamecardGetHashFileSystemNameTable(void *header);
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NX_INLINE char *gamecardGetHashFileSystemEntryNameByIndex(void *header, u32 idx);
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NX_INLINE bool gamecardGetHashFileSystemEntryIndexByName(void *header, const char *name, u32 *out_idx);
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static bool gamecardGetHashFileSystemEntryIndexByName(void *header, const char *name, u32 *out_idx);
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bool gamecardInitialize(void)
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{
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@ -410,7 +410,7 @@ bool gamecardGetEntryInfoFromHashFileSystemPartitionByIndex(u8 hfs_partition_typ
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{
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if (hfs_partition_type == GameCardHashFileSystemPartitionType_Root)
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{
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*out_offset = g_gameCardHfsPartitions[idx].offset; /* No need to recalculate what we already have */
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*out_offset = g_gameCardHfsPartitions[idx].offset; /* No need to recalculate what we already have. */
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} else {
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*out_offset = (g_gameCardHfsPartitions[hfs_partition_idx].offset + g_gameCardHfsPartitions[hfs_partition_idx].header_size + fs_entry->offset);
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}
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@ -1108,7 +1108,7 @@ NX_INLINE char *gamecardGetHashFileSystemEntryNameByIndex(void *header, u32 idx)
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return (name_table + fs_entry->name_offset);
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}
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NX_INLINE bool gamecardGetHashFileSystemEntryIndexByName(void *header, const char *name, u32 *out_idx)
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static bool gamecardGetHashFileSystemEntryIndexByName(void *header, const char *name, u32 *out_idx)
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{
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size_t name_len = 0;
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GameCardHashFileSystemEntry *fs_entry = NULL;
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@ -34,7 +34,7 @@
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#define GAMECARD_HFS_PARTITION_NAME(x) ((x) == GameCardHashFileSystemPartitionType_Root ? "root" : ((x) == GameCardHashFileSystemPartitionType_Update ? "update" : \
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((x) == GameCardHashFileSystemPartitionType_Logo ? "logo" : ((x) == GameCardHashFileSystemPartitionType_Normal ? "normal" : \
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((x) == GameCardHashFileSystemPartitionType_Secure ? "secure" : "unknown")))))
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((x) == GameCardHashFileSystemPartitionType_Secure ? "secure" : ((x) == GameCardHashFileSystemPartitionType_Boot ? "boot" : "unknown"))))))
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/// Plaintext area. Dumped from FS program memory.
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typedef struct {
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@ -182,7 +182,8 @@ typedef enum {
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GameCardHashFileSystemPartitionType_Update = 1,
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GameCardHashFileSystemPartitionType_Logo = 2, ///< Only available in GameCardFwVersion_Since400NUP gamecards.
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GameCardHashFileSystemPartitionType_Normal = 3,
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GameCardHashFileSystemPartitionType_Secure = 4
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GameCardHashFileSystemPartitionType_Secure = 4,
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GameCardHashFileSystemPartitionType_Boot = 5 ///< Only available in Terra (Tencent) gamecards.
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} GameCardHashFileSystemPartitionType;
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/// Initializes data needed to access raw gamecard storage areas.
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@ -484,6 +484,8 @@ out2:
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bktrFreeContext(&bktr_ctx);
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if (serviceIsActive(&(resolver.s))) serviceClose(&(resolver.s));
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lrExit();
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if (serviceIsActive(&(ncm_storage_emmc.s))) ncmContentStorageClose(&ncm_storage_emmc);
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