mirror of
https://github.com/DarkMatterCore/nxdumptool.git
synced 2024-11-22 18:26:39 +00:00
Initial commit
This commit is contained in:
commit
e3f450ba7b
5 changed files with 460 additions and 0 deletions
13
.gitignore
vendored
Normal file
13
.gitignore
vendored
Normal file
|
@ -0,0 +1,13 @@
|
|||
build
|
||||
/*.elf
|
||||
/*.nacp
|
||||
/*.nro
|
||||
/*.nso
|
||||
/*.map
|
||||
/*.pfs0
|
||||
/*.lst
|
||||
|
||||
# Clion files
|
||||
.idea
|
||||
cmake-build-debug
|
||||
CMakeLists.txt
|
172
Makefile
Normal file
172
Makefile
Normal file
|
@ -0,0 +1,172 @@
|
|||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
|
||||
endif
|
||||
|
||||
TOPDIR ?= $(CURDIR)
|
||||
include $(DEVKITPRO)/libnx/switch_rules
|
||||
|
||||
TARGET := swupdatedumper
|
||||
BUILD := build
|
||||
SOURCES := source
|
||||
DATA := data
|
||||
INCLUDES := include
|
||||
EXEFS_SRC := exefs_src
|
||||
#ROMFS := romfs
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE
|
||||
|
||||
CFLAGS := -g -Wall -O2 -ffunction-sections \
|
||||
$(ARCH) $(DEFINES)
|
||||
|
||||
CFLAGS += $(INCLUDE) -D__SWITCH__
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
|
||||
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||
|
||||
LIBS := -lnx
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(LIBNX)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
export TOPDIR := $(CURDIR)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CC)
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
|
||||
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
|
||||
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD)
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
|
||||
|
||||
ifeq ($(strip $(ICON)),)
|
||||
icons := $(wildcard *.jpg)
|
||||
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
|
||||
else
|
||||
ifneq (,$(findstring icon.jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/icon.jpg
|
||||
endif
|
||||
endif
|
||||
else
|
||||
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_ICON)),)
|
||||
export NROFLAGS += --icon=$(APP_ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
|
||||
endif
|
||||
|
||||
ifneq ($(APP_TITLEID),)
|
||||
export NACPFLAGS += --titleid=$(APP_TITLEID)
|
||||
endif
|
||||
|
||||
ifneq ($(ROMFS),)
|
||||
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
|
||||
endif
|
||||
|
||||
.PHONY: $(BUILD) clean all
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: $(BUILD)
|
||||
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(TARGET).pfs0 $(TARGET).nso $(TARGET).nro $(TARGET).nacp $(TARGET).elf
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
.PHONY: all
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
all : $(OUTPUT).pfs0 $(OUTPUT).nro
|
||||
|
||||
$(OUTPUT).pfs0 : $(OUTPUT).nso
|
||||
|
||||
$(OUTPUT).nso : $(OUTPUT).elf
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
|
||||
else
|
||||
$(OUTPUT).nro : $(OUTPUT).elf
|
||||
endif
|
||||
|
||||
$(OUTPUT).elf : $(OFILES)
|
||||
|
||||
$(OFILES_SRC) : $(HFILES_BIN)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
156
source/fsext.c
Normal file
156
source/fsext.c
Normal file
|
@ -0,0 +1,156 @@
|
|||
#include "fsext.h"
|
||||
|
||||
#include <switch/kernel/ipc.h>
|
||||
|
||||
|
||||
// IFileSystemProxy
|
||||
Result fsOpenGameCard(FsStorage* out, u32 handle, u32 partition) {
|
||||
IpcCommand c;
|
||||
ipcInitialize(&c);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 cmd_id;
|
||||
u32 handle;
|
||||
u32 partition;
|
||||
} PACKED *raw;
|
||||
|
||||
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
||||
|
||||
raw->magic = SFCI_MAGIC;
|
||||
raw->cmd_id = 30;
|
||||
raw->handle = handle;
|
||||
raw->partition = partition;
|
||||
|
||||
Result rc = serviceIpcDispatch(fsGetServiceSession());
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
IpcParsedCommand r;
|
||||
ipcParse(&r);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 result;
|
||||
} *resp = r.Raw;
|
||||
|
||||
rc = resp->result;
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
serviceCreate(&out->s, r.Handles[0]);
|
||||
}
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
|
||||
// IDeviceOperator
|
||||
Result fsDeviceOperatorIsGameCardInserted(FsDeviceOperator* d, bool* out) {
|
||||
IpcCommand c;
|
||||
ipcInitialize(&c);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 cmd_id;
|
||||
} *raw;
|
||||
|
||||
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
||||
|
||||
raw->magic = SFCI_MAGIC;
|
||||
raw->cmd_id = 200;
|
||||
|
||||
Result rc = serviceIpcDispatch(&d->s);
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
IpcParsedCommand r;
|
||||
ipcParse(&r);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 result;
|
||||
u8 is_inserted;
|
||||
} *resp = r.Raw;
|
||||
|
||||
rc = resp->result;
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
*out = resp->is_inserted != 0;
|
||||
}
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
Result fsDeviceOperatorGetGameCardHandle(FsDeviceOperator* d, u32* out) {
|
||||
IpcCommand c;
|
||||
ipcInitialize(&c);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 cmd_id;
|
||||
} *raw;
|
||||
|
||||
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
||||
|
||||
raw->magic = SFCI_MAGIC;
|
||||
raw->cmd_id = 202;
|
||||
|
||||
Result rc = serviceIpcDispatch(&d->s);
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
IpcParsedCommand r;
|
||||
ipcParse(&r);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 result;
|
||||
u32 handle;
|
||||
} *resp = r.Raw;
|
||||
|
||||
rc = resp->result;
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
*out = resp->handle;
|
||||
}
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
|
||||
// FsStorage
|
||||
Result fsStorageGetSize(FsStorage* s, u64* out) {
|
||||
IpcCommand c;
|
||||
ipcInitialize(&c);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 cmd_id;
|
||||
} *raw;
|
||||
|
||||
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
||||
|
||||
raw->magic = SFCI_MAGIC;
|
||||
raw->cmd_id = 4;
|
||||
|
||||
Result rc = serviceIpcDispatch(&s->s);
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
IpcParsedCommand r;
|
||||
ipcParse(&r);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 result;
|
||||
u64 size;
|
||||
} *resp = r.Raw;
|
||||
|
||||
rc = resp->result;
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
*out = resp->size;
|
||||
}
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
16
source/fsext.h
Normal file
16
source/fsext.h
Normal file
|
@ -0,0 +1,16 @@
|
|||
#pragma once
|
||||
|
||||
#include <switch/types.h>
|
||||
#include <switch/services/fs.h>
|
||||
|
||||
// IFileSystemProxy
|
||||
Result fsOpenGameCard(FsStorage* out, u32 handle, u32 partition);
|
||||
|
||||
|
||||
// IDeviceOperator
|
||||
Result fsDeviceOperatorIsGameCardInserted(FsDeviceOperator* d, bool* out);
|
||||
Result fsDeviceOperatorGetGameCardHandle(FsDeviceOperator* d, u32* out);
|
||||
|
||||
|
||||
// FsStorage
|
||||
Result fsStorageGetSize(FsStorage* s, u64* out);
|
103
source/main.c
Normal file
103
source/main.c
Normal file
|
@ -0,0 +1,103 @@
|
|||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#include <switch.h>
|
||||
#include "fsext.h"
|
||||
|
||||
bool isGameCardInserted(FsDeviceOperator* o) {
|
||||
bool inserted;
|
||||
if (R_FAILED(fsDeviceOperatorIsGameCardInserted(o, &inserted)))
|
||||
return false;
|
||||
return inserted;
|
||||
}
|
||||
|
||||
bool doLogic(FsDeviceOperator* fsOperator) {
|
||||
bool cardInserted = isGameCardInserted(fsOperator);
|
||||
printf("IsGameCardInserted = %i\n", cardInserted);
|
||||
if (!cardInserted)
|
||||
return false;
|
||||
|
||||
u32 handle;
|
||||
if (R_FAILED(fsDeviceOperatorGetGameCardHandle(fsOperator, &handle))) {
|
||||
printf("GetGameCardHandle failed\n");
|
||||
return false;
|
||||
}
|
||||
FsStorage gameCardStorage;
|
||||
Result result;
|
||||
if (R_FAILED(result = fsOpenGameCard(&gameCardStorage, handle, 0))) {
|
||||
printf("MountGameCard failed %i\n", result);
|
||||
return false;
|
||||
}
|
||||
printf("Opened card\n");
|
||||
|
||||
u64 size;
|
||||
fsStorageGetSize(&gameCardStorage, &size);
|
||||
printf("Size = %li\n", size);
|
||||
FILE* outFile = fopen("out.bin", "wb");
|
||||
printf("Opened output file\n");
|
||||
|
||||
const size_t bufs = 1024 * 1024;
|
||||
char* buf = (char*) malloc(bufs);
|
||||
for (u64 off = 0; off < size; off += bufs) {
|
||||
u64 n = bufs;
|
||||
if (size - off < n)
|
||||
n = size - off;
|
||||
if (R_FAILED(result = fsStorageRead(&gameCardStorage, off, buf, n))) {
|
||||
printf("fsStorageRead error\n");
|
||||
fsStorageClose(&gameCardStorage);
|
||||
return false;
|
||||
}
|
||||
if (fwrite(buf, 1, n, outFile) != n) {
|
||||
printf("fwrite error\n");
|
||||
fsStorageClose(&gameCardStorage);
|
||||
return false;
|
||||
}
|
||||
printf("Dumping %i%% [%li / %li]\n", (int) (off * 100 / size), off, size);
|
||||
}
|
||||
free(buf);
|
||||
|
||||
fclose(outFile);
|
||||
|
||||
fsStorageClose(&gameCardStorage);
|
||||
|
||||
printf("Done!\n");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
gfxInitDefault();
|
||||
consoleInit(NULL);
|
||||
|
||||
FsDeviceOperator fsOperator;
|
||||
if (R_FAILED(fsOpenDeviceOperator(&fsOperator))) {
|
||||
printf("Failed to open device operator\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
doLogic(&fsOperator);
|
||||
|
||||
fsDeviceOperatorClose(&fsOperator);
|
||||
|
||||
|
||||
while(appletMainLoop())
|
||||
{
|
||||
hidScanInput();
|
||||
|
||||
//
|
||||
|
||||
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
|
||||
|
||||
if (kDown & KEY_PLUS) break;
|
||||
|
||||
gfxFlushBuffers();
|
||||
gfxSwapBuffers();
|
||||
gfxWaitForVsync();
|
||||
}
|
||||
|
||||
gfxExit();
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in a new issue