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31 commits

Author SHA1 Message Date
Pablo Curiel
9c009753e3 Update todo.txt 2021-06-05 19:05:31 -04:00
Pablo Curiel
04abb342bb Small code refactor (part 3).
* Both gamecard header and decrypted CardInfo area are now retrieved upon gamecard insertion. LAFW version is checked against the CardInfo LAFW version right afterwards.

* Expanded GameCardStatus enum to add NoGameCardPatchEnabled and LotusAsicFirmwareUpdateRequired values.

* Updated utilsReplaceIllegalCharacters() to perform replacements on a per-codepoint basis, which means that invalid multibyte UTF-8 codepoints can now be replaced with a single ASCII underscore.

* Updated utilsGeneratePath() to truncate path elements that exceed 255 UTF-8 codepoints (safe limit for FAT and NTFS filesystems).

* Heavily simplified core logic in title functions by using newly defined TitleStorage elements (which hold the NCM database/storage handles, a TitleInfo array and a title counter) instead of the old, global index-based methods.

* Simplified background gamecard title thread logic by always returning duplicated TitleInfo data to the user.

* Update title API to account for the previously mentioned changes, including functions to free duplicated title data.

* Fallback gamecard filename string now also holds the gamecard package ID whenever possible.

* Implemented HDCP patching for Control NCAs.
2021-05-31 21:12:15 -04:00
Pablo Curiel
21d1b001ee LAFW shenanigans.
* Added custom key sources to derive CardInfo keys at runtime using SPL.

* Implemented CardInfo area decryption.

* Implemented LAFW blob lookup in FS .data segment to retrieve the current LAFW version.

P.S.: still need to move around code to perform the LAFW version check at the places we need. But the current code is good enough for a test.
2021-05-22 04:45:40 -04:00
Pablo Curiel
f526d4e6f4 Crypto changes.
* Implemented RSA-2048-PSS + SHA256 signature verification.

* Refactored RSA-2048-OAEP decryption steps to use mbedtls function calls.

* Implemented NCA header main signature verification.

* Replaced Björn Samuelsson's CRC32 algorithm with the hardware accelerated CRC32 checksum calculation from libnx (latest commit with support for calculation in blocks).
2021-05-21 09:34:43 -04:00
Pablo Curiel
f82d7a3db4 Small code refactor (part 2).
* Rewrote mutex handling throughout the code to use a small, macro-based scoped lock implementation.

* Removed extern variables from common.h - launch path management is now completely handled in utils.c.

* Updated NpdmSystemCallId_Count to reflect changes introduced in 12.0.0.

* Added NcaMainSignatureKeyGeneration enum.

* NCA main signature moduli are now retrieved from FS .rodata at runtime.

* Simplified lock management in usb.c by using a single global mutex with scoped locks instead of three different r/w locks.

* Updated FatFs to R0.14b.

* Enabled 64-bit LBA support in FatFs to potentially support custom eMMC replacements / resized USER partitions in the future.

* Updated LZ4 to v1.9.3.

* Fixed typos.

* USB gamecard dumper PoC now only dumps the Initial Data area.

* Updated to-do list.
2021-05-18 08:32:43 -04:00
Pablo Curiel
9bac8f3bdc Some more changes.
* nacp: updated u32 and u64 field functions to let the user choose if the provided value should be printed using decimal or hexadecimal base, fixed codestyle.

* utils: properly implement ALIGN_DOWN() macro.
2021-02-13 02:09:18 -04:00
Pablo Curiel
0229124173 NACP changes.
Fixed types for some NACP struct entries (thanks @0Liam !) + added functions to generate and write NACP patches.
2020-10-28 18:48:46 -04:00
Pablo Curiel
57162b5634 CNMT: fixed support for patches. 2020-10-28 00:30:13 -04:00
Pablo Curiel
7c4c969fc6 Update todo.txt 2020-10-27 17:25:49 -04:00
Pablo Curiel
974790944f More changes.
* Added NSP dumper PoC (SD card only atm, single-threaded).
* Cert: replaced a wrong strcmp() with a proper strncmp().
* CNMT: added functions to update content info entries and generate/write Partition FS patches.
* NCA: encrypt key area right after removing titlekey crypto.
* NPDM/ProgramInfo: changed function names.
* NPDM: check if the NCA has been modified before attempting to patch ACID data + calculate RSA-PSS signature *after* generating the PFS patch, not before. lol
* PFS: restore name table size value before writing the header padding.
* Tik: reworked the ticket lookup algorithm. Now uses information from ticket_list.bin to properly calculate the offset to the requested ticket in ticket.bin.
* Title: changed title type strings used for filename generation.
* Updated to-do list.
2020-10-22 00:38:14 -04:00
Pablo Curiel
15431ec2c8 Many changes.
* AES: moved CTR initializing/updating functions here from nca.c.
* BKTR/RomFS/PFS: check if we're dealing with a NCA with titlekey crypto and the titlekey hasn't been retrieved.
* BFTTF: use void pointers for output font data.
* Mem: Only exclude Unmapped/Uo/ThreadLocal/Reserved memory pages if dealing with FS.
* NCA: use content type context pointers inside NCA contexts to manage ContentMeta, ProgramInfo, Nacp and LegalInfo contexts.
* NCA: added 'written' bool elements to patch structs to indicate patch write completion.
* NPDM: remove unnecessary inline functions, generate PFS patch right after changing ACID data, add a pfsWriteEntryPatchToMemoryBuffer wrapper.
* PFS: added PartitionFileSystemFileContext and related functions to deal with NSP headers.
* ProgramInfo: removed unnecessary inline functions.
* Save: added commented code to dump a full system savefile - will probably use it down the road.
* Tik: added support for volatile tickets (thanks to @shchmue and @Whovian9369!), added a rights ID string representation to the Ticket struct, clear Volatile and ELicenseRequired flags in conversions to common tickets.
* Title: added a function to calculate the number of titles (current + siblings) from a TItleInfo block.
* Utils: added a function to generate a dynamically allocated path string using a prefix, a filename and a extension.
* Removed explicit offset checks throughout all the code.
* Codestyle fixes.
* Updated to-do.
2020-10-21 00:27:48 -04:00
Pablo Curiel
44965430b3 Even more code cleanup.
* Added a function to write re-encrypted NCA and/or FS section headers. Getting ready to re-implement NSP dumping.
* Added more CNMT XML fields (thanks 0Liam).
* Updated my to-do list because I'm dummy.
2020-10-13 20:15:21 -04:00
Pablo Curiel
ba4fdcd01c Code cleanup.
* Added 'encrypted_header' members to both NcaContext and NcaFsSectionContext. In-place re-encryption isn't desirable in this case.
* Fixed FsAccessControl-related type naming for ACI0 blocks.
2020-10-13 10:00:03 -04:00
Pablo Curiel
ebd97d7c82 Add FsAccessControlData to ProgramInfo XML.
Also:

* Fixed support for NSOs with invalid module_name, api_info, dynstr and/or dynsym offsets/sizes.
* Updated the XML generator example to generate XML data for all available NCAs, regardless of their ID offset values.
2020-10-12 16:35:47 -04:00
Pablo Curiel
9f010c4129 NPDM ACID public key replacement + NCA ACID signature recalculation. 2020-10-10 17:08:17 -04:00
Pablo Curiel
d1f0361725 Update NPDM structs (thanks to 0Liam) + LegalInformation XML retrieval.
From now on, I'll delete code from the legacy codebase directory as soon as specific features from it are rewritten... Because it's a mess to navigate.
2020-10-09 05:58:53 -04:00
Pablo Curiel
679aa170b5 Some small changes.
* tik: check for common certificate availability before attempting to convert a personalized ticket to a common one. The raw common certificate chain data for the ticket signature issuer is now returned.

* usb: skip waitMulti call in the USB background thread if an invalid endpoint max packet size was received from the USB host in the previous while loop iteration.
2020-08-27 15:18:31 -04:00
Pablo Curiel
3eb5239d38 Update todo.txt 2020-08-01 01:18:38 -04:00
Pablo Curiel
5d1944b43c Move title info dump code to a template. 2020-07-30 18:40:02 -04:00
Pablo Curiel
bb8cba1eaa Threaded gamecard title info/metadata retrieval. 2020-07-30 17:43:50 -04:00
Pablo Curiel
98f3f85a31 Bunch of title related changes.
* Improved patch and add-on content title ID verification against a base application title ID.
* Implemented linked lists in TitleInfo structs, which make it easier to deal with multiple patches / add-on contents belonging to the same application.
* TitleApplicationMetadata elements are retrieved with titleGetApplicationMetadataEntries() and used by the UI to display title entries. An 'is_system' filter argument is used to determine which kind of metadata should be retrieved. These are ordered by ID (system titles) or alphabetically (user applications) using qsort().
* Added TitleUserApplicationData struct, which is populated when an user application is selected.
* Tweaked titleRefreshGameCardTitleInfo() behaviour a little bit. Now returns true whenever there are title info changes, so the UI can reload the list.
* Temporarily commented out title info logging from titleInitialize().
* Fixed decrypted key retrieval from the NCA key area for patches with titlekey crypto removed.
* Implemented a very small menu to select a title to dump.
2020-07-27 23:32:08 -04:00
Pablo Curiel
62366327ee Reduce memory footprint + hardcode system title names.
Also increased the USB timeout again, since 1 second seems to be too low for gamecard transfers.

Big thanks to Whovian for helping me format that long system title list.
2020-07-26 04:00:54 -04:00
Pablo Curiel
158e424b96 List content infos as part of title list entries.
Finally got rid of location resolver stuff.
2020-07-26 00:57:12 -04:00
Pablo Curiel
e4a6e0e77a Begin work on title listing stuff. 2020-07-25 01:56:35 -04:00
Pablo Curiel
ee5a08f5d9 Trivial changes. 2020-07-23 17:30:01 -04:00
Pablo Curiel
62cc25805d Update todo.txt 2020-07-22 16:50:10 -04:00
Pablo Curiel
b4d0e595f9 Update todo.txt 2020-07-22 16:37:31 -04:00
Pablo Curiel
b8d80bf260 Functions and wrappers to write generated NCA hash layer patches. 2020-07-22 16:35:23 -04:00
Pablo Curiel
90e0f057bc Bunch of changes.
* Updated NCA structs (including NcaSparseInfo).
* Changed the way NCA header + NCA FS header decryption is handled.
* Changed the way the NCA encrypted key area is handled.
* Unified hierarchical patch generation functions.
* Updated PFS, RomFS and BKTR functions accordingly to reflect NCA handling changes.
* Logfile path is now relative.
* Gamecard initial data lookup code now uses the initial data hash from the gamecard header (a tad bit slower, but way more failproof).
2020-07-22 04:03:28 -04:00
Pablo Curiel
eba26a59a5 Changes to the gamecard key area handling. 2020-07-15 18:50:34 -04:00
Pablo Curiel
24cec26980 Move to-do list out of the readme. 2020-07-07 09:01:17 -04:00