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nxdumptool/source/main.c

71 lines
1.5 KiB
C

#include <stdio.h>
#include <switch.h>
#include "menu.h"
#include "dumper.h"
#include "ccolor.h"
FsDeviceOperator fsOperatorInstance;
bool shouldWaitForAnyButton = false;
void menuWaitForAnyButton() {
printf(C_DIM "Press any button to return to menu\n");
shouldWaitForAnyButton = true;
}
void startOperation(const char* title) {
consoleClear();
printf(C_DIM "%s\n\n" C_RESET, title);
}
void dumpPartitionZero() {
startOperation("Raw Dump Partition 0 (SysUpdate)");
workaroundPartitionZeroAccess(&fsOperatorInstance);
dumpPartitionRaw(&fsOperatorInstance, 0);
menuWaitForAnyButton();
}
MenuItem mainMenu[] = {
{ .text = "Raw Dump Partition 0 (SysUpdate)", .callback = dumpPartitionZero },
{ .text = NULL }
};
int main(int argc, char **argv) {
gfxInitDefault();
consoleInit(NULL);
if (R_FAILED(fsOpenDeviceOperator(&fsOperatorInstance))) {
printf("Failed to open device operator\n");
return -1;
}
menuSetCurrent(mainMenu);
while(appletMainLoop())
{
bool btnWait = shouldWaitForAnyButton;
hidScanInput();
if (!btnWait)
menuUpdate(&fsOperatorInstance);
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
if (kDown & KEY_PLUS) break;
if (btnWait && kDown) {
shouldWaitForAnyButton = false;
menuPrint();
}
gfxFlushBuffers();
gfxSwapBuffers();
gfxWaitForVsync();
}
fsDeviceOperatorClose(&fsOperatorInstance);
gfxExit();
return 0;
}