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GPU: Macros are specific to the Maxwell3D engine, so handle them internally.

This commit is contained in:
Subv 2018-03-18 03:13:22 -05:00
parent 29981fa2eb
commit 7ac8657432
8 changed files with 56 additions and 64 deletions

View file

@ -64,35 +64,6 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
}
}
void GPU::CallMethod(u32 method, u32 subchannel, const std::vector<u32>& parameters) {
LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u num params %zu", method,
subchannel, parameters.size());
if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}
ASSERT(bound_engines.find(subchannel) != bound_engines.end());
const EngineID engine = bound_engines[subchannel];
switch (engine) {
case EngineID::FERMI_TWOD_A:
fermi_2d->CallMethod(method, parameters);
break;
case EngineID::MAXWELL_B:
maxwell_3d->CallMethod(method, parameters);
break;
case EngineID::MAXWELL_COMPUTE_B:
maxwell_compute->CallMethod(method, parameters);
break;
default:
UNIMPLEMENTED();
}
}
void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
// TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
// application VAddr.

View file

@ -8,7 +8,6 @@ namespace Tegra {
namespace Engines {
void Fermi2D::WriteReg(u32 method, u32 value) {}
void Fermi2D::CallMethod(u32 method, const std::vector<u32>& parameters) {}
} // namespace Engines
} // namespace Tegra

View file

@ -4,7 +4,6 @@
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Tegra {
@ -17,13 +16,6 @@ public:
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
/**
* Handles a method call to this engine.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMethod(u32 method, const std::vector<u32>& parameters);
};
} // namespace Engines

View file

@ -8,28 +8,59 @@
namespace Tegra {
namespace Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
{0xE24, {"SetShader", 5, &Maxwell3D::SetShader}},
};
Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
void Maxwell3D::CallMethod(u32 method, const std::vector<u32>& parameters) {
void Maxwell3D::AttemptMethodCall(u32 method, const std::vector<u32>& parameters) {
// TODO(Subv): Write an interpreter for the macros uploaded via registers 0x45 and 0x47
auto itr = method_handlers.find(method);
if (itr == method_handlers.end()) {
LOG_ERROR(HW_GPU, "Unhandled method call %08X", method);
return;
}
ASSERT_MSG(itr != method_handlers.end(), "Unhandled method call %08X", method);
// Only execute the macro handler once we've been fed the expected number of parameters.
if (itr->second.arguments != parameters.size())
return;
ASSERT(itr->second.arguments == parameters.size());
(this->*itr->second.handler)(parameters);
// Reset the current macro and its parameters.
executing_macro = 0;
macro_params.clear();
}
void Maxwell3D::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
// It is an error to write to a register other than the current macro's ARG register before it
// has finished execution.
if (executing_macro != 0) {
ASSERT(method == executing_macro + 1);
}
// Methods after 0xE00 are special, they're actually triggers for some microcode that was
// uploaded to the GPU during initialization.
if (method >= MacroRegistersStart) {
// We're trying to execute a macro
if (executing_macro == 0) {
// A macro call must begin by writing the macro method's register, not its argument.
ASSERT_MSG((method % 2) == 0,
"Can't start macro execution by writing to the ARGS register");
executing_macro = method;
}
macro_params.push_back(value);
// Try to call the macro with the current number of parameters.
AttemptMethodCall(executing_macro, macro_params);
return;
}
regs.reg_array[method] = value;
#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32))

View file

@ -23,13 +23,6 @@ public:
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
/**
* Handles a method call to this engine.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMethod(u32 method, const std::vector<u32>& parameters);
/// Register structure of the Maxwell3D engine.
/// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
struct Regs {
@ -166,7 +159,11 @@ public:
INSERT_PADDING_WORDS(7);
} cb_bind[MaxShaderStage];
INSERT_PADDING_WORDS(0x50A);
INSERT_PADDING_WORDS(0x56);
u32 tex_cb_index;
INSERT_PADDING_WORDS(0x4B3);
};
std::array<u32, NUM_REGS> reg_array;
};
@ -201,6 +198,19 @@ public:
private:
MemoryManager& memory_manager;
/// Macro method that is currently being executed / being fed parameters.
u32 executing_macro = 0;
/// Parameters that have been submitted to the macro call so far.
std::vector<u32> macro_params;
/**
* Attempts a method call to this engine. Will return without doing anything if the number of
* parameters doesn't match what is expected for the method.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void AttemptMethodCall(u32 method, const std::vector<u32>& parameters);
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
@ -234,6 +244,7 @@ ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0);
ASSERT_REG_POSITION(shader_config[0], 0x800);
ASSERT_REG_POSITION(const_buffer, 0x8E0);
ASSERT_REG_POSITION(cb_bind[0], 0x904);
ASSERT_REG_POSITION(tex_cb_index, 0x982);
#undef ASSERT_REG_POSITION

View file

@ -8,7 +8,6 @@ namespace Tegra {
namespace Engines {
void MaxwellCompute::WriteReg(u32 method, u32 value) {}
void MaxwellCompute::CallMethod(u32 method, const std::vector<u32>& parameters) {}
} // namespace Engines
} // namespace Tegra

View file

@ -4,7 +4,6 @@
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Tegra {
@ -17,13 +16,6 @@ public:
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
/**
* Handles a method call to this engine.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMethod(u32 method, const std::vector<u32>& parameters);
};
} // namespace Engines

View file

@ -41,9 +41,6 @@ private:
/// Writes a single register in the engine bound to the specified subchannel
void WriteReg(u32 method, u32 subchannel, u32 value);
/// Calls a method in the engine bound to the specified subchannel with the input parameters.
void CallMethod(u32 method, u32 subchannel, const std::vector<u32>& parameters);
/// Mapping of command subchannels to their bound engine ids.
std::unordered_map<u32, EngineID> bound_engines;