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19837 commits

Author SHA1 Message Date
Fernando S
55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
german77
9bddcdac69 am: Implement GetNotificationStorageChannelEvent 2021-09-10 12:24:50 -05:00
german77
a7bbd37f81 hid: Stub SetTouchScreenConfiguration 2021-09-10 12:24:28 -05:00
german77
5798537ce4 input_common: Enable steam controllers and 8 player support 2021-09-10 00:58:12 -05:00
Morph
c9710f6c78 api_version: Update and add AtmosphereTargetFirmware 2021-09-10 01:10:47 -04:00
bunnei
7e9163779d
Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
renderer_vulkan: Spirv support glsl  legacy attribute
2021-09-08 14:04:44 -07:00
Chloe
005b0e68db
Addressed issues
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec
543081e4a1 Mark is_complete as atomic 2021-09-09 00:10:52 +10:00
Chloe Marcec
89958e27aa Addressed issues 2021-09-09 00:09:04 +10:00
Fernando S
6b16f7807e
Merge pull request #6980 from vonchenplus/fix_blend_equation_error
Fix blend equation enum error
2021-09-08 11:50:26 +02:00
Ameer J
eb1ba45c39
Merge pull request #6971 from bunnei/buffer-queue-kevent
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08 00:34:36 -04:00
Feng Chen
b1e655f898 Detail adjustment 2021-09-08 10:30:00 +08:00
Feng Chen
bbc1800c1b Detail adjustment 2021-09-08 09:53:10 +08:00
Feng Chen
e5ca733722 Re-implement get unused location 2021-09-07 13:22:52 +08:00
Feng Chen
9cdf2383e9 Move attribute related definitions to spirv anonymous namespace 2021-09-07 12:34:35 +08:00
german77
4bc3c788f5 input_common: Add alternative string for joycons 2021-09-06 22:20:19 -05:00
ameerj
9e2bf49677 nvflinger: Use external surface format for framebuffer creation
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.

Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
Ameer J
ab73787d8f
Merge pull request #6977 from Moonlacer/master
Second part of Golden's PR #6976
2021-09-06 22:58:23 -04:00
Ameer J
743428e025
Merge pull request #6976 from goldenx86/patch-2
Rename all shader cache strings to pipeline cache
2021-09-06 22:58:03 -04:00
Feng Chen
0292374807 Fix blend equation enum error 2021-09-07 10:12:09 +08:00
Moonlacer
bdd153bc0d Second part of Golden's PR 2021-09-06 15:25:40 -05:00
Matías Locatti
296fa4e06e
Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06 15:53:04 -03:00
Chloe Marcec
9141816b10 address name shadowing with system 2021-09-06 22:13:51 +10:00
Chloe Marcec
4e2aa50cef account: EnsureTokenIdCacheAsync
Closes #2547, #6946
2021-09-06 21:16:21 +10:00
bunnei
51ccc29cdd
Merge pull request #6965 from bunnei/cpu_manager_jthread
core: cpu_manager: Use jthread.
2021-09-06 03:49:14 -07:00
Chloe Marcec
0b891c9245 FS: Recursively create directories for CreateDirectory
Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`

This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
Feng Chen
1de9e4e121 Dynamic get unused location 2021-09-06 10:46:03 +08:00
Feng Chen
d994466a08 Implement intput and output fixed fnc textures 2021-09-06 10:36:45 +08:00
bunnei
e05bfd2f54 core: hle: service: buffer_queue: Improve management of KEvent. 2021-09-04 22:25:46 -07:00
bunnei
d9ce179ec2
Merge pull request #6968 from bunnei/nvflinger-event
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-09-04 22:25:20 -07:00
bunnei
fb3e9314b9 core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-09-03 21:53:00 -07:00
bunnei
25a97e0139 core: cpu_manager: Use jthread. 2021-09-03 19:05:41 -07:00
Feng Chen
a7bbaa4897 Rename parameters 2021-09-03 23:52:20 +08:00
Feng Chen
cf26f375ff Fix create GraphicsPipelines crash 2021-09-03 22:55:53 +08:00
ameerj
7d854fbdb0 renderer_vulkan: Wait on present semaphore at queue submit
The present semaphore is being signalled by the call to acquire the
swapchain image. This semaphore is meant to be waited on when rendering
to the swapchain image. Currently it is waited on when presenting, but
moving its usage to be waited on in the command buffer submission allows
for proper usage of this semaphore.

Fixes the device lost when launching titles on the Intel Linux Mesa driver.
2021-09-02 13:13:20 -04:00
Feng Chen
1e2a89d306 Add input/output location 2021-09-02 23:34:51 +08:00
bunnei
b2572a56d3
Merge pull request #6900 from ameerj/attr-reorder
structured_control_flow: Add DemoteCombinationPass
2021-09-01 17:36:26 -07:00
Mai M
25444041d0
Merge pull request #6951 from german77/log
common/logging: Add missing include
2021-09-01 20:21:15 -04:00
german77
c57e0b3b24 common/logging: Add missing include 2021-09-01 19:13:33 -05:00
ameerj
d956fb3c7c emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj
5b45dfe971 emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj
a5d9dcf3d9 emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 13:40:39 -04:00
ameerj
95213270ef emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 13:40:12 -04:00
bunnei
956171f024
Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
Feng Chen
73b11f390e Add colorfront and txtcoord support 2021-09-01 00:07:25 +08:00
bunnei
122eb3cbd0
Merge pull request #6928 from ameerj/spirv-get-frontface
emit_spirv_context_get_set: Fix Get FrontFace return value
2021-08-30 18:16:31 -07:00
bunnei
ec19d9594f
Merge pull request #6879 from ameerj/decoder-assert
vk_blit_screen: Fix non-accelerated texture size calculation
2021-08-30 15:24:04 -07:00
ameerj
907dfbea71 structured_control_flow: Skip reordering nested demote branches.
Nested demote branches add complexity with combining the condition if it has not been initialized yet. Skip them for the time being.
2021-08-30 11:46:25 -04:00
ameerj
4fda7f1c82 structured_control_flow: Conditionally invoke demote reorder pass
This is only needed on select drivers when a fragment shader discards/demotes.
2021-08-30 11:46:24 -04:00
Fernando Sahmkow
fe0acec539 Garbage Collection: Make it more agressive on high priority mode. 2021-08-29 18:57:17 +02:00