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yuzu/src/video_core/renderer_opengl
bunnei 1f5d6a8fed
Merge pull request #2121 from FernandoS27/texception2
Improve the Accuracy of the Rasterizer Cache through a Texception Pass
2019-02-27 21:17:55 -05:00
..
gl_buffer_cache.cpp video_core: Assert on invalid GPU to CPU address queries 2019-02-03 04:58:40 -03:00
gl_buffer_cache.h gl_rasterizer: Skip VB upload if the state is clean. 2018-11-17 14:28:54 +01:00
gl_global_cache.cpp gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
gl_global_cache.h gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
gl_primitive_assembler.cpp video_core: Assert on invalid GPU to CPU address queries 2019-02-03 04:58:40 -03:00
gl_primitive_assembler.h
gl_rasterizer.cpp Merge pull request #2121 from FernandoS27/texception2 2019-02-27 21:17:55 -05:00
gl_rasterizer.h common/math_util: Move contents into the Common namespace 2019-02-27 03:38:39 -05:00
gl_rasterizer_cache.cpp Devirtualize Register/Unregister and use a wrapper instead. 2019-02-27 21:58:50 -04:00
gl_rasterizer_cache.h Devirtualize Register/Unregister and use a wrapper instead. 2019-02-27 21:58:50 -04:00
gl_resource_manager.cpp gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_resource_manager.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_shader_cache.cpp gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_cache.h gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_decompiler.cpp Merge pull request #2118 from FernandoS27/ipa-improve 2019-02-24 23:04:22 -05:00
gl_shader_decompiler.h gl_shader_disk_cache: Address miscellaneous feedback 2019-02-06 22:23:40 -03:00
gl_shader_disk_cache.cpp gl_shader_disk_cache: Remove #pragma once from cpp file 2019-02-27 11:02:49 -05:00
gl_shader_disk_cache.h gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_gen.cpp shader_decompiler: Improve Accuracy of Attribute Interpolation. 2019-02-14 03:25:07 -04:00
gl_shader_gen.h gl_shader_cache: Fixup GLSL unique identifiers 2019-02-06 22:23:40 -03:00
gl_shader_manager.cpp gl_shader_decompiler: Implement S2R's Y_DIRECTION 2018-11-25 04:37:29 -03:00
gl_shader_manager.h gl_shader_manager: Update pipeline when programs have changed 2018-11-29 16:26:42 -03:00
gl_shader_util.cpp
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_state: Synchronize gl_state even when state is disabled 2019-02-15 01:30:14 -03:00
gl_state.h gl_state: Remove texture target tracking 2019-01-30 19:10:35 -03:00
gl_stream_buffer.cpp gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
gl_stream_buffer.h gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
maxwell_to_gl.h maxwell_3d: Implement alternate blend equations. 2018-11-22 00:51:01 -05:00
renderer_opengl.cpp renderer_opengl: Update pixel format tracking 2019-02-26 03:47:16 -03:00
renderer_opengl.h common/math_util: Move contents into the Common namespace 2019-02-27 03:38:39 -05:00
utils.cpp
utils.h